aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorShawn Rutledge <shawn.rutledge@qt.io>2021-05-04 10:12:39 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2021-07-09 14:47:13 +0200
commita8fbd865140d4dd165723c7e3d4168514d4b1d0c (patch)
tree5060c2832208ed0699140c14de031ee2600105ec
parent0a25337f88c9b498b65b4a5d27ec685537bbe769 (diff)
Fix Flickable wheel velocity calculation
Angular velocity is defined as angle rotated divided by time elapsed. But the historical problem with Flickable is that the calculation ignored time, as if there was a maximum frequency of events and we only needed to know the rotation angle per fixed unit of time. With "clicky" mouse wheels perhaps it was a reasonable approximation. With touchpads that provide pixel deltas, we've been doing the velocity calculation the right way since a6ed830f4779e218b8e8f8d82dc4aa9b4b4528a1 Now we divide by dt also in the wheel rotation case. That gives instantaneous velocity. Next question: how to do smoothing? AxisData::velocityBuffer is basically a Kalman filter, but until now it was used only when dragging ends and we animate the deceleration from the velocity at that time. It seems to work well for smoothing the velocity that comes from wheel events, too. So now we use that instead of smoothVelocity, and it stays in control better. Next question: when a series of wheel events occurs, we have valid dt for the dy / dt velocity calculation (or dx / dt horizontally), but what about the initial flick? What if first thing the user does is rotate a physical mouse wheel by one "click", how far should Flickable move before it comes to rest? QStyleHints::wheelScrollLines() tells us how far to move for one wheel event... in "lines", whatever that is. Flickable doesn't know about its contents. But it "feels" reasonable if we define a "line" as 24 pixels. At least the setting will do something now: applications can adjust it, and some system control panels can adjust it. A subclass of QQuickFlickable (such as TableView) could even change QQFlickablePrivate::initialWheelFlickDistance to be the actual number of pixels per "line", to scroll exactly by rows. (But when the events occur faster, it moves further and faster, like it always did.) OK so we know how far we want to move when the Flickable is at rest and receives a QWheelEvent with angleDelta of 120. I.e. when isMoving() is false. So I tried an experiment: set dt to 0.25. How far did it move? 77 pixels. Why? We're making it move via QQuickFlickablePrivate::flick() which does some math and drives the timeline. The key formula is qreal dist = v2 / (accel * 2.0) which agrees with the testing: if the wheel turns by 120 units, (120 / 0.25)^2 / (1500 * 2) =~ 77 So it's possible to do the algebra to reverse-engineer what dt should be so that we will move the right distance with a single wheel event, despite the complexity of the animation itself. That's what is now done. When the user rotates the wheel very slowly, it moves by discrete amounts but with smooth animation. A little faster, and it speeds up, somewhat like it did before, but with more control. If it has sped up to a high speed and then the user rotates the wheel backwards, it reverses instantly: we clear the Kalman filter and insert instantaneous velocity (so it will go from there at the next event). On a touchpad, it also feels quite in-control because the velocity is calculated properly as distance-delta / time-delta. Smoothing it out doesn't hurt, and animating after release doesn't hurt. It longer goes "zing" out of control when the wheel events come in too frequently from a touchpad or a free-spinning wheel. None of this affects trackpads on macOS, because then the wheel events have phases and pixel deltas, and we don't use this animation. We still should try to get that working on as many OSes as possible, eventually. Clarify the meaning of the flickDeceleration property. [ChangeLog][QtQuick][Flickable] Flickable no longer tries to detect whether you're using a "clicky" wheel or a touchpad, but rather does the velocity calculation more correctly with elapsed time (dθ / dt). A single rotation of a "clicky" wheel also moves a fixed distance, which is now adjustable via QStyleHints::wheelScrollLines(). Animation is restored, but should now stay in control on touchpads; and it will once again transition the "moving" properties correctly when scrolling ends. Fixes: QTBUG-56075 Pick-to: 6.2 Change-Id: I5166ca31c86335641cf407a922a3a970fced653d Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
