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+/****************************************************************************
+* *
+* OpenNI 1.x Alpha *
+* Copyright (C) 2011 PrimeSense Ltd. *
+* *
+* This file is part of OpenNI. *
+* *
+* OpenNI is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* OpenNI is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
+* *
+****************************************************************************/
+#ifndef __XN_PRD_NODE_H__
+#define __XN_PRD_NODE_H__
+
+/**
+ * @ingroup cref
+ * @defgroup prd_node Production Nodes Functionality
+ * This page details functions that can be run on production nodes.
+ */
+
+//---------------------------------------------------------------------------
+// Includes
+//---------------------------------------------------------------------------
+#include <XnTypes.h>
+
+//---------------------------------------------------------------------------
+// Functions
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup node Production Node
+ *
+ * A production node is the most basic unit of processing in OpenNI. The following functions can be
+ * executed for every node in an OpenNI context.
+ * @{
+ */
+
+/**
+ * @brief Gets information about a specific node, like its description, and dependent nodes.
+ *
+ * @param hNode [in] A handle to the node.
+ */
+XN_C_API XnNodeInfo* XN_C_DECL xnGetNodeInfo(XnNodeHandle hNode);
+
+/**
+ * @brief Gets the instance name of a node by its handle.
+ *
+ * @param hNode [in] A handle to the node.
+ */
+XN_C_API const XnChar* XN_C_DECL xnGetNodeName(XnNodeHandle hNode);
+
+/**
+ * @brief Gets the context a node belongs to. The context ref count is increased. The user
+ * is responsible for releasing the context when it's no longer used.
+ *
+ * @param hNode [in] A handle to the node.
+ */
+XN_C_API XnContext* XN_C_DECL xnGetRefContextFromNodeHandle(XnNodeHandle hNode);
+
+typedef XnContext* XnContextPtr;
+XN_C_API XnContextPtr XN_API_DEPRECATED("Please use xnGetRefContextFromNodeHandle() instead") XN_C_DECL xnGetContextFromNodeHandle(XnNodeHandle hNode);
+
+/**
+ * @brief Checks if a production node supports specific capability.
+ *
+ * @param hInstance [in] A handle to the instance to be queried.
+ * @param strCapabilityName [in] The name of the capability to check.
+ */
+XN_C_API XnBool XN_C_DECL xnIsCapabilitySupported(XnNodeHandle hInstance, const XnChar* strCapabilityName);
+
+/**
+ * @brief Sets an integer property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param nValue [in] New value
+ */
+XN_C_API XnStatus XN_C_DECL xnSetIntProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt64 nValue);
+/**
+ * @brief Sets a real property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param dValue [in] New value
+ */
+XN_C_API XnStatus XN_C_DECL xnSetRealProperty(XnNodeHandle hInstance, const XnChar* strName, XnDouble dValue);
+/**
+ * @brief Sets a string property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param strValue [in] New value
+ */
+XN_C_API XnStatus XN_C_DECL xnSetStringProperty(XnNodeHandle hInstance, const XnChar* strName, const XnChar* strValue);
+/**
+ * @brief Sets a buffer property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param nBufferSize [in] The size of the buffer passed, in bytes.
+ * @param pBuffer [in] The data buffer.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetGeneralProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt32 nBufferSize, const void* pBuffer);
+
+/**
+ * @brief Gets an integer property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param pnValue [out] Current value
+ */
+XN_C_API XnStatus XN_C_DECL xnGetIntProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt64* pnValue);
+/**
+ * @brief Gets a real property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param pdValue [out] Current value
+ */
+XN_C_API XnStatus XN_C_DECL xnGetRealProperty(XnNodeHandle hInstance, const XnChar* strName, XnDouble* pdValue);
+/**
+ * @brief Gets a string property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param csValue [out] Current value
+ * @param nBufSize [in] The size of the csValue buffer.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetStringProperty(XnNodeHandle hInstance, const XnChar* strName, XnChar* csValue, XnUInt32 nBufSize);
+/**
+ * @brief Gets a buffer property.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strName [in] Property name
+ * @param nBufferSize [in] The size of the buffer passed, in bytes.
+ * @param pBuffer [in] The data buffer to be filled.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetGeneralProperty(XnNodeHandle hInstance, const XnChar* strName, XnUInt32 nBufferSize, void* pBuffer);
+
+/**
+ * @brief Locks a node, not allowing any changes (any "set" function).
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param phLock [out] A handle of the lock, that can be used to manage the lock.
+ */
+XN_C_API XnStatus XN_C_DECL xnLockNodeForChanges(XnNodeHandle hInstance, XnLockHandle* phLock);
+
+/**
+ * @brief Unlocks a previously locked node.
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
+ */
+XN_C_API XnStatus XN_C_DECL xnUnlockNodeForChanges(XnNodeHandle hInstance, XnLockHandle hLock);
+
+/**
+ * @brief Start changes request on a locked node, without releasing that lock.
+ *
+ * It allows "set" operations from the same context (same thread for that matter) until a call is made to
+ * @ref xnLockedNodeEndChanges().
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
+ */
+XN_C_API XnStatus XN_C_DECL xnLockedNodeStartChanges(XnNodeHandle hInstance, XnLockHandle hLock);
+
+/**
+ * @brief Ends changes request on a locked node.
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param hLock [in] The handle of the lock, returned from @ref xnLockNodeForChanges().
+ */
+XN_C_API XnStatus XN_C_DECL xnLockedNodeEndChanges(XnNodeHandle hInstance, XnLockHandle hLock);
+
+/**
+ * @brief Adds another node to the list of needed nodes for this node.
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param hNeededNode [in] The node that is needed by hInstance.
+ */
+XN_C_API XnStatus XN_C_DECL xnAddNeededNode(XnNodeHandle hInstance, XnNodeHandle hNeededNode);
+
+/**
+ * @brief Removes a needed node from the list of needed nodes.
+ *
+ * If this node is no longer needed by any other node, and @ref xnRefProductionNode() was not called on it,
+ * it will be destroyed.
+ *
+ * @param hInstance [in] A handle to the node.
+ * @param hNeededNode [in] The node to be removed from the list.
+ */
+XN_C_API XnStatus XN_C_DECL xnRemoveNeededNode(XnNodeHandle hInstance, XnNodeHandle hNeededNode);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Device
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup device Device
+ *
+ * A device node represents a physical device. The following functions can be
+ * executed for device nodes in an OpenNI context.
+ * @{
+ */
+
+/**
+ * @brief Creates a device node.
+ *
+ * @param pContext [in] The context in which to create the device
+ * @param phDevice [out] A handle to the created device
+ * @param pQuery [in] Optional. Can be used to select which device to create. If not specified, this function may create any device node that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about device nodes that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateDevice(XnContext* pContext, XnNodeHandle* phDevice, XnNodeQuery* pQuery, XnEnumerationErrors* pErrors);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Device Identification Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup device
+ * @defgroup device_id Device Identification Capability
+ *
+ * The Device Identification Capability (@ref XN_CAPABILITY_DEVICE_IDENTIFICATION) allows to identify
+ * the device according to its name, to a vendor-specific string and its serial number.
+ * @{
+ */
+
+/**
+ * Gets the device name.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strBuffer [in] A buffer to accept the device name.
+ * @param pnBufferSize [in/out] Size of the buffer.
+ *
+ * @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
+ * in such a case, the device name should be truncated to fit in the buffer, and pnBufferSize should be
+ * updated to the required size.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetDeviceName(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
+
+/**
+ * Gets a vendor-specific string.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strBuffer [in] A buffer to accept the string.
+ * @param pnBufferSize [in/out] Size of the buffer.
+ *
+ * @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
+ * in such a case, the string should be truncated to fit in the buffer, and pnBufferSize should be
+ * updated to the required size.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetVendorSpecificData(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
+
+/**
+ * Gets the serial number of the device.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param strBuffer [in] A buffer to accept the string.
+ * @param pnBufferSize [in/out] Size of the buffer.
+ *
+ * @returns XN_STATUS_OK if succeeded, or XN_STATUS_OUTPUT_BUFFER_OVERFLOW if buffer is not sufficient.
+ * in such a case, the string should be truncated to fit in the buffer, and pnBufferSize should be
+ * updated to the required size.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetSerialNumber(XnNodeHandle hInstance, XnChar* strBuffer, XnUInt32* pnBufferSize);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// ErrorState Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup node
+ * @defgroup err_state Error State Capability
+ *
+ * The Error State capability (@ref XN_CAPABILITY_ERROR_STATE) allows a node to report it is now in
+ * an error state, and so, might not function correctly. An application may, at all times, check the
+ * error state of a node, and it may also register a callback function to be called whenever that state
+ * changes.
+ *
+ * The error state of a node is represented using @ref XnStatus. A value of XN_STATUS_OK means the node
+ * is OK. Any other value represents some sort of error situation in the node.
+ * @{
+ */
+
+/**
+ * @brief Gets current error state of this node.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns The error state of this node.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetNodeErrorState(XnNodeHandle hInstance);
+
+/**
+ * @brief Registers a callback function to error state changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when error state changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromNodeErrorStateChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToNodeErrorStateChange
+ (XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToNodeErrorStateChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToNodeErrorStateChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromNodeErrorStateChange
+ (XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// GeneralIntCapability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup node
+ * @defgroup general_int General Int Capability
+ *
+ * The General Int Capability is a set of method that is used by several capabilities. It allows
+ * a general range value to be changed. If supported by the node, the value can also be set to
+ * @ref XN_AUTO_CONTROL for automatic adjustment.
