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-/****************************************************************************
-**
-** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/legal
-**
-** This file is part of the QtDataVis3D module.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia. For licensing terms and
-** conditions see http://qt.digia.com/licensing. For further information
-** use the contact form at http://qt.digia.com/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Digia gives you certain additional
-** rights. These rights are described in the Digia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef DECLARATIVEBARS_H
-#define DECLARATIVEBARS_H
-
-#include "bars3dshared_p.h"
-#include "qdatavis3dglobal.h"
-#include "qdatavis3namespace.h"
-#include "declarativebars_p.h"
-
-#include <qsgsimpletexturenode.h>
-#include <QQuickItem>
-#include <QObject>
-
-class QOpenGLFramebufferObject;
-class QSGTexture;
-class QQuickWindow;
-
-QTENTERPRISE_DATAVIS3D_BEGIN_NAMESPACE
-
-class DeclarativeBars : public QQuickItem
-{
- Q_OBJECT
- Q_PROPERTY(SelectionMode selectionMode READ selectionMode WRITE setSelectionMode)
- Q_PROPERTY(LabelTransparency labelTransparency READ labelTransparency WRITE setLabelTransparency)
- Q_PROPERTY(ShadowQuality shadowQuality READ shadow WRITE setShadow)
- Q_PROPERTY(bool grid READ gridEnabled WRITE setGridEnabled)
- Q_PROPERTY(int width READ width WRITE setWidth)
- Q_PROPERTY(int height READ height WRITE setHeight)
- Q_ENUMS(SelectionMode)
- Q_ENUMS(ShadowQuality)
- Q_ENUMS(LabelTransparency)
-
-protected:
- Bars3dShared *m_shared;
- DeclarativeBarsCachedStatePrivate *m_cachedState;
-
-public:
- // Duplicated here to be able to use the same enums
- enum SelectionMode {
- ModeNone = 0,
- ModeBar,
- ModeBarAndRow,
- ModeBarAndColumn,
- ModeBarRowAndColumn,
- ModeZoomRow,
- ModeZoomColumn
- };
-
- enum ShadowQuality {
- ShadowNone = 0,
- ShadowLow = 1,
- ShadowMedium = 3,
- ShadowHigh = 5
- };
-
- enum LabelTransparency {
- TransparencyNone = 0, // Full solid, using colors from theme
- TransparencyFromTheme, // Use colors and transparencies from theme
- TransparencyNoBackground // Draw just text on transparent background
- };
-
-public:
- explicit DeclarativeBars(QQuickItem *parent = 0);
- ~DeclarativeBars();
-
- // Add a row of data. Each new row is added to the front of the sample space, moving previous
- // rows back (if sample space is more than one row deep)
- Q_INVOKABLE void addDataRow(const QVector<GLfloat> &dataRow,
- const QString &labelRow = QString(),
- const QVector<QString> &labelsColumn = QVector<QString>());
- // ownership of dataItems is transferred
- Q_INVOKABLE void addDataRow(const QVector<QDataItem*> &dataRow,
- const QString &labelRow = QString(),
- const QVector<QString> &labelsColumn = QVector<QString>());
- // ownership of dataRow is transferred
- Q_INVOKABLE void addDataRow(QDataRow *dataRow);
-
- // Add complete data set at a time, as a vector of data rows
- Q_INVOKABLE void addDataSet(const QVector< QVector<GLfloat> > &data,
- const QVector<QString> &labelsRow = QVector<QString>(),
- const QVector<QString> &labelsColumn = QVector<QString>());
-
- // ownership of dataItems is transferred
- Q_INVOKABLE void addDataSet(const QVector< QVector<QDataItem*> > &data,
- const QVector<QString> &labelsRow = QVector<QString>(),
- const QVector<QString> &labelsColumn = QVector<QString>());
- // ownership of dataSet is transferred
- Q_INVOKABLE void addDataSet(QDataSet* dataSet);
-
- // bar thickness, spacing between bars, and is spacing relative to thickness or absolute
- // y -component sets the thickness/spacing of z -direction
- // With relative 0.0f means side-to-side, 1.0f = one thickness in between
- Q_INVOKABLE void setBarSpecs(QSizeF thickness = QSizeF(1.0f, 1.0f),
- QSizeF spacing = QSizeF(1.0f, 1.0f),
- bool relative = true);
-
- // bar type; bars (=cubes), pyramids, cones, cylinders, etc.
