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Diffstat (limited to 'src/datavis3dqml2/declarativescatter_p.h')
-rw-r--r-- | src/datavis3dqml2/declarativescatter_p.h | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/src/datavis3dqml2/declarativescatter_p.h b/src/datavis3dqml2/declarativescatter_p.h new file mode 100644 index 00000000..dce5c021 --- /dev/null +++ b/src/datavis3dqml2/declarativescatter_p.h @@ -0,0 +1,175 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVis3D module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtDataVis3D API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef DECLARATIVESCATTER_P_H +#define DECLARATIVESCATTER_P_H + +#include "datavis3dglobal_p.h" +#include "scatter3dcontroller_p.h" +#include "declarativescatter_p.h" +#include "qitemmodelscatterdatamapping.h" +#include "qvalueaxis.h" + +#include <QAbstractItemModel> +#include <QQuickItem> +#include <QObject> + +QT_DATAVIS3D_BEGIN_NAMESPACE + +class DeclarativeScatter : public QQuickItem +{ + Q_OBJECT + Q_PROPERTY(QAbstractItemModel *data READ data WRITE setData) + Q_PROPERTY(QItemModelScatterDataMapping *mapping READ mapping WRITE setMapping) + Q_PROPERTY(QValueAxis *axisX READ axisX WRITE setAxisX) + Q_PROPERTY(QValueAxis *axisY READ axisY WRITE setAxisY) + Q_PROPERTY(QValueAxis *axisZ READ axisZ WRITE setAxisZ) + Q_PROPERTY(QtDataVis3D::QDataVis::SelectionMode selectionMode READ selectionMode WRITE setSelectionMode) + Q_PROPERTY(QtDataVis3D::QDataVis::LabelTransparency labelTransparency READ labelTransparency WRITE setLabelTransparency) + Q_PROPERTY(QtDataVis3D::QDataVis::ShadowQuality shadowQuality READ shadowQuality WRITE setShadowQuality) + Q_PROPERTY(QtDataVis3D::QDataVis::MeshStyle objectType READ objectType WRITE setObjectType) + Q_PROPERTY(QtDataVis3D::QDataVis::CameraPreset cameraPreset READ cameraPreset WRITE setCameraPreset) + Q_PROPERTY(QtDataVis3D::QDataVis::ColorTheme theme READ theme WRITE setTheme) + Q_PROPERTY(bool objectSmooth READ objectSmooth WRITE setObjectSmooth) + Q_PROPERTY(QString meshFileName READ meshFileName WRITE setMeshFileName) + Q_PROPERTY(QFont font READ font WRITE setFont) + Q_PROPERTY(float fontSize READ fontSize WRITE setFontSize) + Q_PROPERTY(bool gridVisible READ isGridVisible WRITE setGridVisible) + Q_PROPERTY(bool backgroundVisible READ isBackgroundVisible WRITE setBackgroundVisible) + Q_ENUMS(QtDataVis3D::QDataVis::SelectionMode) + Q_ENUMS(QtDataVis3D::QDataVis::ShadowQuality) + Q_ENUMS(QtDataVis3D::QDataVis::LabelTransparency) + Q_ENUMS(QtDataVis3D::QDataVis::MeshStyle) + Q_ENUMS(QtDataVis3D::QDataVis::CameraPreset) + Q_ENUMS(QtDataVis3D::QDataVis::ColorTheme) + +public: + explicit DeclarativeScatter(QQuickItem *parent = 0); + ~DeclarativeScatter(); + + void classBegin(); + void componentComplete(); + + // Set camera rotation if you don't want to use the presets (in horizontal (-180...180) and + // vertical (-90...90) angles and distance in percentage (10...500)) + Q_INVOKABLE void setCameraPosition(qreal horizontal, qreal vertical, int distance); + + // Set color if you don't want to use themes. Set uniform to false if you want the (height) + // color to change from bottom to top + Q_INVOKABLE void setObjectColor(QColor baseColor, QColor heightColor, QColor depthColor, + bool uniform = true); + + // Add whole data set. + void setData(QAbstractItemModel *data); + QAbstractItemModel *data(); + + QItemModelScatterDataMapping *mapping() const; + void setMapping(QItemModelScatterDataMapping *mapping); + + QValueAxis *axisX() const; + void setAxisX(QValueAxis *axis); + QValueAxis *axisY() const; + void setAxisY(QValueAxis *axis); + QValueAxis *axisZ() const; + void setAxisZ(QValueAxis *axis); + + // Object type + void setObjectType(QDataVis::MeshStyle style); + QDataVis::MeshStyle objectType(); + + // Object smoothing + void setObjectSmooth(bool smooth); + bool objectSmooth(); + + // override object type with own mesh + void setMeshFileName(const QString &objFileName); + QString meshFileName(); + + // Select preset camera placement + void setCameraPreset(QDataVis::CameraPreset preset); + QDataVis::CameraPreset cameraPreset(); + + // Set theme (object colors, shaders, window color, background colors, light intensity and text + // colors are affected) + void setTheme(QDataVis::ColorTheme theme); + QDataVis::ColorTheme theme(); + + // Change selection mode + void setSelectionMode(QDataVis::SelectionMode mode); + QDataVis::SelectionMode selectionMode(); + + // Font size adjustment + void setFontSize(float fontsize); + float fontSize(); + + // Set font + void setFont(const QFont &font); + QFont font(); + + // Label transparency adjustment + void setLabelTransparency(QDataVis::LabelTransparency transparency); + QDataVis::LabelTransparency labelTransparency(); + + // Enable or disable background grid + void setGridVisible(bool visible); + bool isGridVisible(); + + // Enable or disable background mesh + void setBackgroundVisible(bool visible); + bool isBackgroundVisible(); + + // Adjust shadow quality + void setShadowQuality(QDataVis::ShadowQuality quality); + QDataVis::ShadowQuality shadowQuality(); + +public slots: + // Used to detect when shadow quality changes autonomously due to e.g. resizing. + void handleShadowQualityUpdate(QDataVis::ShadowQuality quality); + +signals: + // Signals shadow quality changes. + void shadowQualityChanged(QDataVis::ShadowQuality quality); + +protected: + Scatter3DController *m_shared; + QSGNode *updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *); + + void mousePressEvent(QMouseEvent *event); + void mouseReleaseEvent(QMouseEvent *event); + void mouseMoveEvent(QMouseEvent *event); + void wheelEvent(QWheelEvent *event); + +private: + QSize m_initialisedSize; + QDataVis::CameraPreset m_cameraPreset; + QDataVis::ColorTheme m_theme; +}; + +QT_DATAVIS3D_END_NAMESPACE + +#endif |