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authorPaul Wicking <paul.wicking@qt.io>2018-07-24 15:32:04 +0200
committerPaul Wicking <paul.wicking@qt.io>2018-07-26 08:20:27 +0000
commit67f88f2342427e8ceb50acdd63444eaa527675b9 (patch)
tree846301c3fa7f59fe0dfa0677dbef06f58832c466
parent239b8f6ee869dbe1f27ec4fa5d5247eff502c47b (diff)
Doc: Fix broken link targets
* Rename two section titles that caused confusion for the autolinker. * Add see also link to correct location from SpriteSequence QML type. Task-number: QTBUG-58640 Change-Id: I62b941d00198ac56d998ca14b926c7bb37f6c91e Reviewed-by: Mitch Curtis <mitch.curtis@qt.io> (cherry picked from commit afccf3b4654c04c57d4f7e6da09f88e27ffb5a54)
-rw-r--r--examples/quick/imageelements/doc/src/imageelements.qdoc10
-rw-r--r--src/quick/items/qquickspritesequence.cpp1
2 files changed, 6 insertions, 5 deletions
diff --git a/examples/quick/imageelements/doc/src/imageelements.qdoc b/examples/quick/imageelements/doc/src/imageelements.qdoc
index e32293907c..2c6490fb2c 100644
--- a/examples/quick/imageelements/doc/src/imageelements.qdoc
+++ b/examples/quick/imageelements/doc/src/imageelements.qdoc
@@ -36,29 +36,29 @@
\include examples-run.qdocinc
- \section1 BorderImage
+ \section1 Scaling with BorderImage
\e BorderImage shows off the various scaling modes of the \l BorderImage
type by setting its horizontalTileMode and verticalTileMode properties.
- \section1 Image
+ \section1 Image Fill
\e Image shows off the various fill modes of the \l Image type.
- \section1 Shadows
+ \section1 Shadow Effects
\e Shadows shows how to create a drop shadow effect for a rectangular item
using a \l BorderImage:
\snippet imageelements/content/ShadowRectangle.qml shadow
- \section1 AnimatedSprite
+ \section1 Sprite Animations with AnimatedSprite
\e AnimatedSprite shows how to display a simple animation using an
\l AnimatedSprite object:
\snippet imageelements/animatedsprite.qml sprite
The sprite animation will loop three times.
- \section1 SpriteSequence
+ \section1 Sprite Animations with SpriteSequence
\e SpriteSequence demonstrates using a sprite sequence to draw an animated
and interactive bear. The \l SpriteSequence object defines five different
diff --git a/src/quick/items/qquickspritesequence.cpp b/src/quick/items/qquickspritesequence.cpp
index ae466aa482..a2a6d32dae 100644
--- a/src/quick/items/qquickspritesequence.cpp
+++ b/src/quick/items/qquickspritesequence.cpp
@@ -67,6 +67,7 @@ QT_BEGIN_NAMESPACE
by \l Sprite types.
For full details, see the \l{Sprite Animations} overview.
+ \sa {Sprite animations with SpriteSequence}
*/
/*!
\qmlproperty bool QtQuick::SpriteSequence::running