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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+#include "qsurface3dseries_p.h"
+#include "surface3dcontroller_p.h"
+
+QT_DATAVISUALIZATION_BEGIN_NAMESPACE
+
+/*!
+ * \class QSurface3DSeries
+ * \inmodule QtDataVisualization
+ * \brief Base series class for Q3DSurface.
+ * \since Qt Data Visualization 1.0
+ *
+ * QSurface3DSeries manages the series specific visual elements, as well as series data
+ * (via data proxy).
+ *
+ * If no data proxy is set explicitly for the series, the series creates a default
+ * proxy. Setting another proxy will destroy the existing proxy and all data added to it.
+ *
+ * The object mesh set via QAbstract3DSeries::mesh property defines the selection
+ * pointer shape in surface series.
+ *
+ * QSurface3DSeries supports the following format tags for QAbstract3DSeries::setItemLabelFormat():
+ * \table
+ * \row
+ * \li @xTitle \li Title from X axis
+ * \row
+ * \li @yTitle \li Title from Y axis
+ * \row
+ * \li @zTitle \li Title from Z axis
+ * \row
+ * \li @xLabel \li Item value formatted using the same format as the X axis attached to the graph uses,
+ * see \l{Q3DValueAxis::setLabelFormat()} for more information.
+ * \row
+ * \li @yLabel \li Item value formatted using the same format as the Y axis attached to the graph uses,
+ * see \l{Q3DValueAxis::setLabelFormat()} for more information.
+ * \row
+ * \li @zLabel \li Item value formatted using the same format as the Z axis attached to the graph uses,
+ * see \l{Q3DValueAxis::setLabelFormat()} for more information.
+ * \endtable
+ *
+ * For example:
+ * \snippet doc_src_qtdatavisualization.cpp 1
+ *
+ * \sa {Qt Data Visualization Data Handling}
+ */
+
+/*!
+ * \qmltype Surface3DSeries
+ * \inqmlmodule QtDataVisualization
+ * \since QtDataVisualization 1.0
+ * \ingroup datavisualization_qml
+ * \instantiates QSurface3DSeries
+ * \inherits Abstract3DSeries
+ * \brief Base series type for Surfaces3D.
+ *
+ * This type manages the series specific visual elements, as well as series data
+ * (via data proxy).
+ *
+ * For more complete description, see QSurface3DSeries.
+ *
+ * \sa {Qt Data Visualization Data Handling}
+ */
+
+/*!
+ * \qmlproperty SurfaceDataProxy Surface3DSeries::dataProxy
+ *
+ * This property holds the active data \a proxy. The series assumes ownership of any proxy set to
+ * it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or
+ * set to another series.
+ */
+
+/*!
+ * \qmlproperty point Surface3DSeries::selectedPoint
+ *
+ * Selects a surface grid point in a \a position. The position is the (row, column) position in
+ * the data array of the series.
+ * Only one point can be selected at a time.
+ * To clear selection, set invalidSelectionPosition() as the \a position.
+ * If this series is added to a graph, the graph can adjust the selection according to user
+ * interaction or if it becomes invalid.
+ */
+
+/*!
+ * \qmlmethod point Surface3DSeries::invalidSelectionPosition()
+ * \return a point signifying an invalid selection position. Set this to selectedPoint property
+ * to clear the selection.
+ */
+
+/*!
+ * \qmlproperty bool Surface3DSeries::flatShadingEnabled
+ *
+ * Sets surface flat shading to \a enabled. It is preset to \c true by default.
+ * When disabled, the normals on the surface are interpolated making edges looking round.
+ * When enabled, the normals are kept same on a triangle making the color of the triangle solid.
+ * This makes the data more readable from the model.
+ * \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
+ * The value of flatShadingSupported property indicates if flat shading is supported at runtime.
+ */
+
+/*!
+ * \qmlproperty bool Surface3DSeries::surfaceGridEnabled
+ *
+ * Sets surface grid to \a enabled. It is preset to \c true by default.
+ */
+
+/*!
+ * \qmlproperty bool Surface3DSeries::flatShadingSupported
+ *
+ * Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
+ * If true, flat shading for surfaces is supported by current system.
+ * \note This read-only property is set to its correct value after first render pass.
+ * Before then it is always true.
+ */
+
+/*!
+ * \enum QSurface3DSeries::DrawFlag
+ *
+ * Drawing mode of the surface. Values of this enumeration can be combined with OR operator.