+ *
+ * The capabilities supporting this interface are:
+ * - Brightness (@ref XN_CAPABILITY_BRIGHTNESS)
+ * - Contrast (@ref XN_CAPABILITY_CONTRAST)
+ * - Hue (@ref XN_CAPABILITY_HUE)
+ * - Saturation (@ref XN_CAPABILITY_SATURATION)
+ * - Sharpness (@ref XN_CAPABILITY_SHARPNESS)
+ * - Gamma (@ref XN_CAPABILITY_GAMMA)
+ * - WhiteBalance (@ref XN_CAPABILITY_COLOR_TEMPERATURE)
+ * - BacklightCompensation (@ref XN_CAPABILITY_BACKLIGHT_COMPENSATION)
+ * - Gain (@ref XN_CAPABILITY_GAIN)
+ * - Pan (@ref XN_CAPABILITY_PAN)
+ * - Tilt (@ref XN_CAPABILITY_TILT)
+ * - Roll (@ref XN_CAPABILITY_ROLL)
+ * - Zoom (@ref XN_CAPABILITY_ZOOM)
+ * - Exposure (@ref XN_CAPABILITY_EXPOSURE)
+ * - Iris (@ref XN_CAPABILITY_IRIS)
+ * - Focus (@ref XN_CAPABILITY_FOCUS)
+ * - Low Light Compensation (@ref XN_CAPABILITY_LOW_LIGHT_COMPENSATION)
+ * @{
+ */
+
+/**
+ * @brief Gets the range of this capability values
+ *
+ * @param hNode [in] A handle to the instance
+ * @param strCap [in] Name of the capability
+ * @param pnMin [out] Minimum value
+ * @param pnMax [out] Maximum value
+ * @param pnStep [out] Step size
+ * @param pnDefault [out] Default value
+ * @param pbIsAutoSupported [out] TRUE if auto adjustment is supported, FALSE otherwise
+ */
+XN_C_API XnStatus XN_C_DECL xnGetGeneralIntRange(XnNodeHandle hNode, const XnChar* strCap, XnInt32* pnMin, XnInt32* pnMax, XnInt32* pnStep, XnInt32* pnDefault, XnBool* pbIsAutoSupported);
+
+/**
+ * @brief Gets the current value of this capability
+ *
+ * @param hNode [in] A handle to the instance
+ * @param strCap [in] Name of the capability
+ * @param pnValue [out] Current value
+ */
+XN_C_API XnStatus XN_C_DECL xnGetGeneralIntValue(XnNodeHandle hNode, const XnChar* strCap, XnInt32* pnValue);
+
+/**
+ * @brief Sets the current value of this capability
+ *
+ * @param hNode [in] A handle to the instance
+ * @param strCap [in] Name of the capability
+ * @param nValue [in] Value to set
+ */
+XN_C_API XnStatus XN_C_DECL xnSetGeneralIntValue(XnNodeHandle hNode, const XnChar* strCap, XnInt32 nValue);
+
+/**
+ * @brief Registers a callback function to values changes.
+ *
+ * @param hNode [in] A handle to the instance.
+ * @param strCap [in] Name of the capability
+ * @param handler [in] A pointer to a function that will be called when value changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromGeneralIntValueChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToGeneralIntValueChange
+ (XnNodeHandle hNode, const XnChar* strCap, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToGeneralIntValueChange().
+ *
+ * @param hNode [in] A handle to the instance.
+ * @param strCap [in] Name of the capability
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToGeneralIntValueChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromGeneralIntValueChange
+ (XnNodeHandle hNode, const XnChar* strCap, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup generator Generator
+ *
+ * A Generator node is a production node that also generates continuous data. It supports all @ref node functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @name Controlling Generation
+ * The following functions allows controlling if a node is currently generating data or not.
+ * @{
+ */
+
+/**
+ * @brief Starts generation of the output. This will also cause all dependencies to start generating.
+ *
+ * @param hInstance [in] A handle to the instance to start generating.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnStartGenerating(XnNodeHandle hInstance);
+
+/**
+ * @brief Checks if this node is currently generating.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns FALSE if this production node is not a generator.
+ */
+XN_C_API XnBool XN_C_DECL xnIsGenerating(XnNodeHandle hInstance);
+
+/**
+ * @brief Stops generation of the output.
+ *
+ * @param hInstance [in] A handle to the instance to stop generating.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnStopGenerating(XnNodeHandle hInstance);
+
+/**
+ * @brief Registers a callback function to be called when generation starts or stops.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when generation starts/stops.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromGenerationRunningChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToGenerationRunningChange
+ (XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToGenerationRunningChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToGenerationRunningChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromGenerationRunningChange
+ (XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/// @}
+
+/**
+ * @name Checking if new data is available
+ * The following functions allows an application to know if and when a node has new data available.
+ * When new data is available, the node data is still not replaced, until explicitly done so using one
+ * of the update data functions.
+ * @{
+ */
+
+/**
+ * @brief Registers a callback function to be called when new data is available.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when new data is available.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromNewDataAvailable().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToNewDataAvailable
+ (XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToNewDataAvailable().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToNewDataAvailable().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromNewDataAvailable
+ (XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Checks whether this node has new data (and so a call to @ref xnWaitAndUpdateData() will not block).
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pnTimestamp [out] [Optional] If not NULL, will be filled with that data timestamp.
+ */
+XN_C_API XnBool XN_C_DECL xnIsNewDataAvailable(XnNodeHandle hInstance, XnUInt64* pnTimestamp);
+
+/// @}
+
+/**
+ * @name Getting new data
+ * @{
+ */
+
+/**
+ * @brief Updates the data to the latest available one. If needed, the call will block until new data is available.
+ *
+ * @param hInstance [in] A handle to the instance to be updated.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnWaitAndUpdateData(XnNodeHandle hInstance);
+
+/// @}
+
+/**
+ * @name Data properties
+ * @{
+ */
+
+/**
+ * @brief Checks whether current data is new. Meaning, did the data change on the last call to @ref xnWaitAndUpdateAll(),
+ * @ref xnWaitOneUpdateAll() or @ref xnWaitAndUpdateData().
+ *
+ * @param hInstance [in] A handle to the instance.
+ */
+XN_C_API XnBool XN_C_DECL xnIsDataNew(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not a generator.
+ */
+XN_C_API const void* XN_C_DECL xnGetData(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the size of current data, in bytes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns (XnUInt32)-1 if this production node is not a generator.
+ */
+XN_C_API XnUInt32 XN_C_DECL xnGetDataSize(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the timestamp of current data, in microseconds.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns (XnUInt64)-1 if this production node is not a generator.
+ */
+XN_C_API XnUInt64 XN_C_DECL xnGetTimestamp(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the frame ID of current data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns (XnUInt32)-1 if this production node is not a generator.
+ */
+XN_C_API XnUInt32 XN_C_DECL xnGetFrameID(XnNodeHandle hInstance);
+
+/** @} */
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Mirror Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup generator
+ * @defgroup mirror Mirror Capability
+ * The mirror capability (@ref XN_CAPABILITY_MIRROR) allows mirroring of the data produced by a @ref generator.
+ * Mirroring is useful if the sensor is placed in front of the user (so that it sees the user right hand as the
+ * left one), but applications want user to get a more natural feeling of control.
+ * @{
+ */
+
+/**
+ * @brief Sets current mirror configuration.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param bMirror [in] TRUE for mirroring output, FALSE otherwise.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetMirror(XnNodeHandle hInstance, XnBool bMirror);
+
+/**
+ * @brief Gets current mirroring configuration.
+ *
+ * @param hInstance [in] A handle to the instance.
+ */
+XN_C_API XnBool XN_C_DECL xnIsMirrored(XnNodeHandle hInstance);
+
+/**
+ * @brief Registers a callback function to mirror changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when mirror changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromMirrorChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToMirrorChange
+ (XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToMirrorChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToMirrorChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromMirrorChange
+ (XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Alternative View Point Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup generator
+ * @defgroup altviewpoint Alternative View Point Capability
+ * The Alternative View Point capability (@ref XN_CAPABILITY_ALTERNATIVE_VIEW_POINT) allows a @ref generator
+ * to transform its data to appear as if the sensor is placed in another location. For example, when more
+ * than one sensor is active (or one sensor that produces several outputs coming from close locations, yet not
+ * the same one), one sensor can change its data to appear as if coming from the location of the other sensor,
+ * so that both data buffers represent the same (for example depth and image maps, where the same coordinates
+ * in the map represent the same location is the scene).
+ * @{
+ */
+
+/**
+ * @brief Checks if this generator can change its output to look like it was taken from a different location, represented by another generator.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The view point to be checked.
+ *
+ * @returns TRUE if view point is supported, FALSE otherwise.
+ */
+XN_C_API XnBool XN_C_DECL xnIsViewPointSupported(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Sets the view point of this generator to look like as if placed at another generator location.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The view point to be set.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetViewPoint(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Sets the view point of this generator to its normal one.
+ *
+ * @param hInstance [in] A handle to the instance.
+ */
+XN_C_API XnStatus XN_C_DECL xnResetViewPoint(XnNodeHandle hInstance);
+
+/**
+ * @brief Checks if current view point is as if coming from the other node view point.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The view point to be checked.
+ */
+XN_C_API XnBool XN_C_DECL xnIsViewPointAs(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Registers a callback function to view point changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when view point changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromViewPointChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToViewPointChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToViewPointChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToViewPointChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromViewPointChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// FrameSync Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup generator
+ * @defgroup framesync Frame-Sync Capability
+ * The Frame Sync capability (@ref XN_CAPABILITY_FRAME_SYNC) allows two sensors producing frame data to synchronize
+ * their frames so that they arrive at the same time. This allows smaller latency between two maps of the same scene
+ * (for example depth and image).
+ * @{
+ */
+
+/**
+ * @brief Checks if this generator can frame sync to another node.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The node to be checked.
+ *
+ * @returns TRUE if frame sync to node is supported, FALSE otherwise.
+ */
+XN_C_API XnBool XN_C_DECL xnCanFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Activates frame sync with the other node.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The node to sync to.
+ */
+XN_C_API XnStatus XN_C_DECL xnFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Stops frame sync with the other node.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The node to sync to.