-rw-r--r--src/quick/items/qquickflickable.cpp95
-rw-r--r--src/quick/items/qquickflickable_p_p.h1
-rw-r--r--src/quick/util/qquicktimeline.cpp3
-rw-r--r--tests/auto/quick/qquickflickable/tst_qquickflickable.cpp9
-rw-r--r--tests/manual/touch/flicktext.qml30
5 files changed, 107 insertions, 31 deletions
diff --git a/src/quick/items/qquickflickable.cpp b/src/quick/items/qquickflickable.cpp
index 515c1900b4..8824c97e5e 100644
--- a/src/quick/items/qquickflickable.cpp
+++ b/src/quick/items/qquickflickable.cpp
@@ -272,7 +272,8 @@ QQuickFlickablePrivate::QQuickFlickablePrivate()
, deceleration(QML_FLICK_DEFAULTDECELERATION)
, maxVelocity(QML_FLICK_DEFAULTMAXVELOCITY)
, delayedPressEvent(nullptr), pressDelay(0), fixupDuration(400)
- , flickBoost(1.0), fixupMode(Normal), vTime(0), visibleArea(nullptr)
+ , flickBoost(1.0), initialWheelFlickDistance(qApp->styleHints()->wheelScrollLines() * 24)
+ , fixupMode(Normal), vTime(0), visibleArea(nullptr)
, flickableDirection(QQuickFlickable::AutoFlickDirection)
, boundsBehavior(QQuickFlickable::DragAndOvershootBounds)
, boundsMovement(QQuickFlickable::FollowBoundsBehavior)
@@ -540,10 +541,14 @@ void QQuickFlickablePrivate::updateBeginningEnd()
if (atBeginning != vData.atBeginning) {
vData.atBeginning = atBeginning;
atYBeginningChange = true;
+ if (!vData.moving && atBeginning)
+ vData.smoothVelocity.setValue(0);
}
if (atEnd != vData.atEnd) {
vData.atEnd = atEnd;
atYEndChange = true;
+ if (!vData.moving && atEnd)
+ vData.smoothVelocity.setValue(0);
}
// Horizontal
@@ -556,10 +561,14 @@ void QQuickFlickablePrivate::updateBeginningEnd()
if (atBeginning != hData.atBeginning) {
hData.atBeginning = atBeginning;
atXBeginningChange = true;
+ if (!hData.moving && atBeginning)
+ hData.smoothVelocity.setValue(0);
}
if (atEnd != hData.atEnd) {
hData.atEnd = atEnd;
atXEndChange = true;
+ if (!hData.moving && atEnd)
+ hData.smoothVelocity.setValue(0);
}
if (vData.extentsChanged) {
@@ -1559,6 +1568,7 @@ void QQuickFlickable::wheelEvent(QWheelEvent *event)
d->hData.velocity = 0;
d->timer.start();
d->maybeBeginDrag(currentTimestamp, event->position());
+ d->lastPosTime = -1;
break;
case Qt::NoScrollPhase: // default phase with an ordinary wheel mouse
case Qt::ScrollUpdate:
@@ -1586,20 +1596,34 @@ void QQuickFlickable::wheelEvent(QWheelEvent *event)
return;
}
+ qreal elapsed = qreal(currentTimestamp - d->lastPosTime) / qreal(1000);
+ if (elapsed <= 0) {
+ d->lastPosTime = currentTimestamp;
+ qCDebug(lcWheel) << "insufficient elapsed time: can't calculate velocity" << elapsed;
+ return;
+ }
+
if (event->source() == Qt::MouseEventNotSynthesized || event->pixelDelta().isNull()) {
- // physical mouse wheel, so use angleDelta
+ // no pixel delta (physical mouse wheel, or "dumb" touchpad), so use angleDelta
int xDelta = event->angleDelta().x();
int yDelta = event->angleDelta().y();
+ // For a single "clicky" wheel event (angleDelta +/- 120),
+ // we want flick() to end up moving a distance proportional to QStyleHints::wheelScrollLines().
+ // The decel algo from there is
+ // qreal dist = v2 / (accel * 2.0);
+ // i.e. initialWheelFlickDistance = (120 / dt)^2 / (deceleration * 2)
+ // now solve for dt:
+ // dt = 120 / sqrt(deceleration * 2 * initialWheelFlickDistance)
+ if (!isMoving())
+ elapsed = 120 / qSqrt(d->deceleration * 2 * d->initialWheelFlickDistance);
if (yflick() && yDelta != 0) {
- bool valid = false;
- if (yDelta > 0 && contentY() > -minYExtent()) {
- d->vData.velocity = qMax(yDelta*2 - d->vData.smoothVelocity.value(), qreal(d->maxVelocity/4));
- valid = true;
- } else if (yDelta < 0 && contentY() < -maxYExtent()) {
- d->vData.velocity = qMin(yDelta*2 - d->vData.smoothVelocity.value(), qreal(-d->maxVelocity/4));
- valid = true;
- }
- if (valid) {
+ qreal instVelocity = yDelta / elapsed;
+ // if the direction has changed, start over with filtering, to allow instant movement in the opposite direction
+ if ((instVelocity < 0 && d->vData.velocity > 0) || (instVelocity > 0 && d->vData.velocity < 0))
+ d->vData.velocityBuffer.clear();
+ d->vData.addVelocitySample(instVelocity, d->maxVelocity);
+ d->vData.updateVelocity();
+ if ((yDelta > 0 && contentY() > -minYExtent()) || (yDelta < 0 && contentY() < -maxYExtent())) {
