Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix mixing of vec3 and vec2 for coords_mdl | Mika Salmela | 2017-12-21 | 2 | -2/+1 |
* | OpenGL warning fix | Tomi Korpipää | 2015-10-27 | 1 | -1/+1 |
* | Surface shadow improvement | Mika Salmela | 2014-10-22 | 5 | -12/+78 |
* | Implement zooming to cursor | Miikka Heikkinen | 2014-09-26 | 2 | -0/+11 |
* | Implement volume slice frames | Miikka Heikkinen | 2014-09-12 | 2 | -0/+25 |
* | Limit volume to axis ranges | Miikka Heikkinen | 2014-09-10 | 4 | -116/+135 |
* | ES2 gradient support for static optimization | Mika Salmela | 2014-09-04 | 1 | -0/+12 |
* | Add option to use low definition volume shader. | Miikka Heikkinen | 2014-09-02 | 2 | -5/+122 |
* | Pixel perfect volume shader | Miikka Heikkinen | 2014-09-01 | 2 | -69/+122 |
* | New vertex shaders for previous task. | Mika Salmela | 2014-08-27 | 2 | -0/+62 |
* | Add alpha multiplier to QCustom3DVolume api | Miikka Heikkinen | 2014-08-25 | 2 | -19/+49 |
* | Implement API function for rendering volume slice to an image. | Miikka Heikkinen | 2014-08-25 | 1 | -2/+2 |
* | Tweak volume shaders. | Miikka Heikkinen | 2014-08-22 | 2 | -74/+89 |
* | Make volume transparency uniform regardless of viewing angle | Miikka Heikkinen | 2014-08-20 | 2 | -3/+11 |
* | Make volume shading sample once per texture layer. | Miikka Heikkinen | 2014-08-19 | 1 | -6/+18 |
* | Implement volume rendering support | Miikka Heikkinen | 2014-08-18 | 4 | -0/+202 |
* | Texture to surface | Mika Salmela | 2014-07-04 | 4 | -0/+117 |
* | Fix labels and grid lines changing size when aspect ratio is changed | Miikka Heikkinen | 2014-07-02 | 5 | -7/+17 |
* | Bars: Moved bar, background and grid line drawing to separate methods | Tomi Korpipää | 2014-06-24 | 3 | -3/+3 |
* | Android GLSL linker fix | Tomi Korpipää | 2014-04-29 | 6 | -8/+12 |
* | Color problem fixed | Tomi Korpipää | 2014-04-24 | 14 | -45/+45 |
* | Add custom item support, part 2 | Tomi Korpipää | 2014-04-16 | 1 | -0/+26 |
* | Add custom item support, part 1 | Tomi Korpipää | 2014-04-15 | 6 | -16/+93 |
* | Row/colun selection using axis labels, part 1 | Tomi Korpipää | 2014-03-31 | 1 | -3/+2 |
* | Fixed disappearing of shadows on background | Tomi Korpipää | 2014-01-20 | 5 | -75/+13 |
* | References to alpha and TP removed | Tomi Korpipää | 2014-01-20 | 12 | -24/+36 |
* | Removed unused and duplicate shaders | Tomi Korpipää | 2013-11-13 | 10 | -170/+0 |
* | Removed rounding additions for surface shaders | Mika Salmela | 2013-11-12 | 5 | -5/+5 |
* | Shadow support for surface | Mika Salmela | 2013-11-08 | 5 | -3/+153 |
* | Gradient support Part 1 | Miikka Heikkinen | 2013-11-07 | 3 | -9/+15 |
* | ES2 support for scatter points | Tomi Korpipää | 2013-11-06 | 1 | -0/+8 |
* | Dropped flat shader requirement from 1.50 to 1.20 | Tomi Korpipää | 2013-10-23 | 2 | -4/+8 |
* | Fixed ES2 gradient problem | Tomi Korpipää | 2013-10-21 | 1 | -1/+1 |
* | Zero-color gradient fix for surface | Tomi Korpipää | 2013-09-24 | 4 | -13/+2 |
* | ES2 shader support for surface | Tomi Korpipää | 2013-09-18 | 4 | -32/+39 |
* | Theme draft 2 | Tomi Korpipää | 2013-09-17 | 3 | -3/+3 |
* | Module renamed | Tomi Korpipää | 2013-09-10 | 26 | -0/+853 |