| Commit message (Collapse) | Author | Age | Files | Lines |
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The volume object that would go partially outside axis ranges
is scale and repositioned so that it only renders the portion
that is inside the axis ranges.
Change-Id: I792494e437998ba6276f58fab645767276c1476d
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-3287
Change-Id: I6c06b8fe025e0f1f87be00be906cab0e1f18a19f
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Also fix custom item positioning in absolute mode as it was completely
broken in bars and z-coord was flipped in others.
Clarified Q3DObject::position property usage, namely that it is reserved
for internal use for now.
Some refactoring also done.
Task-number: QTRD-2567
Change-Id: I5da65b83a2f8ecf20f8fd054e59748278ef1a714
Reviewed-by: Titta Heikkala <titta.heikkala@digia.com>
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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- Polar property for toggling the polar mode
- Example added. Example docs will be added in another patch once all
of the functionality the example needs has been implemented.
- Only surface graph supports polar so far. Scatter to be added later.
Change-Id: I54d36f764ac1771ac88f73a5f3a2142f2309f6e8
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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+ Added floor reflection support in ifdefs
Change-Id: I1060aee1bc8f7a0360ad01675c36c0f1a2120f1c
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-3149
Change-Id: I71b9b7533ad3730d0d203c3d07e66d824b690fbb
Reviewed-by: Titta Heikkala <titta.heikkala@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2961
Change-Id: I6a344156bd29fa8fb1ede0546af4d0e67e5e2db4
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-3144
Change-Id: I9acd1be13083d7fbbed840882260a60f46c5f698
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2792
Change-Id: I90d83bd9b73a0f337fd26f1b92000e72b3ec0607
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-3122
Change-Id: Iefd4c4adad45721ed3519bdcecbbfa1e97039f08
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-2428
Change-Id: I51b3a1f8f974d5b72b36ee1188b7557539b9609b
Reviewed-by: Titta Heikkala <titta.heikkala@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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No longer reset the entire render item array if single item
changes, significantly speeding up this operation.
Task-number: QTRD-2190
Change-Id: Ia3de833b761dc6f24acff581ad79668f51c3e9c5
Reviewed-by: Titta Heikkala <titta.heikkala@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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No longer reset the entire render item array if single item or
row changes, significantly speeding up these operations.
Task-number: QTRD-2190
Change-Id: I44b8abd384003e252e4bfc34af5d73ac1dee34bf
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-2866
+ Added custom item rendering
Change-Id: If24400fed7c0467d8ebbd554d6e4df3ec5a205f3
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2866
+ Added API for adding and removing custom items
+ Added custom data and custom render items
+ Added shaders for textured objects
+ Added custom item rendering draft to scatter
+ Fixed some shaders
- to be continued in part 2
Change-Id: I9735fd02fc9e86ae486cca4c06f6d7f2a4b0b7da
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Cache all series instead of just the visible ones on all graphs
instead of just surface.
Changes to one series now trigger data update to only the affected
series, which should significantly improve performance in these
cases.
Task-number: QTRD-2600
Task-number: QTRD-2957
Change-Id: I6db7c689108fce8d25aace6682a193936d6f0eaf
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Also enable suppressing drawing the label on graph.
Selection label formatting was consequently moved from renderers
to series.
Task-number: QTRD-2896
Change-Id: Ia6a1a40298d8db0f54349de3eb27fb0b683dd302
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2981
+ Bars done
+ Scatter done (= no label selection)
- Surface to be done
Change-Id: Icd352e40ad6d0ada76380f3dba742f280fd278b3
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2787
Change-Id: I0ced8e506928df5fba2e8df94258b53457f4412e
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Creating a new label on demand is fast enough, so we don't need to
store old labels. Storing labels unnecessarily leads to unchecked
use of graphics memory.
Optimized bar slices a bit by having separate class of render items
for slice items.
Change-Id: I5afdecfb3949393341b6c3eaefbc667c65da32e3
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Quaternions are actually easier to use in most use cases.
Added some convenience functionality for QML to enable using
axis/angle combinations, too.
