diff options
Diffstat (limited to 'tests/directional')
-rw-r--r-- | tests/directional/scatterdatamodifier.cpp | 6 | ||||
-rw-r--r-- | tests/directional/scatterdatamodifier.h | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/tests/directional/scatterdatamodifier.cpp b/tests/directional/scatterdatamodifier.cpp index 065d9a89..f7089ae4 100644 --- a/tests/directional/scatterdatamodifier.cpp +++ b/tests/directional/scatterdatamodifier.cpp @@ -44,7 +44,7 @@ ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter) QFont font = m_graph->activeTheme()->font(); font.setPointSize(m_fontSize); m_graph->activeTheme()->setFont(font); - m_graph->setShadowQuality(QDataVis::ShadowQualitySoftLow); + m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualitySoftLow); m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront); m_graph->setAxisX(new QValue3DAxis); @@ -158,7 +158,7 @@ void ScatterDataModifier::changeFont(const QFont &font) m_graph->activeTheme()->setFont(newFont); } -void ScatterDataModifier::shadowQualityUpdatedByVisual(QDataVis::ShadowQuality sq) +void ScatterDataModifier::shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality sq) { int quality = int(sq); emit shadowQualityChanged(quality); // connected to a checkbox in main.cpp @@ -166,7 +166,7 @@ void ScatterDataModifier::shadowQualityUpdatedByVisual(QDataVis::ShadowQuality s void ScatterDataModifier::changeShadowQuality(int quality) { - QDataVis::ShadowQuality sq = QDataVis::ShadowQuality(quality); + QAbstract3DGraph::ShadowQuality sq = QAbstract3DGraph::ShadowQuality(quality); m_graph->setShadowQuality(sq); } diff --git a/tests/directional/scatterdatamodifier.h b/tests/directional/scatterdatamodifier.h index fbb92e86..e3979818 100644 --- a/tests/directional/scatterdatamodifier.h +++ b/tests/directional/scatterdatamodifier.h @@ -46,7 +46,7 @@ public slots: void changeStyle(int style); void changeTheme(int theme); void changeShadowQuality(int quality); - void shadowQualityUpdatedByVisual(QDataVis::ShadowQuality shadowQuality); + void shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality shadowQuality); signals: void backgroundEnabledChanged(bool enabled); |