+ */
+XN_C_API XnStatus XN_C_DECL xnStopFrameSyncWith(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Checks if current view point is as if coming from the other node view point.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hOther [in] The node to be checked.
+ */
+XN_C_API XnBool XN_C_DECL xnIsFrameSyncedWith(XnNodeHandle hInstance, XnNodeHandle hOther);
+
+/**
+ * @brief Registers a callback function to view point changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when frame sync changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromFrameSyncChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToFrameSyncChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToFrameSyncChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToFrameSyncChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromFrameSyncChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Map Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup mapgen Map Generator
+ * A Map Generator node is a @ref generator that has output data in the form of a pixel map. It supports all @ref generator functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Gets the number of supported modes. This is useful for allocating an array that will be passed to @ref xnGetSupportedMapOutputModes().
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns 0 if this production node is not a map generator.
+ */
+XN_C_API XnUInt32 XN_C_DECL xnGetSupportedMapOutputModesCount(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets a list of all supported modes. The size of the array that should be passed can be obtained by calling @ref xnGetSupportedMapOutputModesCount().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param aModes [in/out] An array to be filled with supported modes.
+ * @param pnCount [in/out] In: number of elements allocated in the array. Out: number of elements
+ * actually written to the array.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetSupportedMapOutputModes(XnNodeHandle hInstance, XnMapOutputMode* aModes, XnUInt32* pnCount);
+
+/**
+ * @brief Sets the output mode.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pOutputMode [in] The output mode to be set.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetMapOutputMode(XnNodeHandle hInstance, const XnMapOutputMode* pOutputMode);
+
+/**
+ * @brief Gets the current output mode.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pOutputMode [out] Current output mode.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetMapOutputMode(XnNodeHandle hInstance, XnMapOutputMode* pOutputMode);
+
+/**
+ * @brief Registers a callback function to mode changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when mode changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromMapOutputModeChange.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a map generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToMapOutputModeChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToMapOutputModeChange.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToMapOutputModeChange.
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromMapOutputModeChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Gets the number of bytes per pixel for this map generator.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns (XnUInt32)-1 if this production node is not a map generator.
+ */
+XN_C_API XnUInt32 XN_C_DECL xnGetBytesPerPixel(XnNodeHandle hInstance);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Cropping Capability
+//---------------------------------------------------------------------------
+
+
+/**
+ * @ingroup mapgen
+ * @defgroup cropping Cropping Capability
+ * The Cropping capability (@ref XN_CAPABILITY_CROPPING) allows a @ref mapgen to output a selected area
+ * of the frame instead of the entire frame. When cropping is turned on, the data buffer looks just like
+ * resolution is smaller, meaning data is packed. For example if the MapGenerator is working in VGA resolution
+ * (640x480) and the application chose a cropping of 300x200, then after first 300 pixels the next pixel row
+ * begins. Pixels outside the cropping area are not returned in the buffer (and not just being blacked out).
+ * This is very useful for performance boost.
+ * @{
+ */
+
+/**
+ * @brief Sets the cropping.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pCropping [in] The cropping configuration to be set.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the Cropping capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetCropping(XnNodeHandle hInstance, const XnCropping* pCropping);
+
+/**
+ * @brief Gets current cropping configuration.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pCropping [out] Current cropping configuration.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the Cropping capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetCropping(XnNodeHandle hInstance, XnCropping* pCropping);
+
+/**
+ * @brief Registers a callback function to cropping changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when cropping changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromCroppingChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToCroppingChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToCroppingChange().
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from xnRegisterToCroppingChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromCroppingChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Anti Flicker Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup mapgen
+ * @defgroup anti_flicker Anti Flicker Capability
+ * The Anti Flicker capability (@ref XN_CAPABILITY_ANTI_FLICKER) allows a @ref mapgen to time its frames
+ * in such a way that no flickering will take place due to electric light frequencies.
+ * @{
+ */
+
+/**
+ * @brief Sets the power line frequency: 50 Hz, 60 Hz, or 0 to turn off anti-flicker.
+ *
+ * @param hGenerator [in] A handle to the instance.
+ * @param nFrequency [in] The frequency to be used.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetPowerLineFrequency(XnNodeHandle hGenerator, XnPowerLineFrequency nFrequency);
+
+/**
+ * @brief Gets the power line frequency.
+ *
+ * @param hGenerator [in] A handle to the instance.
+ * @returns (XnUInt32)-1 if node does not support this capability
+ */
+XN_C_API XnPowerLineFrequency XN_C_DECL xnGetPowerLineFrequency(XnNodeHandle hGenerator);
+
+/**
+ * @brief Registers a callback function to power line frequency changes.
+ *
+ * @param hGenerator [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when power line frequency changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromPowerLineFrequencyChange().
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToPowerLineFrequencyChange
+ (XnNodeHandle hGenerator, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToPowerLineFrequencyChange().
+ *
+ * @param hGenerator [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToPowerLineFrequencyChange().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromPowerLineFrequencyChange
+ (XnNodeHandle hGenerator, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Depth Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup depthgen Depth Generator
+ * A Depth Generator node is a @ref mapgen that outputs depth maps. It supports all @ref mapgen functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates a depth generator.
+ *
+ * @param pContext [in] The context in which to create the depth generator
+ * @param phDepthGenerator [out] A handle to the created depth generator
+ * @param pQuery [in] Optional. Can be used to select which depth generator to create. If not specified, this function may create any depth generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about depth generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateDepthGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phDepthGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors);
+
+/**
+ * @brief Gets the maximum depth the device can produce.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns -1 if this production node is not a depth generator.
+ */
+XN_C_API XnDepthPixel XN_C_DECL xnGetDeviceMaxDepth(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the Field-Of-View of the depth generator, in radians.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pFOV [in] A struct to be filled with field of view.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetDepthFieldOfView(XnNodeHandle hInstance, XnFieldOfView* pFOV);
+
+/**
+ * @brief Registers a callback function to field of view changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when field of view changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromDepthFieldOfViewChange.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToDepthFieldOfViewChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToDepthFieldOfViewChange.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToDepthFieldOfViewChange.
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromDepthFieldOfViewChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Converts a list of points from projective coordinates to real world coordinates.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param nCount [in] The number of points to translate.
+ * @param aProjective [in] An array of projective coordinates points.
+ * @param aRealWorld [in/out] An array to be filled with real world coordinates points.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnConvertProjectiveToRealWorld(
+ XnNodeHandle hInstance, XnUInt32 nCount, const XnPoint3D* aProjective, XnPoint3D* aRealWorld);
+
+/**
+ * @brief Converts a list of points from projective coordinates to real world coordinates.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param nCount [in] The number of points to translate.
+ * @param aRealWorld [in] An array of real world coordinates points.
+ * @param aProjective [in/out] An array to be filled with projective coordinates points.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not a depth generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnConvertRealWorldToProjective(
+ XnNodeHandle hInstance, XnUInt32 nCount, const XnPoint3D* aRealWorld, XnPoint3D* aProjective);
+
+/**
+ * @brief Gets the current depth-map. This map is updated after a call to @ref xnWaitAndUpdateData().
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not a depth generator.
+ */
+XN_C_API XnDepthPixel* XN_C_DECL xnGetDepthMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current depth-map meta data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pMetaData [in] The struct to be filled.
+ */
+XN_C_API void XN_C_DECL xnGetDepthMetaData(XnNodeHandle hInstance, XnDepthMetaData* pMetaData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// User Position Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup depthgen
+ * @defgroup userpos User Position Capability
+ * The User Position capability (@ref XN_CAPABILITY_USER_POSITION) allows a @ref depthgen to change its
+ * output, so that it would be optimized in specific locations in the scene.
+ * @{
+ */
+
+/**
+ * @brief Gets the number of user positions supported by this generator.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns 0 if this production node does not support the User Position capability.
+ */
+XN_C_API XnUInt32 XN_C_DECL xnGetSupportedUserPositionsCount(XnNodeHandle hInstance);
+
+/**
+ * @brief Sets the current user position.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param nIndex [in] The user position to set.
+ * @param pPosition [in] The user position in the frame.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetUserPosition(XnNodeHandle hInstance, XnUInt32 nIndex, const XnBoundingBox3D* pPosition);
+
+/**
+ * @brief Gets the current user position.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param nIndex [in] The user position to get.
+ * @param pPosition [out] The user position.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetUserPosition(XnNodeHandle hInstance, XnUInt32 nIndex, XnBoundingBox3D* pPosition);
+
+/**
+ * @brief Registers a callback function to user position changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when user position changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromUserPositionChange.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToUserPositionChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToUserPositionChange.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToUserPositionChange.
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromUserPositionChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Image Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup imagegen Image Generator
+ * An Image Generator node is a @ref mapgen that outputs image maps. It supports all @ref mapgen functions,
+ * and adds additional functions.
+ * Image maps may arrive in different pixel formats.
+ * @{
+ */
+
+/**
+ * @brief Creates an image generator.
+ *
+ * @param pContext [in] The context in which to create the image generator.
+ * @param phImageGenerator [out] A handle to the created image generator.
+ * @param pQuery [in] Optional. Can be used to select which image generator to create. If not specified, this function may create any image generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about image generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateImageGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phImageGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+ * @brief Gets the current RGB24 image-map.
+ * This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in RGB24 pixel format.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an image generator.
+ */
+XN_C_API XnRGB24Pixel* XN_C_DECL xnGetRGB24ImageMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current YUV422 image-map.
+ * This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in YUV422 pixel format.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an image generator.
+ */
+XN_C_API XnYUV422DoublePixel* XN_C_DECL xnGetYUV422ImageMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current Grayscale8 image-map.
+ * This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in Grayscale8 pixel format.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an image generator.
+ */
+XN_C_API XnGrayscale8Pixel* XN_C_DECL xnGetGrayscale8ImageMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current Grayscale16 image-map.
