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-rw-r--r--tests/manual/qmlvolume/qml/qmlvolume/main.qml93
1 files changed, 39 insertions, 54 deletions
diff --git a/tests/manual/qmlvolume/qml/qmlvolume/main.qml b/tests/manual/qmlvolume/qml/qmlvolume/main.qml
index 24946a12..da061483 100644
--- a/tests/manual/qmlvolume/qml/qmlvolume/main.qml
+++ b/tests/manual/qmlvolume/qml/qmlvolume/main.qml
@@ -1,35 +1,9 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the Qt Data Visualization module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.1
-import QtQuick.Layouts 1.0
-import QtQuick.Controls 1.0
+// Copyright (C) 2016 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+import QtQuick
+import QtQuick.Layouts
+import QtQuick.Controls
import QtDataVisualization 1.2
import "."
@@ -50,15 +24,7 @@ Item {
width: dataView.width
height: dataView.height
orthoProjection: true
- //measureFps: true
-
- onCurrentFpsChanged: {
- if (fps > 10)
- fpsText.text = "FPS: " + Math.round(surfaceGraph.currentFps)
- else
- fpsText.text = "FPS: " + Math.round(surfaceGraph.currentFps * 10.0) / 10.0
- }
-
+ measureFps : false
Surface3DSeries {
id: surfaceSeries
drawMode: Surface3DSeries.DrawSurface;
@@ -68,7 +34,7 @@ Item {
itemLabelVisible: false
onItemLabelChanged: {
- if (surfaceSeries.selectedPoint === surfaceSeries.invalidSelectionPosition)
+ if (surfaceSeries.selectedPoint == surfaceSeries.invalidSelectionPosition)
selectionText.text = "No selection"
else
selectionText.text = surfaceSeries.itemLabel
@@ -92,12 +58,9 @@ Item {
anchors.fill: parent
RowLayout {
id: sliderLayout
- anchors.top: parent.top
- Layout.fillHeight: true
- Layout.fillWidth: true
- Layout.minimumHeight: 150
+ Layout.fillHeight: false
spacing: 0
-
+ visible: surfaceGraph.measureFps
Rectangle {
Layout.fillHeight: true
Layout.fillWidth: true
@@ -116,19 +79,21 @@ Item {
anchors.fill: parent
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
+ text: {
+ return "FPS: " + surfaceGraph.currentFps > 10
+ ? Math.round(surfaceGraph.currentFps)
+ : Math.round(surfaceGraph.currentFps * 10.0) / 10.0
+ }
}
}
}
RowLayout {
id: buttonLayout
- Layout.fillHeight: true
- Layout.fillWidth: true
Layout.minimumHeight: 50
- anchors.bottom: parent.bottom
spacing: 0
- NewButton {
+ Button {
id: sliceButton
Layout.fillHeight: true
Layout.fillWidth: true
@@ -136,7 +101,7 @@ Item {
text: "Slice"
onClicked: {
- if (volumeItem.sliceIndexZ == -1) {
+ if (volumeItem.sliceIndexZ === -1) {
volumeItem.sliceIndexZ = 128
volumeItem.drawSlices = true
volumeItem.drawSliceFrames = true
@@ -147,18 +112,38 @@ Item {
}
}
}
- NewButton {
+ Button {
id: exitButton
Layout.fillHeight: true
Layout.fillWidth: true
text: "Quit"
- onClicked: Qt.quit(0);
+ onClicked: Qt.quit();
}
}
}
+ }
+
+ SequentialAnimation {
+ running: volumeItem.drawSlices
+ loops: Animation.Infinite
+ PropertyAnimation {
+ target: volumeItem
+ property: "sliceIndexZ"
+ from: 0
+ to: 1024
+ duration: 5000
+ }
+
+ PropertyAnimation {
+ target: volumeItem
+ property: "sliceIndexZ"
+ from: 1024
+ to: 0
+ duration: 5000
+ }
}
Custom3DVolume {