Change-Id: I61c76e0967b4808aa9adaf43dfe6f4596c9ce353
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2803
Change-Id: If670633f52519741a096abe901d55fd084ddc9c5
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2654
Change-Id: I864d33bc173b35b8680eddb402bdf1817ecb031f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2805
Change-Id: I7172662b2bed0a222ceb7560718450bcabd2879d
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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+ commented-out code and qDebugs removed
Task-number: QTRD-2398
Change-Id: Iab13e3ae9d672c0a3bcb4735b3fd1931b2eb7d86
Change-Id: Iab13e3ae9d672c0a3bcb4735b3fd1931b2eb7d86
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Implements item 2) in QTRD-2645
Task-number: QTRD-2645
Change-Id: I8b4b3a63eeeba3ba34b6865543380022a6d732ed
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2594
Change-Id: I31e1ea20fd590d7bdf3d1218d696915c22c3426b
Change-Id: I31e1ea20fd590d7bdf3d1218d696915c22c3426b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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- docs will be fixed in QTRD-2594
Task-number: QTRD-2699
Task-number: QTRD-2700
Change-Id: Ia89d365c2de5d9254b165feb4f0a54ec099084be
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Moved the '3D' in axis class names so that the classes would be
in line with other '3D' classes.
Task-number: QTRD-2674
Change-Id: Ie4f8a10babe3bf1b0b30b366863f55ed02ec66ba
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-id: QTRD-2565
Change-Id: I4099c869f157361ee6a900dfc1c29301b373ac30
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Change-Id: Ife92e68b0218c8ce2ee1fdea5b91d485bcc1509d
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Colors to series
- Multiselection labels in bar slices still buggy
- Selection in bars doesn't work correctly if not all
series have items in that grid
Task-number: QTRD-2557
Change-Id: Icd38428e5337a26b8410476104bb1f1f784cdc7f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Now axis orientations are a logical match for surface axes.
Change-Id: Ib04436c5e83a59bf47f152b60b51b6e8559d681a
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-id: QTRD-2660
Change-Id: Icd36c082f45077a1ebb3372838f43a50fd277076
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Meshes moved to series.
Task-number: QTRD-2557
Change-Id: I80050e413faf3bc942eb5a5627a66747de5805d8
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2538
Change-Id: I12dfb562dc59ae1df3b5127f0f675a3796ba3f00
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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+ Fix default axes to sensible
+ Fix some rounding errors in surface creation
Task-number: QTRD-2622
Change-Id: I44450efc1e77ac8d8dbefc75814345949b8fb1f1
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-2556
Change-Id: I1f537f0b4c299028d4415f074d5eac6552bb3b9b
Reviewed-by: Pasi Keränen <pasi.keranen@digia.com>
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Change-Id: I83729508c8a0281569be5f43791d44d36d800ca2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2548
Change-Id: Iba324c0e8be56f2b3f8f6c6a992883c134a51a9d
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Reviewed-by: Mika Salmela <mika.salmela@digia.com>
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Task-number: QTRD-2549
- no support for slicing into one series
- no support for selecting one bar from a set
Change-Id: I546e23e758194fd8ec4447cb57f051d86d058851
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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TODO:
- Finish scatter
- QML (maybe left until data set is sorted, though)
Change-Id: I87a8117cb29f147080e0662c55b1098cb2e71689
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2524
Change-Id: I8d016a471a18e7f1465be19fdd029d55fb525c07
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Removed m_controller from renderers so it won't accidentally be
used again. Replaced the remaining callbacks with queued signals.
Task-number: QTRD-2216
Change-Id: Ib10bc661bcdc3d810baa8b2513f5e6dd67f7207e
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2520
Change-Id: Id648ff3a8ff6c742c06b8f4b03482c4173ed2ffa
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Input state and position via synchronization
Task-number: QTRD-2216
Change-Id: If53530aa9f65a8668fb628ba86d367149a62e64f
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Selection modes are now proper flags, so you can easily mix and match
item, row, and column modes as you wish. Slice flag means automatic
slicing control - if user wishes to control slicing himself, he should
not set this mode flag.
Clicking an item on graph now emits clicked signal from renderer to
controller on all graphs instead of setting the selected item.
Controller will set the selected item based on this information.
Task-number: QTRD-2366
Task-number: QTRD-2491
Change-Id: I6251c42e22ea676613fbd36685e33574e6eb9a1a
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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Task-number: QTRD-2218
Change-Id: Ifa0acab4a9755d9cd2a066541c2d7a3715f9152c
Change-Id: Ifa0acab4a9755d9cd2a066541c2d7a3715f9152c
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Change-Id: Iffdef975ccecb796baf238b23b9cb46a7cee3e24
Change-Id: Iffdef975ccecb796baf238b23b9cb46a7cee3e24
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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Task-number: QTRD-2183
Task-number: QTRD-2254
Change-Id: I09808c3980a4fa60b7584839e834ee3a734b3e9a
Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
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