+ * This map is updated after a call to @ref xnWaitAndUpdateData(). It is assumed that the node is currently in Grayscale16 pixel format.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an image generator.
+ */
+XN_C_API XnGrayscale16Pixel* XN_C_DECL xnGetGrayscale16ImageMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current image-map as a byte buffer.
+ *
+ * This map is updated after a call to @ref xnWaitAndUpdateData().
+ * It is highly advised not to use this function. Instead, if you know the format of the image, use
+ * @ref xnGetRGB24ImageMap(), @ref xnGetYUV422ImageMap(), @ref xnGetGrayscale8ImageMap() or
+ * @ref xnGetGrayscale16ImageMap().
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an image generator.
+ */
+XN_C_API XnUInt8* XN_C_DECL xnGetImageMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Checks if a specific pixel format is supported.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param Format [in] The format to check for.
+ */
+XN_C_API XnBool XN_C_DECL xnIsPixelFormatSupported(XnNodeHandle hInstance, XnPixelFormat Format);
+
+/**
+ * @brief Sets the pixel format of the image map.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param Format [in] The format to set.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node is not an image generator.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetPixelFormat(XnNodeHandle hInstance, XnPixelFormat Format);
+
+/**
+ * @brief Gets current pixel format.
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns -1 if this production node is not an image generator.
+ */
+XN_C_API XnPixelFormat XN_C_DECL xnGetPixelFormat(XnNodeHandle hInstance);
+
+/**
+ * @brief Registers a callback function to pixel format changes.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param handler [in] A pointer to a function that will be called when pixel format changes.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Optional. Will be filled with a handle to be passed to @ref xnUnregisterFromPixelFormatChange.
+ *
+ * @returns XN_STATUS_INVALID_OPERATION if this production node does not support the User Position capability.
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToPixelFormatChange(XnNodeHandle hInstance, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToPixelFormatChange.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToPixelFormatChange.
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromPixelFormatChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Gets the current image-map meta data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pMetaData [in] The struct to be filled.
+ */
+XN_C_API void XN_C_DECL xnGetImageMetaData(XnNodeHandle hInstance, XnImageMetaData* pMetaData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// IR Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup irgen IR Generator
+ * An IR Generator node is a @ref mapgen that outputs infra-red maps. It supports all @ref mapgen functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates an IR generator.
+ *
+ * @param pContext [in] The context in which to create the IR generator.
+ * @param phIRGenerator [out] A handle to the created IR generator.
+ * @param pQuery [in] Optional. Can be used to select which IR generator to create. If not specified, this function may create any IR generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about IR generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateIRGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phIRGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+ * @brief Gets the current IR-map. This map is updated after a call to @ref xnWaitAndUpdateData().
+ *
+ * @param hInstance [in] A handle to the instance.
+ *
+ * @returns NULL if this production node is not an IR generator.
+ */
+XN_C_API XnIRPixel* XN_C_DECL xnGetIRMap(XnNodeHandle hInstance);
+
+/**
+ * @brief Gets the current IR-map meta data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pMetaData [in] The struct to be filled.
+ */
+XN_C_API void XN_C_DECL xnGetIRMetaData(XnNodeHandle hInstance, XnIRMetaData* pMetaData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Gesture Generators
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup gestures Gesture Generator
+ * A Gestures Generator node is a @ref generator that recognizes certain gestures. It supports all @ref generator functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates a Gesture Generator.
+ *
+ * @param pContext [in] The context in which to create the gesture generator.
+ * @param phGestureGenerator [out] A handle to the created gesture generator.
+ * @param pQuery [in] Optional. Can be used to select which Gesture node to create. If not specified, this function may create any gesture node that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about gesture nodes that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateGestureGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phGestureGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+ * @brief Turn on gesture. The generator will now look for this gesture
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param strGesture [in] The name of the gesture to look for
+ * @param pArea [in] The area in which to look for the gesture (in Real-World coordinates)
+ */
+XN_C_API XnStatus XN_C_DECL xnAddGesture(XnNodeHandle hInstance, const XnChar* strGesture, XnBoundingBox3D* pArea);
+/**
+ * @brief Turn off gesture. The generator will no longer look for this gesture
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param strGesture [in] The name of the gesture to not look for anymore
+ */
+XN_C_API XnStatus XN_C_DECL xnRemoveGesture(XnNodeHandle hInstance, const XnChar* strGesture);
+/**
+ * @brief Get the names of the gestures that are currently active
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pstrGestures [out] Preallocated memory, for the gesture names
+ * @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
+ */
+XN_C_API XnStatus XN_C_DECL xnGetActiveGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt16* nGestures);
+/**
+ * @brief Get the names of the gestures that are currently active
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pstrGestures [out] Preallocated memory, for the gesture names
+ * @param nNameLength [in] Memory size for each gesture name
+ * @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
+ */
+XN_C_API XnStatus XN_C_DECL xnGetAllActiveGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt32 nNameLength, XnUInt16* nGestures);
+/**
+ * @brief Get the names of all gestures available
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pstrGestures [out] Preallocated memory, for the gesture names
+ * @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
+ */
+XN_C_API XnStatus XN_C_DECL xnEnumerateGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt16* nGestures);
+/**
+ * @brief Get the names of all gestures available
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pstrGestures [out] Preallocated memory, for the gesture names
+ * @param nNameLength [in] Memory size for each gesture name
+ * @param nGestures [in,out] The size of the preallocated memory. Changed to number of gestures
+ */
+XN_C_API XnStatus XN_C_DECL xnEnumerateAllGestures(XnNodeHandle hInstance, XnChar** pstrGestures, XnUInt32 nNameLength, XnUInt16* nGestures);
+
+/**
+ * @brief Get the number of all gestures available
+ *
+ * @param hInstance [in] A handle to the instance
+ * @return the number of gestures available
+ */
+XN_C_API XnUInt16 XN_C_DECL xnGetNumberOfAvailableGestures(XnNodeHandle hInstance);
+
+
+/**
+ * @brief Check if a specific gesture is available in this generator
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param strGesture [in] Name of the gesture to check
+ */
+XN_C_API XnBool XN_C_DECL xnIsGestureAvailable(XnNodeHandle hInstance, const XnChar* strGesture);
+/**
+ * @brief Check if the specific gesture supports 'in progress' callbacks
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param strGesture [in] Name of the gesture to check
+ */
+XN_C_API XnBool XN_C_DECL xnIsGestureProgressSupported(XnNodeHandle hInstance, const XnChar* strGesture);
+/**
+ * @brief Register to all gesture callbacks.
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param RecognizedCB [in] A callback to be called when a gesture is recognized
+ * @param ProgressCB [in] A callback to be called when a gesture is on its way to be recognized
+ * @param pCookie [in] User's cookie, to be delivered to the callbacks
+ * @param phCallback [out] The handle to these callbacks, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterGestureCallbacks(XnNodeHandle hInstance, XnGestureRecognized RecognizedCB, XnGestureProgress ProgressCB, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from gesture callbacks
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterGestureCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+ * @brief Register to when gestures are added or removed
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param handler [in] The callback to be called when gesture configuration changes.
+ * @param pCookie [in] User's cookie, to be delivered to the callbacks
+ * @param phCallback [out] The handle to these callbacks, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToGestureChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from when gestures are added or removed
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromGestureChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Register to when a gesture is in progress
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param handler [in] The callback to be called when the gesture is in progress
+ * @param pCookie [in] User's cookie, to be delivered to the callback
+ * @param phCallback [out] The handle to the callback, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToGestureIntermediateStageCompleted(XnNodeHandle hInstance, XnGestureIntermediateStageCompleted handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from when a gesture is in progress
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromGestureIntermediateStageCompleted(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+ * @brief Register to when a gesture is ready for its next stage (specific to the gesture)
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param handler [in] The callback to be called when the gesture is ready for its next stage
+ * @param pCookie [in] User's cookie, to be delivered to the callback
+ * @param phCallback [out] The handle to this callback, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToGestureReadyForNextIntermediateStage(XnNodeHandle hInstance, XnGestureReadyForNextIntermediateStage handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from when a gesture is ready for its next stage
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromGestureReadyForNextIntermediateStage(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/** @} */
+
+//---------------------------------------------------------------------------
+// Scene Analysis
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup scene Scene Analyzer
+ * A Scene Analyzer node is a @ref mapgen that performs scene analysis. It supports all @ref mapgen functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates an scene analyzer.
+ *
+ * @param pContext [in] The context in which to create the scene analyzer.
+ * @param phSceneAnalyzer [out] A handle to the created scene analyzer.
+ * @param pQuery [in] Optional. Can be used to select which scene analyzer to create. If not specified, this function may create any scene analyzer that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about scene analyzers that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateSceneAnalyzer(
+ XnContext* pContext,
+ XnNodeHandle* phSceneAnalyzer,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+ * @brief Gets the label map, describing the current segmentation of the scene.
+ *
+ * @param hInstance [in] A handle to the instance
+ */
+XN_C_API const XnLabel* XN_C_DECL xnGetLabelMap(XnNodeHandle hInstance);
+/**
+ * @brief Gets a description of the floor, if it was found.
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pPlane [out] A description of the floor
+ */
+XN_C_API XnStatus XN_C_DECL xnGetFloor(XnNodeHandle hInstance, XnPlane3D* pPlane);
+
+/**
+ * @brief Gets the current scene meta data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pMetaData [in] The struct to be filled.
+ */
+XN_C_API void XN_C_DECL xnGetSceneMetaData(XnNodeHandle hInstance, XnSceneMetaData* pMetaData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// User Generator
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup user User Generator
+ * A User Generator node is a @ref generator that identifies a user in the scene. It supports all @ref generator functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates a user generator.
+ *
+ * @param pContext [in] The context in which to create the user generator.
+ * @param phUserGenerator [out] A handle to the created user generator.
