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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc
** All rights reserved.
** For any questions to Digia, please use contact form at http://qt.digia.com
**
** This file is part of the QtDataVis3D module.
**
** $QT_BEGIN_LICENSE$
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.
**
** If you have questions regarding the use of this file, please use
** contact form at http://qt.digia.com
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtQuick.Window 2.1
import com.digia.QtDataVis3D 1.0
Item {
id: mainview
//title: "My MainWindow"
width: 640
height: 480
visible: true
Bars3D {
id: testchart
width: mainview.width
height: mainview.height
DataItem {
id: testitem
label: "Test"
value: 10
}
DataItem {
id: testitem2
label: "Test2"
value: -10
}
DataItem {
id: testitem3
label: "Test3"
value: 5
}
DataItem {
id: testitem4
label: "Test4"
value: -7
}
DataItem {
id: testitem5
label: "Test5"
value: 8
}
DataItem {
id: testitem6
label: "Test6"
value: 1
}
DataRow {
id: testrow1
function addData() {
testrow1.addItem(testitem);
testrow1.addItem(testitem2);
testrow1.addItem(testitem3);
testrow1.addItem(testitem4);
testrow1.addItem(testitem5);
testrow1.addItem(testitem6);
}
}
//visible: true
//x: mainview.x + mainview.width
//y: mainview.y
grid: false
shadowQuality: Bars3D.ShadowNone
selectionMode: Bars3D.ModeNone
labelTransparency: Bars3D.TransparencyNone
function setUpBars3D() {
/*console.log(parent)
console.log(container.x)
console.log(container.y)
console.log(Window.x)
console.log(Window.y)
console.log(Screen.desktopAvailableHeight)
console.log(Screen.desktopAvailableWidth)
console.log(mainview.x)
console.log(mainview.y)
console.log(x)
console.log(y)*/
testchart.setupSampleSpace(6, 1);
testchart.addDataRow(testrow1);
}
}
MouseArea {
anchors.fill: parent
onClicked: {
Qt.quit();
}
}
Component.onCompleted: {
// This allows us to flip the texture to be displayed correctly in scene graph
// TODO: Find a way to do it in code..
//rotation.angle = 180
testrow1.addData();
testchart.setUpBars3D();
}
}
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