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Diffstat (limited to 'src/datavis3dqml2/declarativemaps_p.h')
-rw-r--r-- | src/datavis3dqml2/declarativemaps_p.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/src/datavis3dqml2/declarativemaps_p.h b/src/datavis3dqml2/declarativemaps_p.h new file mode 100644 index 00000000..ba2da0b3 --- /dev/null +++ b/src/datavis3dqml2/declarativemaps_p.h @@ -0,0 +1,139 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVis3D module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +// +// W A R N I N G +// +// +// This file is not part of the QtDataVis3D API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef DECLARATIVEMAPS_P_H +#define DECLARATIVEMAPS_P_H + +#include "datavis3dglobal_p.h" +#include "maps3dcontroller_p.h" +#include "declarativemaps_p.h" +#include "qitemmodelmapdatamapping.h" + +#include <QAbstractItemModel> +#include <QQuickItem> +#include <QObject> + +QT_DATAVIS3D_BEGIN_NAMESPACE + +class DeclarativeMaps : public QQuickItem +{ + Q_OBJECT + Q_PROPERTY(QAbstractItemModel *data READ data WRITE setData) + Q_PROPERTY(QtDataVis3D::QDataVis::SelectionMode selectionMode READ selectionMode WRITE setSelectionMode) + Q_PROPERTY(QtDataVis3D::QDataVis::LabelTransparency labelTransparency READ labelTransparency WRITE setLabelTransparency) + Q_PROPERTY(QtDataVis3D::QDataVis::ShadowQuality shadowQuality READ shadowQuality WRITE setShadowQuality) + Q_PROPERTY(QFont font READ font WRITE setFont) + Q_PROPERTY(float fontSize READ fontSize WRITE setFontSize) + Q_PROPERTY(QItemModelMapDataMapping *mapping READ mapping WRITE setMapping) + Q_ENUMS(QtDataVis3D::QDataVis::SelectionMode) + Q_ENUMS(QtDataVis3D::QDataVis::ShadowQuality) + Q_ENUMS(QtDataVis3D::QDataVis::LabelTransparency) + +public: + explicit DeclarativeMaps(QQuickItem *parent = 0); + ~DeclarativeMaps(); + + void classBegin(); + void componentComplete(); + + void setData(QAbstractItemModel *data); + QAbstractItemModel *data(); + + // bar specifications; base thickness in x, y and z, enum to indicate which direction is increased with value + // TODO: Start using thickness also in adjustment direction; use it as a relative value. + // For example, in AdjustAll mode setting thickness to (0.1f, 1.0f, 0.5f) would apply value to + // x at 10%, y at 100% and z at 50%. If a dimension is not included, given thickness states its absolute value. + Q_INVOKABLE void setBarSpecs(const QVector3D &thickness = QVector3D(1.0f, 1.0f, 1.0f), + Q3DMaps::AdjustmentDirection direction = Q3DMaps::AdjustHeight); + + // bar type; bars (=cubes), pyramids, cones, cylinders, balls, etc. + Q_INVOKABLE void setBarType(QDataVis::MeshStyle style, bool smooth = false); + + // override bar type with own mesh + Q_INVOKABLE void setMeshFileName(const QString &objFileName); + + // Select preset camera placement + Q_INVOKABLE void setCameraPreset(QDataVis::CameraPreset preset); + + // Set camera rotation if you don't want to use the presets (in horizontal (180...180) and + // vertical (0...90) angles and distance in percentage (10...500)) + Q_INVOKABLE void setCameraPosition(GLfloat horizontal, GLfloat vertical, GLint distance = 100); + + // Set theme (bar colors, shaders, window color, background colors, light intensity and text colors are affected) + Q_INVOKABLE void setTheme(QDataVis::ColorTheme theme); + + // Set color if you don't want to use themes. Set uniform to false if you want the (height) color to change from bottom to top + Q_INVOKABLE void setBarColor(QColor baseColor, QColor heightColor, bool uniform = true); + + // Set area specs + Q_INVOKABLE void setAreaSpecs(const QRect &areaRect, const QImage &image); + + // Set area image + Q_INVOKABLE void setImage(const QImage &image); + Q_INVOKABLE void setImage(const QString &imageUrl); + + // Change selection mode; single bar, bar and row, bar and column, or all + void setSelectionMode(QDataVis::SelectionMode mode); + QDataVis::SelectionMode selectionMode(); + + // Font size adjustment + void setFontSize(float fontsize); + float fontSize(); + + // Set font + void setFont(const QFont &font); + QFont font(); + + // Label transparency adjustment + void setLabelTransparency(QDataVis::LabelTransparency transparency); + QDataVis::LabelTransparency labelTransparency(); + + // Adjust shadow quality + void setShadowQuality(QDataVis::ShadowQuality quality); + QDataVis::ShadowQuality shadowQuality(); + + QItemModelMapDataMapping *mapping() const; + void setMapping(QItemModelMapDataMapping *mapping); + +protected: + Maps3DController *m_shared; + + QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *); + + void mousePressEvent(QMouseEvent *event); + void mouseReleaseEvent(QMouseEvent *event); + void mouseMoveEvent(QMouseEvent *event); + void wheelEvent(QWheelEvent *event); + +private: + QSize m_initializedSize; +}; + +QT_DATAVIS3D_END_NAMESPACE + +#endif |