+ * @param pQuery [in] Optional. Can be used to select which user generator to create. If not specified, this function may create any user generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about user generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateUserGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phUserGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+ * @brief Get current number of users
+ *
+ * @param hInstance [in] A handle to the instance
+ */
+XN_C_API XnUInt16 XN_C_DECL xnGetNumberOfUsers(XnNodeHandle hInstance);
+/**
+ * @brief Get the current users
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param pUsers [out] Preallocated memory for the users
+ * @param pnUsers [in,out] The size of the preallocated memory. Changes to the number of users
+ */
+XN_C_API XnStatus XN_C_DECL xnGetUsers(XnNodeHandle hInstance, XnUserID* pUsers, XnUInt16* pnUsers);
+/**
+ * @brief Get the center of mass of a user
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param user [in] The user for which to get the center of mass
+ * @param pCoM [out] The center of mass
+ */
+XN_C_API XnStatus XN_C_DECL xnGetUserCoM(XnNodeHandle hInstance, XnUserID user, XnPoint3D* pCoM);
+/**
+ * @brief Get the pixels that belong to a user.
+ *
+ * The output is in a XnSceneMetaData object, holding a map of the pixels of the scene,
+ * with the user's label as the value in the places corresponding with the user's pixels.
+ * Pixels outside the user will not contain the user's ID.
+ * ID 0 means a request for the pixels of all users. In this case, the background will get the label 0.
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param user [in] The user for which to get the pixels
+ * @param pScene [out] XnSceneMetaData object, that holds the pixels of the user
+ */
+XN_C_API XnStatus XN_C_DECL xnGetUserPixels(XnNodeHandle hInstance, XnUserID user, XnSceneMetaData* pScene);
+/**
+ * @brief Register to user callbacks
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param NewUserCB [in] Callback to be called when a new user is identified
+ * @param LostUserCB [in] Callback to be called when an existing user is no longer identified
+ * @param pCookie [in] User's cookie, to be delivered to the callbacks
+ * @param phCallback [out] The handle to these callbacks, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterUserCallbacks(XnNodeHandle hInstance, XnUserHandler NewUserCB, XnUserHandler LostUserCB, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from user callbacks
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterUserCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Register to when the user exits the scene (but not lost yet)
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param handler [in] Callback to be called when a user leaves the scene
+ * @param pCookie [in] User's cookie, to be delivered to the callbacks
+ * @param phCallback [out] The handle to this callback, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToUserExit(XnNodeHandle hInstance, XnUserHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from when a user exits the scene
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromUserExit(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+ * @brief Register to when a user re-enters the scene after exiting
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param handler [in] Callback to be called when a user leaves the scene
+ * @param pCookie [in] User's cookie, to be delivered to the callbacks
+ * @param phCallback [out] The handle to this callback, to allow unregistration
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToUserReEnter(XnNodeHandle hInstance, XnUserHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+ * @brief Unregister from when a user re-enters the scene
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param hCallback [in] The handle received from registration
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromUserReEnter(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/** @} */
+
+//---------------------------------------------------------------------------
+// Skeleton Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup user
+ * @defgroup skeleton Skeleton Capability
+ * The Skeleton capability (@ref XN_CAPABILITY_SKELETON) allows a @ref user to also output the skeleton
+ * data of the user, meaning, where every joint is located.
+ * @{
+ */
+
+/**
+ * @brief Check if generator supports a specific joint.
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param eJoint [in] The joint to check
+ */
+XN_C_API XnBool XN_C_DECL xnIsJointAvailable(XnNodeHandle hInstance, XnSkeletonJoint eJoint);
+/**
+* @brief Check if generator supports a specific profile.
+*
+* @param hInstance [in] A handle to the instance
+* @param eProfile [in] The profile to check
+*/
+XN_C_API XnBool XN_C_DECL xnIsProfileAvailable(XnNodeHandle hInstance, XnSkeletonProfile eProfile);
+/**
+* @brief Set the profile. this will set some joints to be active, and others to be inactive.
+*
+* @param hInstance [in] A handle to the instance
+* @param eProfile [in] The profile to set
+*/
+XN_C_API XnStatus XN_C_DECL xnSetSkeletonProfile(XnNodeHandle hInstance, XnSkeletonProfile eProfile);
+/**
+* @brief Change the state of a specific joint, to be active or inactive
+*
+* @param hInstance [in] A handle to the instance
+* @param eJoint [in] The joint
+* @param bState [in] The new state
+*/
+XN_C_API XnStatus XN_C_DECL xnSetJointActive(XnNodeHandle hInstance, XnSkeletonJoint eJoint, XnBool bState);
+/**
+* @brief Check if joint is currently active
+*
+* @param hInstance [in] A handle to the instance
+* @param eJoint [in] The joint to check
+*/
+XN_C_API XnBool XN_C_DECL xnIsJointActive(XnNodeHandle hInstance, XnSkeletonJoint eJoint);
+/**
+* @brief Register to joint configuration changes - when joints are activated and deactivated
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] The callback to be called when a joint is activated or deactivated
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToJointConfigurationChange(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from joint configuration changes
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromJointConfigurationChange(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+* @brief Get all active joints
+*
+* @param hInstance [in] A handle to the instance
+* @param pJoints [out] Preallocated memory for the joints
+* @param pnJoints [in,out] The size of the preallocated memory. Changed to the number of the active joints.
+*/
+XN_C_API XnStatus XN_C_DECL xnEnumerateActiveJoints(XnNodeHandle hInstance, XnSkeletonJoint* pJoints, XnUInt16* pnJoints);
+/**
+* @brief Get a specific joint's full information
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] The ID of the user to which the skeleton belongs
+* @param eJoint [in] The interesting joint
+* @param pJoint [out] The joint's full information
+*/
+XN_C_API XnStatus XN_C_DECL xnGetSkeletonJoint(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointTransformation* pJoint);
+/**
+* @brief Get a specific joint's position
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] The ID of the user to which the skeleton belongs
+* @param eJoint [in] The interesting joint
+* @param pJoint [out] The joint's current position
+*/
+XN_C_API XnStatus XN_C_DECL xnGetSkeletonJointPosition(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointPosition* pJoint);
+/**
+* @brief Get a specific joint's orientation
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] The ID of the user to which the skeleton belongs
+* @param eJoint [in] The interesting joint
+* @param pJoint [out] The joint's current orientation
+*/
+XN_C_API XnStatus XN_C_DECL xnGetSkeletonJointOrientation(XnNodeHandle hInstance, XnUserID user, XnSkeletonJoint eJoint, XnSkeletonJointOrientation* pJoint);
+/**
+ * @brief Check if skeleton is being tracked
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param user [in] Id of the user to check
+ */
+XN_C_API XnBool XN_C_DECL xnIsSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Check if skeleton is being calibrated
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrated(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Check if skeleton is being calibrated
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrating(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Request calibration when possible
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+* @param bForce [in] Disregard previous calibration
+*/
+XN_C_API XnStatus XN_C_DECL xnRequestSkeletonCalibration(XnNodeHandle hInstance, XnUserID user, XnBool bForce);
+/**
+* @brief stop calibration
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnStatus XN_C_DECL xnAbortSkeletonCalibration(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Save the calibration data to file
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] the user for which the calibration is saved
+* @param strFileName [in] The file to which to save the calibration data
+*/
+XN_C_API XnStatus XN_C_DECL xnSaveSkeletonCalibrationDataToFile(XnNodeHandle hInstance, XnUserID user, const XnChar* strFileName);
+/**
+* @brief Load previously saved calibration data from file
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] the user to be assigned the calibration data
+* @param strFileName [in] The file from which to load the calibration data.
+*/
+XN_C_API XnStatus XN_C_DECL xnLoadSkeletonCalibrationDataFromFile(XnNodeHandle hInstance, XnUserID user, const XnChar* strFileName);
+/**
+ * @brief Save the calibration data
+ *
+ * @param hInstance [in] A handle to the instance
+ * @param user [in] the user for which the calibration is saved
+ * @param nSlot [in] The slot to use for saving the calibration data
+ */
+XN_C_API XnStatus XN_C_DECL xnSaveSkeletonCalibrationData(XnNodeHandle hInstance, XnUserID user, XnUInt32 nSlot);
+/**
+* @brief Load previously saved calibration data.
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] the user to be assigned the calibration data
+* @param nSlot [in] The slot to use for saving the calibration data.
+*/
+XN_C_API XnStatus XN_C_DECL xnLoadSkeletonCalibrationData(XnNodeHandle hInstance, XnUserID user, XnUInt32 nSlot);
+/**
+* @brief Clear the requested slot from any saved calibration data.
+*
+* @param hInstance [in] A handle to the instance
+* @param nSlot [in] The slot to clear
+*/
+XN_C_API XnStatus XN_C_DECL xnClearSkeletonCalibrationData(XnNodeHandle hInstance, XnUInt32 nSlot);
+/**
+* @brief Check if a specific slot already holds calibration data
+*
+* @param hInstance [in] A handle to the instance
+* @param nSlot [in] The slot to check
+*/
+XN_C_API XnBool XN_C_DECL xnIsSkeletonCalibrationData(XnNodeHandle hInstance, XnUInt32 nSlot);
+/**
+* @brief Start tracking a skeleton
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnStatus XN_C_DECL xnStartSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Stop tracking a skeleton
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnStatus XN_C_DECL xnStopSkeletonTracking(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Reset the skeleton - discard calibration
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of the user to check
+*/
+XN_C_API XnStatus XN_C_DECL xnResetSkeleton(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Check if a specific pose is required for calibration
+*
+* @param hInstance [in] A handle to the instance
+*/
+XN_C_API XnBool XN_C_DECL xnNeedPoseForSkeletonCalibration(XnNodeHandle hInstance);
+/**
+* @brief Get the pose that is required for calibration
+*
+* @param hInstance [in] A handle to the instance
+* @param strPose [in] Name of the required pose
+*/
+XN_C_API XnStatus XN_C_DECL xnGetSkeletonCalibrationPose(XnNodeHandle hInstance, XnChar* strPose);
+/**
+* @brief Set the skeleton's smoothing factor
+*
+* @param hInstance [in] A handle to the instance
+* @param fFactor [in] The smoothing factor
+*/
+XN_C_API XnStatus XN_C_DECL xnSetSkeletonSmoothing(XnNodeHandle hInstance, XnFloat fFactor);
+/**
+* @brief Register to calibration callbacks.
