diff options
Diffstat (limited to 'src/datavisualizationqml/glstatestore_p.h')
-rw-r--r-- | src/datavisualizationqml/glstatestore_p.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/datavisualizationqml/glstatestore_p.h b/src/datavisualizationqml/glstatestore_p.h new file mode 100644 index 00000000..b34a4c0d --- /dev/null +++ b/src/datavisualizationqml/glstatestore_p.h @@ -0,0 +1,79 @@ +// Copyright (C) 2016 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtDataVisualization API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef GLSTATESTORE_P_H +#define GLSTATESTORE_P_H + +#include <QtGui/QOpenGLFunctions> +#include <QtCore/QScopedArrayPointer> +#include "enumtostringmap_p.h" + +class GLStateStore : public QObject, protected QOpenGLFunctions +{ + Q_OBJECT +public: + explicit GLStateStore(QOpenGLContext *context, QObject *parent = 0); + ~GLStateStore(); + + void storeGLState(); + void restoreGLState(); + void initGLDefaultState(); + +#ifdef VERBOSE_STATE_STORE + void printCurrentState(bool in); + EnumToStringMap *m_map; +#endif + + GLint m_scissorBox[4]; + GLboolean m_isScissorTestEnabled; + +#if !QT_CONFIG(opengles2) + GLint m_drawFramebuffer; + GLint m_readFramebuffer; + GLint m_renderbuffer; +#endif + GLfloat m_clearColor[4]; + GLfloat m_clearDepth; + GLboolean m_isBlendingEnabled; + GLboolean m_isDepthTestEnabled; + GLint m_depthFunc; + GLboolean m_isDepthWriteEnabled; + GLint m_currentProgram; + GLint m_maxVertexAttribs; + QScopedArrayPointer<GLint> m_vertexAttribArrayEnabledStates; + QScopedArrayPointer<GLint> m_vertexAttribArrayBoundBuffers; + QScopedArrayPointer<GLint> m_vertexAttribArraySizes; + QScopedArrayPointer<GLint> m_vertexAttribArrayTypes; + QScopedArrayPointer<GLint> m_vertexAttribArrayNormalized; + QScopedArrayPointer<GLint> m_vertexAttribArrayStrides; + QScopedArrayPointer<void *> m_vertexAttribArrayOffsets; + + GLint m_activeTexture; + GLint m_texBinding2D; + GLint m_frontFace; + GLboolean m_isCullFaceEnabled; + GLint m_cullFaceMode; + GLint m_blendEquationRGB; + GLint m_blendEquationAlpha; + GLint m_blendDestAlpha; + GLint m_blendDestRGB; + GLint m_blendSrcAlpha; + GLint m_blendSrcRGB; + GLint m_boundArrayBuffer; + GLint m_boundElementArrayBuffer; + GLboolean m_polygonOffsetFillEnabled; + GLfloat m_polygonOffsetFactor; + GLfloat m_polygonOffsetUnits; +}; + +#endif |