diff options
Diffstat (limited to 'src/datavisualization/data/customrenderitem_p.h')
-rw-r--r-- | src/datavisualization/data/customrenderitem_p.h | 32 |
1 files changed, 3 insertions, 29 deletions
diff --git a/src/datavisualization/data/customrenderitem_p.h b/src/datavisualization/data/customrenderitem_p.h index 196e6aa0..abc62247 100644 --- a/src/datavisualization/data/customrenderitem_p.h +++ b/src/datavisualization/data/customrenderitem_p.h @@ -1,31 +1,5 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt Data Visualization module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only // // W A R N I N G @@ -59,7 +33,7 @@ public: inline void setTexture(GLuint texture) { m_texture = texture; } inline GLuint texture() const { return m_texture; } - void setMesh(const QString &meshFile); + bool setMesh(const QString &meshFile); inline ObjectHelper *mesh() const { return m_object; } inline void setScaling(const QVector3D &scaling) { m_scaling = scaling; } inline const QVector3D &scaling() const { return m_scaling; } |