+*
+* @param hInstance [in] A handle to the instance
+* @param CalibrationStartCB [in] Callback to be called when calibration is starting
+* @param CalibrationEndCB [in] Callback to be called when calibration is complete
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_API_DEPRECATED("Please use RegisterToCalibrationStart/Complete") XN_C_DECL xnRegisterCalibrationCallbacks(XnNodeHandle hInstance, XnCalibrationStart CalibrationStartCB, XnCalibrationEnd CalibrationEndCB, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from calibration callbacks
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_API_DEPRECATED("Please use UnregisterFromCalibrationStart/Complete") XN_C_DECL xnUnregisterCalibrationCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+* @brief Register to calibration start callback
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when calibration starts
+* @param pCookie [in] User's cookie, to be delivered to the callback
+* @param phCallback [out] the handle to this callback, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationStart(XnNodeHandle hInstance, XnCalibrationStart handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from calibration start callback
+*
+* @param [in] hInstance A handle to the instance
+* @param [in] hCallback The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromCalibrationStart(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+* @brief Register to calibration status while calibration is in progress
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when calibration is in progress
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to this callback, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationInProgress(XnNodeHandle hInstance, XnCalibrationInProgress handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from calibration status while in progress
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromCalibrationInProgress(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+* @brief Register to when calibration is complete, with status
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when calibration is complete
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to this callback, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToCalibrationComplete(XnNodeHandle hInstance, XnCalibrationComplete handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from calibration complete with status
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromCalibrationComplete(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/** @} */
+
+//---------------------------------------------------------------------------
+// Pose Detection Capability
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup user
+ * @defgroup pose Pose Detection Capability
+ * The Pose capability (@ref XN_CAPABILITY_POSE_DETECTION) allows a @ref user to recognize when the user
+ * is in a specific pose.
+ * @{
+ */
+
+/**
+* @brief Get the number of the supported poses
+*
+* @param hInstance [in] A handle to the instance
+*/
+XN_C_API XnUInt32 XN_C_DECL xnGetNumberOfPoses(XnNodeHandle hInstance);
+/**
+* @brief Get the names of the supported poses
+*
+* @param hInstance [in] A handle to the instance
+* @param pstrPoses [out] Pre-allocated memory for the names of the supported poses
+* @param pnPoses [in,out] In input - size of the preallocated memory, in output - the number of pose names
+*/
+XN_C_API XnStatus XN_C_DECL xnGetAvailablePoses(XnNodeHandle hInstance, XnChar** pstrPoses, XnUInt32* pnPoses);
+/**
+* @brief Get the names of the supported poses
+*
+* @param hInstance [in] A handle to the instance
+* @param pstrPoses [out] Pre-allocated memory for the names of the supported poses
+* @param nNameLength [in] Memory size for each pose name
+* @param pnPoses [in,out] In input - size of the preallocated memory, in output - the number of pose names
+*/
+XN_C_API XnStatus XN_C_DECL xnGetAllAvailablePoses(XnNodeHandle hInstance, XnChar** pstrPoses, XnUInt32 nNameLength, XnUInt32* pnPoses);
+
+/**
+* @brief Tests if a pose is supported
+*
+* @param hInstance [in] A handle to the instance
+* @param strPose [in] The pose string to test
+* @return True if the pose is supported and False otherwise.
+*/
+XN_C_API XnBool XN_C_DECL xnIsPoseSupported(XnNodeHandle hInstance, const XnChar* strPose);
+
+/**
+* @brief Gets the current pose status
+*
+* @param hInstance [in] A handle to the instance
+* @param userID [in] The user whose pose status we are interested in.
+* @param poseName [in] The pose we want to get a status on.
+* @param poseTime [out] The time stamp in which the user entered into the pose (0 if not in pose).
+* @param eStatus [out] The status of the user's pose, i.e. the progress error for getting into
+* pose (XnPoseDetectionStatus, the same as received from the in progress
+* callback. See @ref xnRegisterToPoseDetectionInProgress).
+* @param eState [out] The state of the user pose (i.e. in pose, out of pose).
+* @return The success status. The data is invalid if failed.
+*/
+XN_C_API XnStatus xnGetPoseStatus(XnNodeHandle hInstance, XnUserID userID, const XnChar* poseName, XnUInt64* poseTime, XnPoseDetectionStatus* eStatus, XnPoseDetectionState* eState);
+/**
+* @brief Start detection of a specific pose for a specific user
+*
+* @param hInstance [in] A handle to the instance
+* @param strPose [in] Name of requested pose
+* @param user [in] Id of user
+*/
+XN_C_API XnStatus XN_C_DECL xnStartPoseDetection(XnNodeHandle hInstance,const XnChar* strPose, XnUserID user);
+/**
+* @brief Stop detection of poses for a specific user
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of user
+*/
+XN_C_API XnStatus XN_C_DECL xnStopPoseDetection(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Stop detection of a specific pose for a specific user
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] Id of user
+* @param strPose [in] Name of the pose
+*/
+XN_C_API XnStatus XN_C_DECL xnStopSinglePoseDetection(XnNodeHandle hInstance, XnUserID user, const XnChar* strPose);
+/**
+* @brief Register to callbacks for pose events
+*
+* @param hInstance [in] A handle to the instance
+* @param PoseDetectionStartCB [in] Function to be called when the pose is detected
+* @param PoseDetectionEndCB [in] Function to be called when the user is out of pose
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_API_DEPRECATED("Please use PoseDetected and/or OutOfPose callbacks") XN_C_DECL xnRegisterToPoseCallbacks(XnNodeHandle hInstance, XnPoseDetectionCallback PoseDetectionStartCB, XnPoseDetectionCallback PoseDetectionEndCB, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from pose events
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_API_DEPRECATED("Please use PoseDetected and/or OutOfPose callbacks") XN_C_DECL xnUnregisterFromPoseCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+* @brief Register to callback when a user is in pose
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when the pose is detected
+* @param pCookie [in] User's cookie, to be delivered to the callback
+* @param phCallback [out] the handle to this callback, to allow unregistration
+*/
+XN_C_API XnStatus xnRegisterToPoseDetected(XnNodeHandle hInstance, XnPoseDetectionCallback handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from pose detected callback
+*
+* @param [in] hInstance A handle to the instance
+* @param [in] hCallback The handle received from registration
+*/
+XN_C_API void xnUnregisterFromPoseDetected(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+* @brief Register to callback when a use is no longer in pose
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when user isn't in pose anymore
+* @param pCookie [in] User's cookie, to be delivered to the callback
+* @param phCallback [out] the handle to this callback, to allow unregistration
+*/
+XN_C_API XnStatus xnRegisterToOutOfPose(XnNodeHandle hInstance, XnPoseDetectionCallback handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from out of pose callback
+*
+* @param [in] hInstance A handle to the instance
+* @param [in] hCallback The handle received from registration
+*/
+XN_C_API void xnUnregisterFromOutOfPose(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+* @brief Register to callback for status when pose is detected
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Function to be called when pose detection is in progress
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToPoseDetectionInProgress(XnNodeHandle hInstance, XnPoseDetectionInProgress handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from pose status callback
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromPoseDetectionInProgress(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Hands Generator
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup hands Hands Generator
+ * A Hands Generator node is a @ref generator that tracks hand points. It supports all @ref generator functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates an hands generator.
+ *
+ * @param pContext [in] The context in which to create the hands generator.
+ * @param phHandsGenerator [out] A handle to the created hands generator.
+ * @param pQuery [in] Optional. Can be used to select which hands generator to create. If not specified, this function may create any hands generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about hands generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateHandsGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phHandsGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+/**
+* @brief Register to hands callbacks
+*
+* @param hInstance [in] A handle to the instance
+* @param CreateCB [in] Callback to be called when a new hand is created
+* @param UpdateCB [in] Callback to be called when an existing hand has a new position
+* @param DestroyCB [in] Callback to be called when an existing hand has vanished
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterHandCallbacks(XnNodeHandle hInstance, XnHandCreate CreateCB, XnHandUpdate UpdateCB, XnHandDestroy DestroyCB, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from hands callbacks
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterHandCallbacks(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/**
+* @brief Stop tracking a specific hand
+*
+* @param hInstance [in] A handle to the instance
+* @param user [in] The hand to stop tracking
+*/
+XN_C_API XnStatus XN_C_DECL xnStopTracking(XnNodeHandle hInstance, XnUserID user);
+/**
+* @brief Stop tracking all hands
+*
+* @param hInstance [in] A handle to the instance
+*/
+XN_C_API XnStatus XN_C_DECL xnStopTrackingAll(XnNodeHandle hInstance);
+/**
+* @brief Start tracking at a specific position
+*
+* @param hInstance [in] A handle to the instance
+* @param pPosition [in] The position at which there is a new hand
+*/
+XN_C_API XnStatus XN_C_DECL xnStartTracking(XnNodeHandle hInstance, const XnPoint3D* pPosition);
+/**
+* @brief Change smoothing factor
+*
+* @param hInstance [in] A handle to the instance
+* @param fFactor [in] Smoothing factor, in the range 0..1. 0 Means no smoothing, 1 means infinite smoothing. Inside the range is generator dependent.
