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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVis3D module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the QtDataVis3D API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+
+#ifndef MAPRENDERITEM_P_H
+#define MAPRENDERITEM_P_H
+
+#include "barrenderitem_p.h"
+
+QT_DATAVIS3D_BEGIN_NAMESPACE
+
+class Maps3DRenderer;
+class Maps3DController; // TODO remove when maps refactored
+
+class MapRenderItem : public BarRenderItem
+{
+public:
+ MapRenderItem();
+ virtual ~MapRenderItem();
+
+ inline const QPointF &mapPosition() const { return m_mapPosition; }
+ inline void setMapPosition(const QPointF &pos) { m_mapPosition = pos; }
+
+ inline const QString &itemLabel() const { return m_itemLabel; }
+ inline void setItemLabel(const QString &label) { m_itemLabel = label; }
+
+ // TODO should be in abstract, but currently there is no abstract renderer
+ // TODO change when maps refactored
+ inline void setRenderer(Maps3DController *renderer) { m_renderer = renderer; }
+
+protected:
+ virtual void formatLabel();
+
+ Maps3DController *m_renderer;
+ QPointF m_mapPosition;
+ QString m_itemLabel; // from QMapDataItem::label() - unformatted item label
+
+ friend class QMapDataItem;
+};
+
+typedef QVector<MapRenderItem> MapRenderItemArray;
+
+QT_DATAVIS3D_END_NAMESPACE
+
+#endif