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-rw-r--r--src/datavis3d/engine/maps3drenderer.cpp74
1 files changed, 0 insertions, 74 deletions
diff --git a/src/datavis3d/engine/maps3drenderer.cpp b/src/datavis3d/engine/maps3drenderer.cpp
deleted file mode 100644
index c05f2f51..00000000
--- a/src/datavis3d/engine/maps3drenderer.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc
-** All rights reserved.
-** For any questions to Digia, please use contact form at http://qt.digia.com
-**
-** This file is part of the QtDataVis3D module.
-**
-** Licensees holding valid Qt Enterprise licenses may use this file in
-** accordance with the Qt Enterprise License Agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia.
-**
-** If you have questions regarding the use of this file, please use
-** contact form at http://qt.digia.com
-**
-****************************************************************************/
-
-#include "maps3dcontroller_p.h"
-#include "maps3drenderer_p.h"
-#include "camerahelper_p.h"
-#include "shaderhelper_p.h"
-#include "objecthelper_p.h"
-#include "texturehelper_p.h"
-#include "theme_p.h"
-#include "utils_p.h"
-#include "drawer_p.h"
-
-#include <QOpenGLFunctions>
-#include <QMatrix4x4>
-#include <QOpenGLPaintDevice>
-#include <QPainter>
-#include <QScreen>
-#include <QMouseEvent>
-
-#include <qmath.h>
-
-#include <QDebug>
-
-//#define DISPLAY_RENDER_SPEED
-
-// Uncommenting this draws the shadow map with wider FOV than scene itself, making the light
-// seem to be closer to scene than it actually is. This way shadows look slightly better (to me anyway)
-#define USE_WIDER_SHADOWS
-
-// You can verify that depth buffer drawing works correctly by uncommenting this.
-// You should see the scene from where the light is
-//#define SHOW_DEPTH_TEXTURE_SCENE
-
-#ifdef DISPLAY_RENDER_SPEED
-#include <QTime>
-#endif
-
-QT_DATAVIS3D_BEGIN_NAMESPACE
-
-//#define DISPLAY_FULL_DATA_ON_SELECTION // Append selection value text with row and column labels
-
-Maps3DRenderer::Maps3DRenderer(Maps3DController *controller) : QObject(controller)
-{
-}
-
-Maps3DRenderer::~Maps3DRenderer()
-{
-}
-
-void Maps3DRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
-{
- Q_UNUSED(camera)
- Q_UNUSED(defaultFboHandle)
- // TODO: Implement
-}
-
-
-QT_DATAVIS3D_END_NAMESPACE