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-rw-r--r--tests/scattertest/scatterchart.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/scattertest/scatterchart.cpp b/tests/scattertest/scatterchart.cpp
index 9482ee18..bcc0a4ab 100644
--- a/tests/scattertest/scatterchart.cpp
+++ b/tests/scattertest/scatterchart.cpp
@@ -41,7 +41,7 @@ ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter)
QFont font = m_chart->activeTheme()->font();
font.setPointSize(m_fontSize);
m_chart->activeTheme()->setFont(font);
- m_chart->setShadowQuality(QDataVis::ShadowQualityNone);
+ m_chart->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
m_chart->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront);
m_chart->setAxisX(new QValue3DAxis);
m_chart->setAxisY(new QValue3DAxis);
@@ -50,7 +50,7 @@ ScatterDataModifier::ScatterDataModifier(Q3DScatter *scatter)
createAndAddSeries();
createAndAddSeries();
- m_chart->setSelectionMode(QDataVis::SelectionItem);
+ m_chart->setSelectionMode(QAbstract3DGraph::SelectionItem);
QObject::connect(&m_timer, &QTimer::timeout, this, &ScatterDataModifier::timeout);
QObject::connect(m_chart, &Q3DScatter::shadowQualityChanged, this,
@@ -201,7 +201,7 @@ void ScatterDataModifier::changePointSize(int pointSize)
m_targetSeries->setItemSize(0.01f * float(pointSize));
}
-void ScatterDataModifier::shadowQualityUpdatedByVisual(QDataVis::ShadowQuality sq)
+void ScatterDataModifier::shadowQualityUpdatedByVisual(QAbstract3DGraph::ShadowQuality sq)
{
int quality = int(sq);
// Updates the UI component to show correct shadow quality
@@ -499,7 +499,7 @@ void ScatterDataModifier::handleAxisZChanged(QValue3DAxis *axis)
void ScatterDataModifier::changeShadowQuality(int quality)
{
- QDataVis::ShadowQuality sq = QDataVis::ShadowQuality(quality);
+ QAbstract3DGraph::ShadowQuality sq = QAbstract3DGraph::ShadowQuality(quality);
m_chart->setShadowQuality(sq);
emit shadowQualityChanged(quality);
}