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* Implement volume slice framesMiikka Heikkinen2014-09-1214-84/+612
* Limit volume to axis rangesMiikka Heikkinen2014-09-1019-155/+412
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-088-32/+147
* ES2 gradient support for static optimizationMika Salmela2014-09-045-4/+50
* Allow setting volume subtexture along any axisMiikka Heikkinen2014-09-032-31/+103
* Remove undeclared identifierMika Salmela2014-09-031-4/+0
* Make volume items draw after regular custom itemsMiikka Heikkinen2014-09-031-155/+171
* Change volumetric example to show fictional terrainMiikka Heikkinen2014-09-031-1/+1
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-0213-50/+247
* Pixel perfect volume shaderMiikka Heikkinen2014-09-013-75/+128
* Unified gradient for pointsMika Salmela2014-08-293-7/+11
* Range gradient for points on static optimizationMika Salmela2014-08-288-18/+103
* New vertex shaders for previous task.Mika Salmela2014-08-272-0/+62
* Diffuse and specular color for static optimizationMika Salmela2014-08-275-40/+44
* Fix build issue with Qt 5.2.1Miikka Heikkinen2014-08-2711-29/+44
* Mac reflection bug fixedTomi Korpipää2014-08-272-6/+5
* Reflection API addedTomi Korpipää2014-08-269-171/+250
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-2510-94/+295
* Implement API function for rendering volume slice to an image.Miikka Heikkinen2014-08-253-5/+84
* Tweak volume shaders.Miikka Heikkinen2014-08-224-81/+102
* Make volume transparency uniform regardless of viewing angleMiikka Heikkinen2014-08-202-3/+11
* Improve volumetric exampleMiikka Heikkinen2014-08-191-2/+2
* Gradient color style support for complex meshes on staticMika Salmela2014-08-198-15/+174
* Make volume shading sample once per texture layer.Miikka Heikkinen2014-08-194-18/+62
* Implement volume rendering supportMiikka Heikkinen2014-08-1824-43/+1483
* Enable camera targeting.Miikka Heikkinen2014-08-0616-130/+191
* Reduce the size of surface selection textureMiikka Heikkinen2014-08-042-24/+13
* Added mention of WinRT only supporting Quick2 apiMiikka Heikkinen2014-07-041-2/+2
* Fix polar background margin not reacting to titles correctlyMiikka Heikkinen2014-07-041-4/+3
* Improved the visuals in slice modes.Miikka Heikkinen2014-07-042-15/+49
* Exposed default input handlers to QMLMiikka Heikkinen2014-07-046-91/+264
* Remove obsolete fillDepthTexture functionMika Salmela2014-07-043-21/+0
* Texture to surfaceMika Salmela2014-07-0418-29/+407
* Fix non-visible selected item drawing in static optimization modeMiikka Heikkinen2014-07-021-69/+71
* Add qmlspectrogram example documentationMiikka Heikkinen2014-07-022-0/+10
* Removed common.priMiikka Heikkinen2014-07-029-9/+15
* Fix labels and grid lines changing size when aspect ratio is changedMiikka Heikkinen2014-07-0214-148/+163
* Added horizontal aspect ratio property for abstract graphsMiikka Heikkinen2014-07-019-41/+141
* Fix custom item position in polar graphsMiikka Heikkinen2014-06-302-6/+14
* Adjust background margins based on angular labels and titleMiikka Heikkinen2014-06-309-64/+177
* Fix polar axis title positioningMiikka Heikkinen2014-06-274-8/+64
* Removed unnecessary texture enablingsTomi Korpipää2014-06-273-24/+2
* Polar chart for scatterMiikka Heikkinen2014-06-264-299/+288
* Add radialLabelOffset property for graphsMiikka Heikkinen2014-06-2610-11/+97
* Add flipHorizontalGrid property for surfaceMiikka Heikkinen2014-06-2610-23/+117
* Polar graph support, phase oneMiikka Heikkinen2014-06-2617-239/+584
* Added some extra checking for selection texture creationMiikka Heikkinen2014-06-244-12/+30
* Fix label width issue when axis range changesMiikka Heikkinen2014-06-241-2/+4
* Bars: Moved bar, background and grid line drawing to separate methodsTomi Korpipää2014-06-247-120/+344
* Texture power-of-two for ES2Tomi Korpipää2014-06-122-5/+5