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-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Data Visualization module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick
-import QtQuick.Layouts
-import QtQuick.Controls
-import QtDataVisualization 1.2
-import "."
-
-Item {
- id: mainView
- width: 800
- height: 600
-
- Data {
- id: data
- }
-
- //! [0]
- GridLayout {
- id: gridLayout
- columns: 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- anchors.top: mainView.top
- anchors.bottom: mainView.bottom
- anchors.left: mainView.left
- anchors.right: mainView.right
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.color: surfaceGraph.theme.gridLineColor
- border.width: 2
- color: "#00000000"
-
- Surface3D {
- id: surfaceGraph
- anchors.fill: parent
- anchors.margins: parent.border.width
- theme: Theme3D {
- type: Theme3D.ThemePrimaryColors
- font.pointSize: 60
- }
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh
-
- Surface3DSeries {
- itemLabelFormat: "Pop density at (@xLabel N, @zLabel E): @yLabel"
- ItemModelSurfaceDataProxy {
- itemModel: data.sharedData
- // The surface data points are not neatly lined up in rows and columns,
- // so we define explicit row and column roles.
- rowRole: "row"
- columnRole: "col"
- xPosRole: "latitude"
- zPosRole: "longitude"
- yPosRole: "pop_density"
- }
- }
- }
- }
-
- // We'll use one grid cell for buttons
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
-
- GridLayout {
- anchors.right: parent.right
- anchors.left: parent.left
- anchors.top: parent.top
- anchors.bottom: parent.bottom
- columns: 2
-
- Button {
- Layout.minimumWidth: parent.width / 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Clear Selections"
- onClicked: clearSelections() // call a helper function to keep button itself simpler
- }
-
- Button {
- Layout.minimumWidth: parent.width / 2
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Quit"
- onClicked: Qt.quit();
- }
-
- Button {
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Reset Cameras"
- onClicked: resetCameras() // call a helper function to keep button itself simpler
- }
-
- Button {
- Layout.fillHeight: true
- Layout.fillWidth: true
- text: "Toggle Mesh Styles"
- onClicked: toggleMeshStyle() // call a helper function to keep button itself simpler
- }
- }
- }
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.color: scatterGraph.theme.gridLineColor
- border.width: 2
- color: "#00000000"
-
- Scatter3D {
- id: scatterGraph
- anchors.fill: parent
- anchors.margins: parent.border.width
- theme: Theme3D {
- type: Theme3D.ThemeDigia
- font.pointSize: 60
- }
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh
-
- Scatter3DSeries {
- itemLabelFormat: "Pop density at (@xLabel N, @zLabel E): @yLabel"
- ItemModelScatterDataProxy {
- itemModel: data.sharedData
- // Mapping model roles to scatter series item coordinates.
- xPosRole: "latitude"
- zPosRole: "longitude"
- yPosRole: "pop_density"
- }
- }
- }
- }
-
- Rectangle {
- Layout.fillHeight: true
- Layout.fillWidth: true
- border.color: barGraph.theme.gridLineColor
- border.width: 2
- color: "#00000000"
-
- Bars3D {
- id: barGraph
- anchors.fill: parent
- anchors.margins: parent.border.width
- theme: Theme3D {
- type: Theme3D.ThemeQt
- font.pointSize: 60
- }
- selectionMode: AbstractGraph3D.SelectionItemAndRow | AbstractGraph3D.SelectionSlice
- scene.activeCamera.cameraPreset: Camera3D.CameraPresetIsometricLeftHigh
-
- Bar3DSeries {
- itemLabelFormat: "@seriesName: @valueLabel"
- name: "Population density"
-
- ItemModelBarDataProxy {
- itemModel: data.sharedData
- // Mapping model roles to bar series rows, columns, and values.
- rowRole: "row"
- columnRole: "col"
- valueRole: "pop_density"
- }
- }
- }
- }
- }
- //! [0]
-
- function clearSelections() {
- barGraph.clearSelection()
- scatterGraph.clearSelection()
- surfaceGraph.clearSelection()
- }
-
- function resetCameras() {
- surfaceGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetIsometricLeftHigh
- scatterGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetIsometricLeftHigh
- barGraph.scene.activeCamera.cameraPreset = Camera3D.CameraPresetIsometricLeftHigh
- surfaceGraph.scene.activeCamera.zoomLevel = 100.0
- scatterGraph.scene.activeCamera.zoomLevel = 100.0
- barGraph.scene.activeCamera.zoomLevel = 100.0
- }
-
- function toggleMeshStyle() {
- if (barGraph.seriesList[0].meshSmooth === true) {
- barGraph.seriesList[0].meshSmooth = false
- if (surfaceGraph.seriesList[0].flatShadingSupported)
- surfaceGraph.seriesList[0].flatShadingEnabled = true
- scatterGraph.seriesList[0].meshSmooth = false
- } else {
- barGraph.seriesList[0].meshSmooth = true
- surfaceGraph.seriesList[0].flatShadingEnabled = false
- scatterGraph.seriesList[0].meshSmooth = true
- }
- }
-}