diff options
Diffstat (limited to 'src/datavisualization/engine/shaders/default_ES2.vert')
-rw-r--r-- | src/datavisualization/engine/shaders/default_ES2.vert | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/datavisualization/engine/shaders/default_ES2.vert b/src/datavisualization/engine/shaders/default_ES2.vert deleted file mode 100644 index efb40862..00000000 --- a/src/datavisualization/engine/shaders/default_ES2.vert +++ /dev/null @@ -1,26 +0,0 @@ -attribute highp vec3 vertexPosition_mdl; -attribute highp vec2 vertexUV; -attribute highp vec3 vertexNormal_mdl; - -uniform highp mat4 MVP; -uniform highp mat4 V; -uniform highp mat4 M; -uniform highp mat4 itM; -uniform highp vec3 lightPosition_wrld; - -varying highp vec3 position_wrld; -varying highp vec3 normal_cmr; -varying highp vec3 eyeDirection_cmr; -varying highp vec3 lightDirection_cmr; -varying highp vec2 coords_mdl; - -void main() { - gl_Position = MVP * vec4(vertexPosition_mdl, 1.0); - coords_mdl = vertexPosition_mdl.xy; - position_wrld = (M * vec4(vertexPosition_mdl, 1.0)).xyz; - vec3 vertexPosition_cmr = (V * M * vec4(vertexPosition_mdl, 1.0)).xyz; - eyeDirection_cmr = vec3(0.0, 0.0, 0.0) - vertexPosition_cmr; - vec3 lightPosition_cmr = (V * vec4(lightPosition_wrld, 1.0)).xyz; - lightDirection_cmr = lightPosition_cmr + eyeDirection_cmr; - normal_cmr = (V * itM * vec4(vertexNormal_mdl, 0.0)).xyz; -} |