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Diffstat (limited to 'src/datavisualization/data/qsurface3dseries.cpp')
-rw-r--r-- | src/datavisualization/data/qsurface3dseries.cpp | 381 |
1 files changed, 381 insertions, 0 deletions
diff --git a/src/datavisualization/data/qsurface3dseries.cpp b/src/datavisualization/data/qsurface3dseries.cpp new file mode 100644 index 00000000..cf794077 --- /dev/null +++ b/src/datavisualization/data/qsurface3dseries.cpp @@ -0,0 +1,381 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +#include "qsurface3dseries_p.h" +#include "surface3dcontroller_p.h" + +QT_DATAVISUALIZATION_BEGIN_NAMESPACE + +/*! + * \class QSurface3DSeries + * \inmodule QtDataVisualization + * \brief Base series class for Q3DSurface. + * \since Qt Data Visualization 1.0 + * + * QSurface3DSeries manages the series specific visual elements, as well as series data + * (via data proxy). + * + * If no data proxy is set explicitly for the series, the series creates a default + * proxy. Setting another proxy will destroy the existing proxy and all data added to it. + * + * The object mesh set via QAbstract3DSeries::mesh property defines the selection + * pointer shape in surface series. + * + * QSurface3DSeries supports the following format tags for QAbstract3DSeries::setItemLabelFormat(): + * \table + * \row + * \li @xTitle \li Title from X axis + * \row + * \li @yTitle \li Title from Y axis + * \row + * \li @zTitle \li Title from Z axis + * \row + * \li @xLabel \li Item value formatted using the same format as the X axis attached to the graph uses, + * see \l{Q3DValueAxis::setLabelFormat()} for more information. + * \row + * \li @yLabel \li Item value formatted using the same format as the Y axis attached to the graph uses, + * see \l{Q3DValueAxis::setLabelFormat()} for more information. + * \row + * \li @zLabel \li Item value formatted using the same format as the Z axis attached to the graph uses, + * see \l{Q3DValueAxis::setLabelFormat()} for more information. + * \endtable + * + * For example: + * \snippet doc_src_qtdatavisualization.cpp 1 + * + * \sa {Qt Data Visualization Data Handling} + */ + +/*! + * \qmltype Surface3DSeries + * \inqmlmodule QtDataVisualization + * \since QtDataVisualization 1.0 + * \ingroup datavisualization_qml + * \instantiates QSurface3DSeries + * \inherits Abstract3DSeries + * \brief Base series type for Surfaces3D. + * + * This type manages the series specific visual elements, as well as series data + * (via data proxy). + * + * For more complete description, see QSurface3DSeries. + * + * \sa {Qt Data Visualization Data Handling} + */ + +/*! + * \qmlproperty SurfaceDataProxy Surface3DSeries::dataProxy + * + * This property holds the active data \a proxy. The series assumes ownership of any proxy set to + * it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or + * set to another series. + */ + +/*! + * \qmlproperty point Surface3DSeries::selectedPoint + * + * Selects a surface grid point in a \a position. The position is the (row, column) position in + * the data array of the series. + * Only one point can be selected at a time. + * To clear selection, set invalidSelectionPosition() as the \a position. + * If this series is added to a graph, the graph can adjust the selection according to user + * interaction or if it becomes invalid. + */ + +/*! + * \qmlmethod point Surface3DSeries::invalidSelectionPosition() + * \return a point signifying an invalid selection position. Set this to selectedPoint property + * to clear the selection. + */ + +/*! + * \qmlproperty bool Surface3DSeries::flatShadingEnabled + * + * Sets surface flat shading to \a enabled. It is preset to \c true by default. + * When disabled, the normals on the surface are interpolated making edges looking round. + * When enabled, the normals are kept same on a triangle making the color of the triangle solid. + * This makes the data more readable from the model. + * \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. + * The value of flatShadingSupported property