+ *
+ * \value DrawWireframe
+ * Only the grid is drawn.
+ * \value DrawSurface
+ * Only the surface is drawn.
+ * \value DrawSurfaceAndWireframe
+ * Both the surface and grid are drawn.
+ */
+
+/*!
+ * Constructs QSurface3DSeries with the given \a parent.
+ */
+QSurface3DSeries::QSurface3DSeries(QObject *parent) :
+ QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent)
+{
+ // Default proxy
+ dptr()->setDataProxy(new QSurfaceDataProxy);
+}
+
+/*!
+ * Constructs QSurface3DSeries with the given \a dataProxy and the \a parent.
+ */
+QSurface3DSeries::QSurface3DSeries(QSurfaceDataProxy *dataProxy, QObject *parent) :
+ QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent)
+{
+ dptr()->setDataProxy(dataProxy);
+}
+
+/*!
+ * \internal
+ */
+QSurface3DSeries::QSurface3DSeries(QSurface3DSeriesPrivate *d, QObject *parent) :
+ QAbstract3DSeries(d, parent)
+{
+}
+
+/*!
+ * Destroys QSurface3DSeries.
+ */
+QSurface3DSeries::~QSurface3DSeries()
+{
+}
+
+/*!
+ * \property QSurface3DSeries::dataProxy
+ *
+ * This property holds the active data \a proxy. The series assumes ownership of any proxy set to
+ * it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or
+ * set to another series.
+ */
+void QSurface3DSeries::setDataProxy(QSurfaceDataProxy *proxy)
+{
+ d_ptr->setDataProxy(proxy);
+}
+
+QSurfaceDataProxy *QSurface3DSeries::dataProxy() const
+{
+ return static_cast<QSurfaceDataProxy *>(d_ptr->dataProxy());
+}
+
+/*!
+ * \property QSurface3DSeries::selectedPoint
+ *
+ * Selects a surface grid point in a \a position. The position is the (row, column) position in
+ * the data array of the series.
+ * Only one point can be selected at a time.
+ * To clear selection, set invalidSelectionPosition() as the \a position.
+ * If this series is added to a graph, the graph can adjust the selection according to user
+ * interaction or if it becomes invalid.
+ */
+void QSurface3DSeries::setSelectedPoint(const QPoint &position)
+{
+ // Don't do this in private to avoid loops, as that is used for callback from controller.
+ if (d_ptr->m_controller)
+ static_cast<Surface3DController *>(d_ptr->m_controller)->setSelectedPoint(position, this);
+ else
+ dptr()->setSelectedPoint(position);
+}
+
+QPoint QSurface3DSeries::selectedPoint() const
+{
+ return dptrc()->m_selectedPoint;
+}
+
+/*!
+ * \return a QPoint signifying an invalid selection position. Set this to selectedPoint property
+ * to clear the selection.
+ */
+QPoint QSurface3DSeries::invalidSelectionPosition() const
+{
+ return Surface3DController::invalidSelectionPosition();
+}
+
+/*!
+ * \property QSurface3DSeries::flatShadingEnabled
+ *
+ * Sets surface flat shading to \a enabled. It is preset to \c true by default.
+ * When disabled, the normals on the surface are interpolated making edges looking round.
+ * When enabled, the normals are kept same on a triangle making the color of the triangle solid.
+ * This makes the data more readable from the model.
+ * \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
+ * The value of flatShadingSupported property indicates if flat shading is supported at runtime.
+ */
+void QSurface3DSeries::setFlatShadingEnabled(bool enabled)
+{
+ if (dptr()->m_flatShadingEnabled != enabled) {
+ dptr()->setFlatShadingEnabled(enabled);
+ emit flatShadingEnabledChanged(enabled);
+ }
+}
+
+bool QSurface3DSeries::isFlatShadingEnabled() const
+{
+ return dptrc()->m_flatShadingEnabled;
+}
+
+/*!
+ * \property QSurface3DSeries::flatShadingSupported
+ * Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
+ * If true, flat shading for surfaces is supported by current system.
+ * \note This read-only property is set to its correct value after first render pass.
+ * Before then it is always true.
+ */
+bool QSurface3DSeries::isFlatShadingSupported() const
+{
+ if (d_ptr->m_controller)
+ return static_cast<Surface3DController *>(d_ptr->m_controller)->isFlatShadingSupported();
+ else
+ return true;
+}
+
+/*!
