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Diffstat (limited to 'examples/datavisualization/draggableaxes/data.cpp')
-rw-r--r-- | examples/datavisualization/draggableaxes/data.cpp | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/examples/datavisualization/draggableaxes/data.cpp b/examples/datavisualization/draggableaxes/data.cpp deleted file mode 100644 index e145a87c..00000000 --- a/examples/datavisualization/draggableaxes/data.cpp +++ /dev/null @@ -1,173 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt Data Visualization module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "data.h" - -#include <QtCore/QRandomGenerator> -#include <QtDataVisualization/QScatterDataProxy> -#include <QtDataVisualization/Q3DScene> -#include <QtDataVisualization/Q3DCamera> -#include <QtDataVisualization/QScatter3DSeries> -#include <QtDataVisualization/Q3DTheme> - -const int itemCount = 500; - -Data::Data(Q3DScatter *scatter) - : m_graph(scatter), - //! [1] - m_inputHandler(new AxesInputHandler(scatter)), - //! [1] - m_autoAdjust(false) -{ - m_graph->activeTheme()->setType(Q3DTheme::ThemeEbony); - m_graph->activeTheme()->setLabelBorderEnabled(true); - m_graph->activeTheme()->setLabelBackgroundColor(QColor(QRgb(0x151550))); - m_graph->activeTheme()->setLabelTextColor(Qt::lightGray); - m_graph->activeTheme()->setFont(QFont("Arial Black", 30)); - m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityMedium); - m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetIsometricRight); - - m_graph->axisX()->setRange(-20.0f, 20.0f); - m_graph->axisY()->setRange(-10.0f, 10.0f); - m_graph->axisZ()->setRange(-20.0f, 20.0f); - - //! [0] - // Give ownership of the handler to the graph and make it the active handler - m_graph->setActiveInputHandler(m_inputHandler); - //! [0] - - //! [2] - // Give our axes to the input handler - m_inputHandler->setAxes(m_graph->axisX(), m_graph->axisZ(), m_graph->axisY()); - //! [2] - - addData(); -} - -Data::~Data() -{ - delete m_graph; -} - -void Data::toggleRanges() -{ - if (!m_autoAdjust) { - m_graph->axisX()->setAutoAdjustRange(true); - m_graph->axisZ()->setAutoAdjustRange(true); - m_graph->axisY()->setAutoAdjustRange(true); - m_inputHandler->setDragSpeedModifier(1.5f); - m_autoAdjust = true; - } else { - m_graph->axisX()->setRange(-20.0f, 20.0f); - m_graph->axisY()->setRange(-10.0f, 10.0f); - m_graph->axisZ()->setRange(-20.0f, 20.0f); - m_inputHandler->setDragSpeedModifier(15.0f); - m_autoAdjust = false; - } -} - -void Data::addData() -{ - QScatter3DSeries *series = new QScatter3DSeries; - series->setMesh(QAbstract3DSeries::MeshCube); - series->setMeshSmooth(true); - m_graph->addSeries(series); - - QScatter3DSeries *series2 = new QScatter3DSeries; - series2->setMesh(QAbstract3DSeries::MeshMinimal); - series2->setMeshSmooth(true); - m_graph->addSeries(series2); - - QScatter3DSeries *series3 = new QScatter3DSeries; - series3->setMesh(QAbstract3DSeries::MeshSphere); - series3->setMeshSmooth(true); - m_graph->addSeries(series3); - - QScatter3DSeries *series4 = new QScatter3DSeries; - series4->setMesh(QAbstract3DSeries::MeshBevelCube); - series4->setMeshSmooth(true); - m_graph->addSeries(series4); - - QScatter3DSeries *series5 = new QScatter3DSeries; - series5->setMesh(QAbstract3DSeries::MeshSphere); - m_graph->addSeries(series5); - - QScatterDataArray *dataArray = new QScatterDataArray; - dataArray->resize(itemCount); - QScatterDataItem *ptrToDataArray = &dataArray->first(); - for (int i = 0; i < itemCount; i++) { - ptrToDataArray->setPosition(randVector()); - ptrToDataArray++; - } - QScatterDataArray *dataArray2 = new QScatterDataArray; - dataArray2->resize(itemCount); - ptrToDataArray = &dataArray2->first(); - for (int i = 0; i < itemCount; i++) { - ptrToDataArray->setPosition(randVector()); - ptrToDataArray++; - } - QScatterDataArray *dataArray3 = new QScatterDataArray; - dataArray3->resize(itemCount); - ptrToDataArray = &dataArray3->first(); - for (int i = 0; i < itemCount; i++) { - ptrToDataArray->setPosition(randVector()); - ptrToDataArray++; - } - QScatterDataArray *dataArray4 = new QScatterDataArray; - dataArray4->resize(itemCount); - ptrToDataArray = &dataArray4->first(); - for (int i = 0; i < itemCount; i++) { - ptrToDataArray->setPosition(randVector()); - ptrToDataArray++; - } - QScatterDataArray *dataArray5 = new QScatterDataArray; - dataArray5->resize(itemCount); - ptrToDataArray = &dataArray5->first(); - for (int i = 0; i < itemCount; i++) { - ptrToDataArray->setPosition(randVector()); - ptrToDataArray++; - } - - m_graph->seriesList().at(0)->dataProxy()->resetArray(dataArray); - m_graph->seriesList().at(1)->dataProxy()->resetArray(dataArray2); - m_graph->seriesList().at(2)->dataProxy()->resetArray(dataArray3); - m_graph->seriesList().at(3)->dataProxy()->resetArray(dataArray4); - m_graph->seriesList().at(4)->dataProxy()->resetArray(dataArray5); -} - -QVector3D Data::randVector() -{ - return QVector3D( - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f - - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f, - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f - - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f, - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f - - (float)(QRandomGenerator::global()->bounded(100)) / 2.0f); -} |