- Q_INVOKABLE void setBarType(BarStyle style, bool smooth = false);
-
- // override bar type with own mesh
- Q_INVOKABLE void setMeshFileName(const QString &objFileName);
-
- // how many samples per row and column, and names for axes
- Q_INVOKABLE void setupSampleSpace(int samplesRow, int samplesColumn,
- const QString &labelRow = QString(),
- const QString &labelColumn = QString(),
- const QString &labelHeight = QString());
-
- // Select preset camera placement
- Q_INVOKABLE void setCameraPreset(CameraPreset preset);
-
- // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and
- // vertical (0...90) (or (-90...90) if there are negative values) angles and distance in
- // percentage (10...500))
- Q_INVOKABLE void setCameraPosition(GLfloat horizontal, GLfloat vertical, GLint distance = 100);
-
- // Set theme (bar colors, shaders, window color, background colors, light intensity and text
- // colors are affected)
- Q_INVOKABLE void setTheme(ColorTheme theme);
-
- // Set color if you don't want to use themes. Set uniform to false if you want the (height)
- // color to change from bottom to top
- Q_INVOKABLE void setBarColor(QColor baseColor, QColor heightColor, QColor depthColor,
- bool uniform = true);
-
- // Set tick count and step. Note; tickCount * step should be the maximum possible value of data
- // set. Minimum is the absolute minimum possible value a bar can have. This is especially
- // important to set if values can be negative.
- Q_INVOKABLE void setTickCount(GLint tickCount, GLfloat step, GLfloat minimum = 0.0f);
-
- // TODO: light placement API
-
- // Change selection mode; single bar, bar and row, bar and column, or all
- void setSelectionMode(SelectionMode mode);
- SelectionMode selectionMode();
-
- // Font size adjustment
- void setFontSize(float fontsize);
- float fontSize();
-
- // Set font
- void setFont(const QFont &font);
- QFont font();
-
- // Label transparency adjustment
- void setLabelTransparency(LabelTransparency transparency);
- LabelTransparency labelTransparency();
-
- // Enable or disable background grid
- void setGridEnabled(bool enable);
- bool gridEnabled();
-
- // Enable or disable background mesh
- void setBackgroundEnabled(bool enable);
- bool backgroundEnabled();
-
- // Adjust shadow quality
- void setShadowQuality(ShadowQuality quality);
- ShadowQuality shadowQuality();
-
- // Adjust shadow quality
- void setShadow(DeclarativeBars::ShadowQuality quality);
- DeclarativeBars::ShadowQuality shadow();
-
- protected:
- QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *);
-
-};
-
-// TODO: If we use texture node, our rendering is done into a texture that is then drawn to the
-// qquickwindow -> selection will not work
-class DeclarativeBarsRenderer : public QObject, public QSGSimpleTextureNode
-{
- Q_OBJECT
-
-public:
- DeclarativeBarsRenderer(QQuickWindow *window, Bars3dShared *shared);
- ~DeclarativeBarsRenderer();
-
-public slots:
- void render();
-
-private:
- QOpenGLFramebufferObject *m_fbo;
- QSGTexture *m_texture;
- QQuickWindow *m_window;
- Bars3dShared *m_barsRenderer;
-};
-
-QTENTERPRISE_DATAVIS3D_END_NAMESPACE
-QTENTERPRISE_DATAVIS3D_USE_NAMESPACE
-
-#endif