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-rw-r--r--src/datavis3d/engine/shaders/vertexShaderTexture2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/datavis3d/engine/shaders/vertexShaderTexture b/src/datavis3d/engine/shaders/vertexShaderTexture
index 19f9d617..fb23b252 100644
--- a/src/datavis3d/engine/shaders/vertexShaderTexture
+++ b/src/datavis3d/engine/shaders/vertexShaderTexture
@@ -11,10 +11,8 @@ varying highp vec3 position_wrld;
varying highp vec3 normal_cmr;
varying highp vec3 eyeDirection_cmr;
varying highp vec3 lightDirection_cmr;
-varying highp vec2 coords_mdl;
void main() {
gl_Position = MVP * vec4(vertexPosition_mdl, 1.0);
- coords_mdl = vertexPosition_mdl.xy;
position_wrld = (M * vec4(vertexPosition_mdl, 1.0)).xyz;
vec3 vertexPosition_cmr = (V * M * vec4(vertexPosition_mdl, 1.0)).xyz;
eyeDirection_cmr = vec3(0.0, 0.0, 0.0) - vertexPosition_cmr;