diff options
Diffstat (limited to 'src/datavis3d/engine/surface3dcontroller.cpp')
-rw-r--r-- | src/datavis3d/engine/surface3dcontroller.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/datavis3d/engine/surface3dcontroller.cpp b/src/datavis3d/engine/surface3dcontroller.cpp index dd21f388..f5dec25e 100644 --- a/src/datavis3d/engine/surface3dcontroller.cpp +++ b/src/datavis3d/engine/surface3dcontroller.cpp @@ -30,7 +30,7 @@ QT_DATAVIS3D_BEGIN_NAMESPACE -Surface3dController::Surface3dController(QRect rect) +Surface3DController::Surface3DController(QRect rect) : Abstract3DController(rect), m_renderer(0), m_smoothSurface(false), @@ -46,22 +46,22 @@ Surface3dController::Surface3dController(QRect rect) setAxisZ(0); } -Surface3dController::~Surface3dController() +Surface3DController::~Surface3DController() { } -void Surface3dController::initializeOpenGL() +void Surface3DController::initializeOpenGL() { // Initialization is called multiple times when Qt Quick components are used if (isInitialized()) return; - m_renderer = new Surface3dRenderer(this); + m_renderer = new Surface3DRenderer(this); setRenderer(m_renderer); synchDataToRenderer(); } -void Surface3dController::synchDataToRenderer() +void Surface3DController::synchDataToRenderer() { Abstract3DController::synchDataToRenderer(); @@ -71,7 +71,7 @@ void Surface3dController::synchDataToRenderer() // Notify changes to renderer } -void Surface3dController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstractAxis::AxisOrientation orientation, bool autoAdjust) +void Surface3DController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstractAxis::AxisOrientation orientation, bool autoAdjust) { Q_UNUSED(orientation) Q_UNUSED(autoAdjust) @@ -79,7 +79,7 @@ void Surface3dController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstrac // TODO: Implement! } -QMatrix4x4 Surface3dController::calculateViewMatrix(int zoom, int viewPortWidth, int viewPortHeight, bool showUnder) +QMatrix4x4 Surface3DController::calculateViewMatrix(int zoom, int viewPortWidth, int viewPortHeight, bool showUnder) { return m_cameraHelper->calculateViewMatrix(m_mousePos, zoom, @@ -88,31 +88,31 @@ QMatrix4x4 Surface3dController::calculateViewMatrix(int zoom, int viewPortWidth, showUnder); } -void Surface3dController::setSmoothSurface(bool enable) +void Surface3DController::setSmoothSurface(bool enable) { m_smoothSurface = enable; emit smoothStatusChanged(m_smoothSurface); } -bool Surface3dController::smoothSurface() +bool Surface3DController::smoothSurface() { return m_smoothSurface; } -void Surface3dController::setSurfaceGrid(bool enable) +void Surface3DController::setSurfaceGrid(bool enable) { m_surfaceGrid = enable; emit surfaceGridChanged(m_surfaceGrid); } -bool Surface3dController::surfaceGrid() +bool Surface3DController::surfaceGrid() { return m_surfaceGrid; } #if defined(Q_OS_ANDROID) -void Surface3dController::mouseDoubleClickEvent(QMouseEvent *event) +void Surface3DController::mouseDoubleClickEvent(QMouseEvent *event) { Q_UNUSED(event) } @@ -122,7 +122,7 @@ void touchEvent(QTouchEvent *event) } #endif -void Surface3dController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) +void Surface3DController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos) { if (Qt::LeftButton == event->button()) { m_mousePos = mousePos; @@ -139,7 +139,7 @@ void Surface3dController::mousePressEvent(QMouseEvent *event, const QPoint &mous m_cameraHelper->updateMousePos(m_mousePos); } -void Surface3dController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) +void Surface3DController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event) if (Abstract3DController::MouseRotating == m_mouseState) { @@ -150,24 +150,24 @@ void Surface3dController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mo m_mouseState = Abstract3DController::MouseNone; } -void Surface3dController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) +void Surface3DController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event) if (Abstract3DController::MouseRotating == m_mouseState) m_mousePos = mousePos; //event->pos(); } -void Surface3dController::wheelEvent(QWheelEvent *event) +void Surface3DController::wheelEvent(QWheelEvent *event) { Q_UNUSED(event) } -QPoint Surface3dController::mousePosition() +QPoint Surface3DController::mousePosition() { return m_mousePos; } -void Surface3dController::setSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum) +void Surface3DController::setSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum) { m_segmentCount = segmentCount; m_segmentStep = step; @@ -176,7 +176,7 @@ void Surface3dController::setSegmentCount(GLint segmentCount, GLfloat step, GLfl emit segmentCountChanged(m_segmentCount, m_segmentStep, m_segmentMinimum); } -void Surface3dController::setGradientColorAt(qreal pos, const QColor &color) +void Surface3DController::setGradientColorAt(qreal pos, const QColor &color) { Theme t = theme(); t.m_surfaceGradient.setColorAt(pos, color); @@ -184,7 +184,7 @@ void Surface3dController::setGradientColorAt(qreal pos, const QColor &color) } // TODO: Temp -void Surface3dController::setData(QList<qreal> series, int width, int depth) +void Surface3DController::setData(QList<qreal> series, int width, int depth) { m_series = series; m_dataWidth = width; |