indicates if flat shading is supported at runtime. + */ + +/*! + * \qmlproperty bool Surface3DSeries::surfaceGridEnabled + * + * Sets surface grid to \a enabled. It is preset to \c true by default. + */ + +/*! + * \qmlproperty bool Surface3DSeries::flatShadingSupported + * + * Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. + * If true, flat shading for surfaces is supported by current system. + * \note This read-only property is set to its correct value after first render pass. + * Before then it is always true. + */ + +/*! + * \enum QSurface3DSeries::DrawFlag + * + * Drawing mode of the surface. Values of this enumeration can be combined with OR operator. + * + * \value DrawWireframe + * Only the grid is drawn. + * \value DrawSurface + * Only the surface is drawn. + * \value DrawSurfaceAndWireframe + * Both the surface and grid are drawn. + */ + +/*! + * Constructs QSurface3DSeries with the given \a parent. + */ +QSurface3DSeries::QSurface3DSeries(QObject *parent) : + QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent) +{ + // Default proxy + dptr()->setDataProxy(new QSurfaceDataProxy); +} + +/*! + * Constructs QSurface3DSeries with the given \a dataProxy and the \a parent. + */ +QSurface3DSeries::QSurface3DSeries(QSurfaceDataProxy *dataProxy, QObject *parent) : + QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent) +{ + dptr()->setDataProxy(dataProxy); +} + +/*! + * \internal + */ +QSurface3DSeries::QSurface3DSeries(QSurface3DSeriesPrivate *d, QObject *parent) : + QAbstract3DSeries(d, parent) +{ +} + +/*! + * Destroys QSurface3DSeries. + */ +QSurface3DSeries::~QSurface3DSeries() +{ +} + +/*! + * \property QSurface3DSeries::dataProxy + * + * This property holds the active data \a proxy. The series assumes ownership of any proxy set to + * it and deletes any previously set proxy when a new one is added. The \a proxy cannot be null or + * set to another series. + */ +void QSurface3DSeries::setDataProxy(QSurfaceDataProxy *proxy) +{ + d_ptr->setDataProxy(proxy); +} + +QSurfaceDataProxy *QSurface3DSeries::dataProxy() const +{ + return static_cast<QSurfaceDataProxy *>(d_ptr->dataProxy()); +} + +/*! + * \property QSurface3DSeries::selectedPoint + * + * Selects a surface grid point in a \a position. The position is the (row, column) position in + * the data array of the series. + * Only one point can be selected at a time. + * To clear selection, set invalidSelectionPosition() as the \a position. + * If this series is added to a graph, the graph can adjust the selection according to user + * interaction or if it becomes invalid. + */ +void QSurface3DSeries::setSelectedPoint(const QPoint &position) +{ + // Don't do this in private to avoid loops, as that is used for callback from controller. + if (d_ptr->m_controller) + static_cast<Surface3DController *>(d_ptr->m_controller)->setSelectedPoint(position, this); + else + dptr()->setSelectedPoint(position); +} + +QPoint QSurface3DSeries::selectedPoint() const +{ + return dptrc()->m_selectedPoint; +} + +/*! + * \return a QPoint signifying an invalid selection position. Set this to selectedPoint property + * to clear the selection. + */ +QPoint QSurface3DSeries::invalidSelectionPosition() const +{ + return Surface3DController::invalidSelectionPosition(); +} + +/*! + * \property QSurface3DSeries::flatShadingEnabled + * + * Sets surface flat shading to \a enabled. It is preset to \c true by default. + * When disabled, the normals on the surface are interpolated making edges looking round. + * When enabled, the normals are kept same on a triangle making the color of the triangle solid. + * This makes the data more readable from the model. + * \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. + * The value of flatShadingSupported property indicates if flat shading is supported at runtime. + */ +void QSurface3DSeries::setFlatShadingEnabled(bool enabled) +{ + if (dptr()->m_flatShadingEnabled != enabled) { + dptr()->setFlatShadingEnabled(enabled); + emit flatShadingEnabledChanged(enabled); + } +} + +bool