+*/
+XN_C_API XnStatus XN_C_DECL xnSetTrackingSmoothing(XnNodeHandle hInstance, XnFloat fFactor);
+/** @} */
+
+//---------------------------------------------------------------------------
+// Hand Touching FOV Edge Capability
+//---------------------------------------------------------------------------
+
+/**
+* @ingroup user
+* @defgroup touchingEdge Hand Touching FOV Edge Capability
+* The Touching FOV Edge capability (@ref XN_CAPABILITY_HAND_TOUCHING_FOV_EDGE) allows callbacks when a hand (from hands generator) is touching the edge of the FOV
+* @{
+*/
+
+/**
+* @brief Register to when a hand is approaching the edge of the FOV
+*
+* @param hInstance [in] A handle to the instance
+* @param handler [in] Callback to be called when a hand is approaching the FOV
+* @param pCookie [in] User's cookie, to be delivered to the callbacks
+* @param phCallback [out] The handle to these callbacks, to allow unregistration
+*/
+XN_C_API XnStatus XN_C_DECL xnRegisterToHandTouchingFOVEdge(XnNodeHandle hInstance, XnHandTouchingFOVEdge handler, void* pCookie, XnCallbackHandle* phCallback);
+/**
+* @brief Unregister from hand approaching the edge of the FOV
+*
+* @param hInstance [in] A handle to the instance
+* @param hCallback [in] The handle received from registration
+*/
+XN_C_API void XN_C_DECL xnUnregisterFromHandTouchingFOVEdge(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+/** @} */
+
+//---------------------------------------------------------------------------
+// Audio Generator
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup audio Audio Generator
+ * An Audio Generator node is a @ref generator that outputs audio data. It supports all @ref generator functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates an audio generator.
+ *
+ * @param pContext [in] The context in which to create the audio generator.
+ * @param phAudioGenerator [out] A handle to the created audio generator.
+ * @param pQuery [in] Optional. Can be used to select which audio generator to create. If not specified, this function may create any audio generator that is available.
+ * @param pErrors [in] Optional. If provided, will be filled with information about audio generators that could not be created.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateAudioGenerator(
+ XnContext* pContext,
+ XnNodeHandle* phAudioGenerator,
+ XnNodeQuery* pQuery,
+ XnEnumerationErrors* pErrors
+ );
+
+XN_C_API XnUChar* XN_C_DECL xnGetAudioBuffer(XnNodeHandle hInstance);
+XN_C_API XnUInt32 XN_C_DECL xnGetSupportedWaveOutputModesCount(XnNodeHandle hInstance);
+XN_C_API XnStatus XN_C_DECL xnGetSupportedWaveOutputModes(XnNodeHandle hInstance, XnWaveOutputMode* aSupportedModes, XnUInt32* pnCount);
+XN_C_API XnStatus XN_C_DECL xnSetWaveOutputMode(XnNodeHandle hInstance, const XnWaveOutputMode* OutputMode);
+XN_C_API XnStatus XN_C_DECL xnGetWaveOutputMode(XnNodeHandle hInstance, XnWaveOutputMode* OutputMode);
+XN_C_API XnStatus XN_C_DECL xnRegisterToWaveOutputModeChanges(XnNodeHandle hInstance, XnStateChangedHandler handler, void* pCookie, XnCallbackHandle* phCallback);
+XN_C_API void XN_C_DECL xnUnregisterFromWaveOutputModeChanges(XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Gets the current audio meta data.
+ *
+ * @param hInstance [in] A handle to the instance.
+ * @param pMetaData [in] The struct to be filled.
+ */
+XN_C_API void XN_C_DECL xnGetAudioMetaData(XnNodeHandle hInstance, XnAudioMetaData* pMetaData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Mocks
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup mocks Mock Nodes
+ * @{
+ */
+
+XN_C_API XnStatus XN_C_DECL xnMockDepthSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnDepthPixel* pData);
+XN_C_API XnStatus XN_C_DECL xnMockImageSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnUInt8* pData);
+XN_C_API XnStatus XN_C_DECL xnMockIRSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnIRPixel* pData);
+XN_C_API XnStatus XN_C_DECL xnMockAudioSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const XnUInt8* pData);
+XN_C_API XnStatus XN_C_DECL xnMockRawSetData(XnNodeHandle hInstance, XnUInt32 nFrameID, XnUInt64 nTimestamp, XnUInt32 nDataSize, const void* pData);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Codecs
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup codec Codec
+ * A Codec node is a @ref node that allows compression and decompression of data. It supports all @ref node functions,
+ * and adds additional functions.
+ * @{
+ */
+
+XN_C_API XnStatus XN_C_DECL xnCreateCodec(XnContext* pContext, XnCodecID codecID, XnNodeHandle hInitializerNode, XnNodeHandle* phCodec);
+XN_C_API XnCodecID XN_C_DECL xnGetCodecID(XnNodeHandle hCodec);
+XN_C_API XnStatus XN_C_DECL xnEncodeData(XnNodeHandle hCodec, const void* pSrc, XnUInt32 nSrcSize,
+ void* pDst, XnUInt32 nDstSize, XnUInt* pnBytesWritten);
+XN_C_API XnStatus XN_C_DECL xnDecodeData(XnNodeHandle hCodec, const void* pSrc, XnUInt32 nSrcSize,
+ void* pDst, XnUInt32 nDstSize, XnUInt* pnBytesWritten);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Recorder
+//---------------------------------------------------------------------------
+/**
+ * @ingroup prd_node
+ * @defgroup recorder Recorder
+ * A Recorder node is a @ref node that allows recording of data. It supports all @ref node functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates a recorder.
+ *
+ * @param pContext [in] The context in which to create the recorder.
+ * @param strFormatName [in] Optional. The name of the format the recorded file will be in. If NULL, file will be in ONI format.
+ * @param phRecorder [out] A pointer to the created recorder handle.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreateRecorder(XnContext* pContext, const XnChar* strFormatName, XnNodeHandle* phRecorder);
+
+/**
+ * @brief Tells the recorder where to record.
+ *
+ * @param hRecorder [in] A handle to the recorder
+ * @param destType [in] The type of medium to record to. Currently only XN_RECORD_MEDIUM_FILE is supported.
+ * @param strDest [in] Recording destination. If destType is XN_RECORD_MEDIUM_FILE, this specifies a file name.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetRecorderDestination(XnNodeHandle hRecorder, XnRecordMedium destType, const XnChar* strDest);
+
+/**
+ * @brief Returns the recoder's destination
+ *
+ * @param hRecorder [in] A handle to the recorder
+ * @param pDestType [out] The type of medium the recorder is set to record.
+ * @param strDest [out] Recording destination. If destType is XN_RECORD_MEDIUM_FILE, this specifies a file name.
+ * @param nBufSize [in] The size of the strDest buffer.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetRecorderDestination(XnNodeHandle hRecorder, XnRecordMedium* pDestType, XnChar* strDest, XnUInt32 nBufSize);
+
+/**
+ * @brief Adds a node to recording and start recording it. This function must be called on each node that is to be
+ * recorded with this recorder.
+ *
+ * @param hRecorder [in] A handle to the recorder.
+ * @param hNode [in] The node to add to the recording.
+ * @param compression [in] The type of compression that will be used to encode the node's data
+ * (See @ref XnCodecIDs.h). If XN_CODEC_NULL is specified, a default compression
+ * will be chosen according to the node type.
+ */
+XN_C_API XnStatus XN_C_DECL xnAddNodeToRecording(XnNodeHandle hRecorder, XnNodeHandle hNode, XnCodecID compression);
+
+/**
+ * @brief Removes node from recording and stop recording it. This function can be called on a node that was added to
+ * recording with @ref xnAddNodeToRecording.
+ *
+ * @param hRecorder [in] A handle to the recorder.
+ * @param hNode [in] The node to remove from recording.
+ */
+XN_C_API XnStatus XN_C_DECL xnRemoveNodeFromRecording(XnNodeHandle hRecorder, XnNodeHandle hNode);
+
+/**
+ * @brief Records one frame of data from each node that was added to the recorder with @ref xnAddNodeToRecording.
+ *
+ * @param hRecorder [in] A handle to the recorder.
+ */
+XN_C_API XnStatus XN_C_DECL xnRecord(XnNodeHandle hRecorder);
+
+/**
+ * @brief Gets a string representation of the recording format.
+ *
+ * @param hRecorder [in] A handle to the recorder.
+ */
+XN_C_API const XnChar* XN_C_DECL xnGetRecorderFormat(XnNodeHandle hRecorder);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// Player
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup player Player
+ * A Player node is a @ref node that allows playing of a recording. It supports all @ref node functions,
+ * and adds additional functions.
+ * @{
+ */
+
+/**
+ * @brief Creates a player.
+ *
+ * @param pContext [in] The context in which to create the player.
+ * @param strFormatName [in] The name of the recording format that the created player should play.
+ * @param phPlayer [out] Pointer to the created player handle.
+ */
+XN_C_API XnStatus XN_C_DECL xnCreatePlayer(XnContext* pContext, const XnChar* strFormatName, XnNodeHandle* phPlayer);
+
+/**
+ * @brief Determines whether the player will automatically rewind to the beginning of the recording when reaching the end.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param bRepeat [in] Determines whether the player will repeat or not.
+ *
+ * @remark If bRepeat is set to TRUE, the player will automatically rewind when reaching the end.
+ * @remark If bRepeat is set to FALSE, the player will stop playing when reaching the end, and will raise the event that was registered with @ref xnRegisterToEndOfFileReached(). In this state, @ref xnIsPlayerAtEOF() returns TRUE.
+ */
+XN_C_API XnStatus XN_C_DECL xnSetPlayerRepeat(XnNodeHandle hPlayer, XnBool bRepeat);
+
+/**
+ * @brief Sets the source for the player, i.e. where the played events will come from.
+
+ * The only supported source type at this point is a file.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param sourceType [in] The type of source to set. Currently only XN_RECORD_MEDIUM_FILE is supported.
+ * @param strSource [in] The source from which to play. If sourceType is XN_RECORD_MEDIUM_FILE, strSource specifies a file name.