+ * \property QSurface3DSeries::drawMode
+ *
+ * Sets the drawing \a mode to one of QSurface3DSeries::DrawFlag.
+ */
+void QSurface3DSeries::setDrawMode(QSurface3DSeries::DrawFlags mode)
+{
+ if (dptr()->m_drawMode != mode) {
+ dptr()->setDrawMode(mode);
+ emit drawModeChanged(mode);
+ }
+}
+
+QSurface3DSeries::DrawFlags QSurface3DSeries::drawMode() const
+{
+ return dptrc()->m_drawMode;
+}
+
+/*!
+ * \internal
+ */
+QSurface3DSeriesPrivate *QSurface3DSeries::dptr()
+{
+ return static_cast<QSurface3DSeriesPrivate *>(d_ptr.data());
+}
+
+/*!
+ * \internal
+ */
+const QSurface3DSeriesPrivate *QSurface3DSeries::dptrc() const
+{
+ return static_cast<const QSurface3DSeriesPrivate *>(d_ptr.data());
+}
+
+// QSurface3DSeriesPrivate
+
+QSurface3DSeriesPrivate::QSurface3DSeriesPrivate(QSurface3DSeries *q)
+ : QAbstract3DSeriesPrivate(q, QAbstract3DSeries::SeriesTypeSurface),
+ m_selectedPoint(Surface3DController::invalidSelectionPosition()),
+ m_flatShadingEnabled(true),
+ m_drawMode(QSurface3DSeries::DrawSurfaceAndWireframe)
+{
+ m_itemLabelFormat = QStringLiteral("(@xLabel, @yLabel, @zLabel)");
+ m_mesh = QAbstract3DSeries::MeshSphere;
+}
+
+QSurface3DSeriesPrivate::~QSurface3DSeriesPrivate()
+{
+}
+
+QSurface3DSeries *QSurface3DSeriesPrivate::qptr()
+{
+ return static_cast<QSurface3DSeries *>(q_ptr);
+}
+
+void QSurface3DSeriesPrivate::setDataProxy(QAbstractDataProxy *proxy)
+{
+ Q_ASSERT(proxy->type() == QAbstractDataProxy::DataTypeSurface);
+
+ QAbstract3DSeriesPrivate::setDataProxy(proxy);
+
+ emit qptr()->dataProxyChanged(static_cast<QSurfaceDataProxy *>(proxy));
+}
+
+void QSurface3DSeriesPrivate::connectControllerAndProxy(Abstract3DController *newController)
+{
+ QSurfaceDataProxy *surfaceDataProxy = static_cast<QSurfaceDataProxy *>(m_dataProxy);
+
+ if (m_controller && surfaceDataProxy) {
+ //Disconnect old controller/old proxy
+ QObject::disconnect(surfaceDataProxy, 0, m_controller, 0);
+ QObject::disconnect(q_ptr, 0, m_controller, 0);
+ }
+
+ if (newController && surfaceDataProxy) {
+ Surface3DController *controller = static_cast<Surface3DController *>(newController);
+
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::arrayReset, controller,
+ &Surface3DController::handleArrayReset);
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsAdded, controller,
+ &Surface3DController::handleRowsAdded);
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsChanged, controller,
+ &Surface3DController::handleRowsChanged);
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsRemoved, controller,
+ &Surface3DController::handleRowsRemoved);
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsInserted, controller,
+ &Surface3DController::handleRowsInserted);
+ QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::itemChanged, controller,
+ &Surface3DController::handleItemChanged);
+ }
+}
+
+void QSurface3DSeriesPrivate::setSelectedPoint(const QPoint &position)
+{
+ if (position != m_selectedPoint) {
+ m_selectedPoint = position;
+ emit qptr()->selectedPointChanged(m_selectedPoint);
+ }
+}
+
+void QSurface3DSeriesPrivate::setFlatShadingEnabled(bool enabled)
+{
+ m_flatShadingEnabled = enabled;
+ if (m_controller)
+ m_controller->markSeriesVisualsDirty();
+}
+
+void QSurface3DSeriesPrivate::setDrawMode(QSurface3DSeries::DrawFlags mode)
+{
+ m_drawMode = mode;
+ if (m_controller)
+ m_controller->markSeriesVisualsDirty();
+}
+
+QT_DATAVISUALIZATION_END_NAMESPACE