QSurface3DSeries::isFlatShadingEnabled() const +{ + return dptrc()->m_flatShadingEnabled; +} + +/*! + * \property QSurface3DSeries::flatShadingSupported + * Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension. + * If true, flat shading for surfaces is supported by current system. + * \note This read-only property is set to its correct value after first render pass. + * Before then it is always true. + */ +bool QSurface3DSeries::isFlatShadingSupported() const +{ + if (d_ptr->m_controller) + return static_cast<Surface3DController *>(d_ptr->m_controller)->isFlatShadingSupported(); + else + return true; +} + +/*! + * \property QSurface3DSeries::drawMode + * + * Sets the drawing \a mode to one of QSurface3DSeries::DrawFlag. + */ +void QSurface3DSeries::setDrawMode(QSurface3DSeries::DrawFlags mode) +{ + if (dptr()->m_drawMode != mode) { + dptr()->setDrawMode(mode); + emit drawModeChanged(mode); + } +} + +QSurface3DSeries::DrawFlags QSurface3DSeries::drawMode() const +{ + return dptrc()->m_drawMode; +} + +/*! + * \internal + */ +QSurface3DSeriesPrivate *QSurface3DSeries::dptr() +{ + return static_cast<QSurface3DSeriesPrivate *>(d_ptr.data()); +} + +/*! + * \internal + */ +const QSurface3DSeriesPrivate *QSurface3DSeries::dptrc() const +{ + return static_cast<const QSurface3DSeriesPrivate *>(d_ptr.data()); +} + +// QSurface3DSeriesPrivate + +QSurface3DSeriesPrivate::QSurface3DSeriesPrivate(QSurface3DSeries *q) + : QAbstract3DSeriesPrivate(q, QAbstract3DSeries::SeriesTypeSurface), + m_selectedPoint(Surface3DController::invalidSelectionPosition()), + m_flatShadingEnabled(true), + m_drawMode(QSurface3DSeries::DrawSurfaceAndWireframe) +{ + m_itemLabelFormat = QStringLiteral("(@xLabel, @yLabel, @zLabel)"); + m_mesh = QAbstract3DSeries::MeshSphere; +} + +QSurface3DSeriesPrivate::~QSurface3DSeriesPrivate() +{ +} + +QSurface3DSeries *QSurface3DSeriesPrivate::qptr() +{ + return static_cast<QSurface3DSeries *>(q_ptr); +} + +void QSurface3DSeriesPrivate::setDataProxy(QAbstractDataProxy *proxy) +{ + Q_ASSERT(proxy->type() == QAbstractDataProxy::DataTypeSurface); + + QAbstract3DSeriesPrivate::setDataProxy(proxy); + + emit qptr()->dataProxyChanged(static_cast<QSurfaceDataProxy *>(proxy)); +} + +void QSurface3DSeriesPrivate::connectControllerAndProxy(Abstract3DController *newController) +{ + QSurfaceDataProxy *surfaceDataProxy = static_cast<QSurfaceDataProxy *>(m_dataProxy); + + if (m_controller && surfaceDataProxy) { + //Disconnect old controller/old proxy + QObject::disconnect(surfaceDataProxy, 0, m_controller, 0); + QObject::disconnect(q_ptr, 0, m_controller, 0); + } + + if (newController && surfaceDataProxy) { + Surface3DController *controller = static_cast<Surface3DController *>(newController); + + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::arrayReset, controller, + &Surface3DController::handleArrayReset); + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsAdded, controller, + &Surface3DController::handleRowsAdded); + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsChanged, controller, + &Surface3DController::handleRowsChanged); + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsRemoved, controller, + &Surface3DController::handleRowsRemoved); + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsInserted, controller, + &Surface3DController::handleRowsInserted); + QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::itemChanged, controller, + &Surface3DController::handleItemChanged); + } +} + +void QSurface3DSeriesPrivate::setSelectedPoint(const QPoint &position) +{ + if (position != m_selectedPoint) { + m_selectedPoint = position; + emit qptr()->selectedPointChanged(m_selectedPoint); + } +} + +void QSurface3DSeriesPrivate::setFlatShadingEnabled(bool enabled) +{ + m_flatShadingEnabled = enabled; + if (m_controller) + m_controller->markSeriesVisualsDirty(); +} + +void QSurface3DSeriesPrivate::setDrawMode(QSurface3DSeries::DrawFlags mode) +{ + m_drawMode = mode; + if (m_controller) + m_controller->markSeriesVisualsDirty(); +} + +QT_DATAVISUALIZATION_END_NAMESPACE |