+ *
+ * @sa xnGetPlayerSource()
+ */
+XN_C_API XnStatus XN_C_DECL xnSetPlayerSource(XnNodeHandle hPlayer, XnRecordMedium sourceType, const XnChar* strSource);
+
+/**
+ * @brief Gets the player's source, i.e where the played events come from.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param pSourceType [out] The player's source type.
+ * @param strSource [in] The player's source.
+ * @param nBufSize [in] The size of the buffer specified by strSource.
+ *
+ * @sa xnSetPlayerSource()
+ */
+XN_C_API XnStatus XN_C_DECL xnGetPlayerSource(XnNodeHandle hPlayer, XnRecordMedium* pSourceType, XnChar* strSource, XnUInt32 nBufSize);
+
+/**
+ * @brief Reads the next data element from the player.
+ *
+ * Can cause data updates and/or property updates of the played nodes.
+ *
+ * @param hPlayer [in] A handle to the player.
+ */
+XN_C_API XnStatus XN_C_DECL xnPlayerReadNext(XnNodeHandle hPlayer);
+
+/**
+ * @brief Seeks the player to a specific timestamp, so that playing will continue from that point onwards.
+ * @note For the built-in ONI player, this function is not currently supported and always returns XN_STATUS_NOT_IMPLEMENTED.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param nTimeOffset [in] The offset, in microseconds, to move, relative to the specified origin. See the remark below.
+ * @param origin [in] The origin to seek from. See the remark below.
+ *
+ * @remark The meaning of the nTimeOffset parameter changes according to the origin parameter:
+ *
+ * <table>
+ * <tr><td><b>origin</b></td><td><b>Meaning of the nTimeOffset parameter</b></td>
+ * <tr><td>XN_PLAYER_SEEK_SET</td><td>nTimeOffset specifies the total time passed since the beginning of the recording. Note that nTimeOffset will be case to XnUInt64 in this case.</td>
+ * <tr><td>XN_PLAYER_SEEK_CUR</td><td>nTimeOffset specifies a period of time to move, relative to the current player position. A positive value means move forward, and a negative value means move backwards.</td>
+ * <tr><td>XN_PLAYER_SEEK_END</td><td>nTimeOffset specifies a period of time to move, relative to the end of the recording. This must be a negative value.</td></tr>
+ * </table>
+ */
+XN_C_API XnStatus XN_C_DECL xnSeekPlayerToTimeStamp(XnNodeHandle hPlayer, XnInt64 nTimeOffset, XnPlayerSeekOrigin origin);
+
+/**
+ * @brief Seeks the player to a specific frame of a specific played node, so that playing will continue from that frame onwards.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param strNodeName [in] The name of the node whose frame is to be sought.
+ * @param nFrameOffset [in] The number of frames to move, relative to the specified origin. See the remark below.
+ * @param origin [in] The origin to seek from. See the remark below.
+ *
+ * @remark The meaning of the nTimeOffset parameter changes according to the origin parameter:
+ *
+ * <table>
+ * <tr><td><b>origin</b></td><td><b>Meaning of the nFrameOffset parameter</b></td>
+ * <tr><td>XN_PLAYER_SEEK_SET</td><td>nFrameOffset specifies the total number of frames since the beginning of the node's recording. Note that nFrameOffset will be case to XnUInt64 in this case.</td>
+ * <tr><td>XN_PLAYER_SEEK_CUR</td><td>nFrameOffset specifies the number of frames to move, relative to the current frame of the specifies node. A positive value means move forward, and a negative value means move backwards.</td>
+ * <tr><td>XN_PLAYER_SEEK_END</td><td>nFrameOffset specifies the number of frames to move, relative to the end of the node's recording. This must be a negative value.</td></tr>
+ * </table>
+ *
+ * @note You can get different results using this function for different values of strNodeName, because the frame numbers of different nodes are not necessarily in sync.
+ */
+XN_C_API XnStatus XN_C_DECL xnSeekPlayerToFrame(XnNodeHandle hPlayer, const XnChar* strNodeName, XnInt32 nFrameOffset, XnPlayerSeekOrigin origin);
+
+/**
+ * @brief Reports the current timestamp of a player, i.e. the amount of time passed since the beginning of the recording.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param pnTimestamp [out] A pointer to the retrieved timestamp in microseconds.
+ */
+XN_C_API XnStatus XN_C_DECL xnTellPlayerTimestamp(XnNodeHandle hPlayer, XnUInt64* pnTimestamp);
+
+/**
+ * @brief Reports the current frame number of a specific node played by a player.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param strNodeName [in] The name of the node for which to report the frame number.
+ * @param pnFrame [out] A pointer to the reported frame number.
+ *
+ * @remark Different nodes that belong to the player can have different frame numbers, because the nodes are not necessarily in sync.
+ */
+XN_C_API XnStatus XN_C_DECL xnTellPlayerFrame(XnNodeHandle hPlayer, const XnChar* strNodeName, XnUInt32* pnFrame);
+
+/**
+ * @brief Retrieves the number of frames of a specific node played by a player.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param strNodeName [in] The name of the node for which to retrieve the number of frames.
+ * @param pnFrames [out] A pointer to the retrieved number of frames.
+ */
+XN_C_API XnStatus XN_C_DECL xnGetPlayerNumFrames(XnNodeHandle hPlayer, const XnChar* strNodeName, XnUInt32* pnFrames);
+
+/**
+ * @brief Gets the name of the format supported by a player.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @returns The name of the format supported by the player, or NULL if hPlayer is NULL.
+ */
+XN_C_API const XnChar* XN_C_DECL xnGetPlayerSupportedFormat(XnNodeHandle hPlayer);
+
+/**
+ * @brief Retrieves a list of the nodes played by a player.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param ppList [out] A pointer to the retrieved list of nodes.
+ *
+ * @remark This function fills the pointer that is pointed to by ppList with a newly allocated node info list
+ * of the played nodes. This list must later be freed by the caller with @ref xnNodeInfoListFree().
+ */
+XN_C_API XnStatus XN_C_DECL xnEnumeratePlayerNodes(XnNodeHandle hPlayer, XnNodeInfoList** ppList);
+
+/**
+ * @brief Checks whether the player is at the end-of-file marker.
+ * @note In the built-in ONI player, this function will never return TRUE for a player that is in repeat mode, although the event registered with @ref xnRegisterToEndOfFileReached() will be fired.
+ *
+ * @param hPlayer [in] A handle to the player.
+ *
+ * @sa xnSetPlayerRepeat()
+ */
+XN_C_API XnBool XN_C_DECL xnIsPlayerAtEOF(XnNodeHandle hPlayer);
+
+/**
+ * @brief Registers a callback function to be called when end-of-file is reached.
+ *
+ * @param hPlayer [in] A handle to the player.
+ * @param handler [in] A pointer to a function that will be called.
+ * @param pCookie [in] A user cookie that will be passed to the callback function.
+ * @param phCallback [out] Will be filled with a handle to be passed to @ref xnUnregisterFromEndOfFileReached().
+ *
+ * @sa xnSetPlayerRepeat()
+ */
+XN_C_API XnStatus XN_C_DECL xnRegisterToEndOfFileReached
+ (XnNodeHandle hPlayer, XnStateChangedHandler handler,
+ void* pCookie, XnCallbackHandle* phCallback);
+
+/**
+ * @brief Unregisters a callback function which was registered using @ref xnRegisterToEndOfFileReached().
+ *
+ * @param hInstance [in] A handle to the player.
+ * @param hCallback [in] The handle to the callback returned from @ref xnRegisterToEndOfFileReached().
+ */
+XN_C_API void XN_C_DECL xnUnregisterFromEndOfFileReached
+ (XnNodeHandle hInstance, XnCallbackHandle hCallback);
+
+/**
+ * @brief Sets the playback speed, as a ratio of the time passed in the recording.
+ * A value of 1.0 means the player will try to output frames in the rate they were recorded (according to
+ * their timestamps).
+ * A value bigger than 1.0 means fast-forward, and a value between 0.0 and 1.0 means slow-motion.
+ * The special value of XN_PLAYBACK_SPEED_FASTEST (0.0) means there will be no delay, and that frames will
+ * be returned as soon as asked for.
+ *
+ * @param hInstance [in] A handle to the player.
+ * @param dSpeed [in] The speed ratio (see function description).
+ */
+XN_C_API XnStatus XN_C_DECL xnSetPlaybackSpeed(XnNodeHandle hInstance, XnDouble dSpeed);
+
+/**
+ * @brief Gets the playback speed. see @ref xnSetPlaybackSpeed() for more details.
+ *
+ * @param hInstance [in] A handle to the player.
+ * @returns speed ratio, or -1.0 if this node is not a player.
+ */
+XN_C_API XnDouble XN_C_DECL xnGetPlaybackSpeed(XnNodeHandle hInstance);
+
+/** @} */
+
+//---------------------------------------------------------------------------
+// ScriptNode
+//---------------------------------------------------------------------------
+
+/**
+ * @ingroup prd_node
+ * @defgroup script_node Script Node
+ * A Script node is a @ref node that allows running scripts, and acts as a lifetime manager for nodes created
+ * by that script.
+ * @{
+ */
+
+XN_C_API XnStatus XN_C_DECL xnCreateScriptNode(XnContext* pContext, const XnChar* strFormat, XnNodeHandle* phScript);
+XN_C_API const XnChar* XN_C_DECL xnScriptNodeGetSupportedFormat(XnNodeHandle hScript);
+XN_C_API XnStatus XN_C_DECL xnLoadScriptFromFile(XnNodeHandle hScript, const XnChar* strFileName);
+XN_C_API XnStatus XN_C_DECL xnLoadScriptFromString(XnNodeHandle hScript, const XnChar* strScript);
+XN_C_API XnStatus XN_C_DECL xnScriptNodeRun(XnNodeHandle hScript, XnEnumerationErrors* pErrors);
+
+/** @} */
+
+#endif // __XN_PRD_NODE_H__