diff options
Diffstat (limited to 'src/datavisualization/input/q3dinputhandler.cpp')
-rw-r--r-- | src/datavisualization/input/q3dinputhandler.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/datavisualization/input/q3dinputhandler.cpp b/src/datavisualization/input/q3dinputhandler.cpp index f721a375..51f0670a 100644 --- a/src/datavisualization/input/q3dinputhandler.cpp +++ b/src/datavisualization/input/q3dinputhandler.cpp @@ -59,12 +59,11 @@ void Q3DInputHandler::mousePressEvent(QMouseEvent *event, const QPoint &mousePos setInputPosition(QPoint(0, 0)); } else if (Qt::RightButton == event->button()) { // disable rotating when in slice view - setInputState(QDataVis::InputRotating); + if (!scene()->isSlicingActivated()) + setInputState(QDataVis::InputRotating); // update mouse positions to prevent jumping when releasing or repressing a button setInputPosition(mousePos); } - // TODO: Call actual camera class when it's been written. - //m_cameraHelper->updateMousePos(m_mousePos);} } void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos) @@ -80,8 +79,8 @@ void Q3DInputHandler::mouseReleaseEvent(QMouseEvent *event, const QPoint &mouseP void Q3DInputHandler::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos) { Q_UNUSED(event); - if (QDataVis::InputRotating == inputState()) { + if (QDataVis::InputRotating == inputState()) { // Calculate mouse movement since last frame QPointF rotations = scene()->camera()->rotations(); GLfloat xRotation = rotations.x(); |