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* Fix changing items in static optimization modeMiikka Heikkinen2014-10-037-81/+202
* Fixed window blend bugTomi Korpipää2014-10-021-1/+0
* Fixed ordering of subviewsTomi Korpipää2014-10-022-13/+29
* Reduce font size if label gets too wide to fit textureTomi Korpipää2014-10-011-19/+56
* Fix selection color and gradient for static optimizationMiikka Heikkinen2014-10-014-25/+111
* Make background margin configurableMiikka Heikkinen2014-09-3015-38/+281
* Add C++ API for getting the custom item list from graph.Miikka Heikkinen2014-09-294-1/+18
* Make various selection queries thread safeMiikka Heikkinen2014-09-292-10/+17
* Allow setting bounds for camera zoom levelMiikka Heikkinen2014-09-265-49/+152
* Fix absolutely scaled volumesMiikka Heikkinen2014-09-261-2/+3
* Implement zooming to cursorMiikka Heikkinen2014-09-2626-51/+532
* Allow setting the floor level on bar graphs.Miikka Heikkinen2014-09-2210-18/+110
* Change custom labels to use label shaderMiikka Heikkinen2014-09-198-47/+21
* Added possibility to change graph's localeMiikka Heikkinen2014-09-1915-47/+238
* Full update for static buffers when data updatedMika Salmela2014-09-173-1/+12
* Fixed custom item wrong side reflectionTomi Korpipää2014-09-173-2/+12
* Fix volume frame translation for rotated volumesMiikka Heikkinen2014-09-171-1/+1
* Fix to slice crash bug fixTomi Korpipää2014-09-163-9/+16
* Prevent selection label generation on rotateTomi Korpipää2014-09-162-5/+7
* Invalid slice usage crash fixedTomi Korpipää2014-09-163-2/+23
* Fixed renderToImage for ES2Tomi Korpipää2014-09-152-0/+12
* Implement volume slice framesMiikka Heikkinen2014-09-1214-84/+612
* Limit volume to axis rangesMiikka Heikkinen2014-09-1019-155/+412
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-089-32/+148
* ES2 gradient support for static optimizationMika Salmela2014-09-045-4/+50
* Allow setting volume subtexture along any axisMiikka Heikkinen2014-09-032-31/+103
* Remove undeclared identifierMika Salmela2014-09-031-4/+0
* Make volume items draw after regular custom itemsMiikka Heikkinen2014-09-031-155/+171
* QML support for volume itemsMiikka Heikkinen2014-09-032-0/+3
* Change volumetric example to show fictional terrainMiikka Heikkinen2014-09-031-1/+1
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-0213-50/+247
* Pixel perfect volume shaderMiikka Heikkinen2014-09-013-75/+128
* Unified gradient for pointsMika Salmela2014-08-293-7/+11
* Range gradient for points on static optimizationMika Salmela2014-08-288-18/+103
* New vertex shaders for previous task.Mika Salmela2014-08-272-0/+62
* Diffuse and specular color for static optimizationMika Salmela2014-08-275-40/+44
* Fix build issue with Qt 5.2.1Miikka Heikkinen2014-08-2711-29/+44
* Mac reflection bug fixedTomi Korpipää2014-08-272-6/+5
* Reflection API addedTomi Korpipää2014-08-2611-171/+280
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-2510-94/+295
* Implement API function for rendering volume slice to an image.Miikka Heikkinen2014-08-253-5/+84
* Tweak volume shaders.Miikka Heikkinen2014-08-224-81/+102
* Make volume transparency uniform regardless of viewing angleMiikka Heikkinen2014-08-202-3/+11
* Improve volumetric exampleMiikka Heikkinen2014-08-191-2/+2
* Gradient color style support for complex meshes on staticMika Salmela2014-08-198-15/+174
* Make volume shading sample once per texture layer.Miikka Heikkinen2014-08-194-18/+62
* Implement volume rendering supportMiikka Heikkinen2014-08-1824-43/+1483
* Enable camera targeting.Miikka Heikkinen2014-08-0617-130/+192
* Reduce the size of surface selection textureMiikka Heikkinen2014-08-042-24/+13
* Added mention of WinRT only supporting Quick2 apiMiikka Heikkinen2014-07-041-2/+2