d->flickY(d->vData.velocity);
d->flickingStarted(false, true);
if (d->vData.flicking) {
@@ -1610,15 +1634,13 @@ void QQuickFlickable::wheelEvent(QWheelEvent *event)
}
}
if (xflick() && xDelta != 0) {
- bool valid = false;
- if (xDelta > 0 && contentX() > -minXExtent()) {
- d->hData.velocity = qMax(xDelta*2 - d->hData.smoothVelocity.value(), qreal(d->maxVelocity/4));
- valid = true;
- } else if (xDelta < 0 && contentX() < -maxXExtent()) {
- d->hData.velocity = qMin(xDelta*2 - d->hData.smoothVelocity.value(), qreal(-d->maxVelocity/4));
- valid = true;
- }
- if (valid) {
+ qreal instVelocity = xDelta / elapsed;
+ // if the direction has changed, start over with filtering, to allow instant movement in the opposite direction
+ if ((instVelocity < 0 && d->hData.velocity > 0) || (instVelocity > 0 && d->hData.velocity < 0))
+ d->hData.velocityBuffer.clear();
+ d->hData.addVelocitySample(instVelocity, d->maxVelocity);
+ d->hData.updateVelocity();
+ if ((xDelta > 0 && contentX() > -minXExtent()) || (xDelta < 0 && contentX() < -maxXExtent())) {
d->flickX(d->hData.velocity);
d->flickingStarted(true, false);
if (d->hData.flicking) {
@@ -1633,13 +1655,7 @@ void QQuickFlickable::wheelEvent(QWheelEvent *event)
int xDelta = event->pixelDelta().x();
int yDelta = event->pixelDelta().y();
- qreal elapsed = qreal(currentTimestamp - d->lastPosTime) / 1000.;
- if (elapsed <= 0) {
- d->lastPosTime = currentTimestamp;
- return;
- }
QVector2D velocity(xDelta / elapsed, yDelta / elapsed);
- d->lastPosTime = currentTimestamp;
d->accumulatedWheelPixelDelta += QVector2D(event->pixelDelta());
// Try to drag if 1) we already are dragging or flicking, or
// 2) the flickable is free to flick both directions, or
@@ -1657,6 +1673,7 @@ void QQuickFlickable::wheelEvent(QWheelEvent *event)
"moving?" << isMoving() << "can flick horizontally?" << xflick() << "vertically?" << yflick();
}
}
+ d->lastPosTime = currentTimestamp;
if (!event->isAccepted())
QQuickItem::wheelEvent(event);
@@ -1844,6 +1861,10 @@ void QQuickFlickable::componentComplete()
setContentX(-minXExtent());
if (!d->vData.explicitValue && d->vData.startMargin != 0.)
setContentY(-minYExtent());
+ if (lcWheel().isDebugEnabled() || lcVel().isDebugEnabled()) {
+ d->timeline.setObjectName(QLatin1String("timeline for Flickable ") + objectName());
+ d->velocityTimeline.setObjectName(QLatin1String("velocity timeline for Flickable ") + objectName());
+ }
}
void QQuickFlickable::viewportMoved(Qt::Orientations orient)
@@ -2592,9 +2613,23 @@ void QQuickFlickable::setMaximumFlickVelocity(qreal v)
/*!
\qmlproperty real QtQuick::Flickable::flickDeceleration
- This property holds the rate at which a flick will decelerate.
-
- The default value is platform dependent.
+ This property holds the rate at which a flick will decelerate:
+ the higher the number, the faster it slows down when the user stops
+ flicking via touch, touchpad or mouse wheel. For example 0.0001 is nearly
+ "frictionless", and 10000 feels quite "sticky".
+
+ The default value is platform dependent. Values of zero or less are not allowed.
+
+ \note For touchpad flicking, some platforms drive Flickable directly by
+ sending QWheelEvents with QWheelEvent::phase() being \c Qt::ScrollMomentum,
+ after the user has released all fingers from the touchpad. In that case,
+ the operating system is controlling the deceleration, and this property has
+ no effect.
+
+ \note For mouse wheel scrolling, and for gesture scrolling on touchpads
+ that do not have a momentum phase, extremely large values of
+ flickDeceleration can make Flickable very resistant to scrolling,
+ especially if \l maximumFlickVelocity is too small.
*/
qreal QQuickFlickable::flickDeceleration() const
{
@@ -2607,7 +2642,7 @@ void QQuickFlickable::setFlickDeceleration(qreal deceleration)
Q_D(QQuickFlickable);
if (deceleration == d->deceleration)
return;
- d->deceleration = deceleration;
+ d->deceleration = qMax(0.001, deceleration);
emit flickDecelerationChanged();
}
diff --git a/src/quick/items/qquickflickable_p_p.h b/src/quick/items/qquickflickable_p_p.h
index cf4cc5a958..a003a69b9f 100644
--- a/src/quick/items/qquickflickable_p_p.h
+++ b/src/quick/items/qquickflickable_p_p.h
@@ -239,6 +239,7 @@ public:
int pressDelay;
int fixupDuration;
qreal flickBoost;
+ qreal initialWheelFlickDistance;
enum FixupMode { Normal, Immediate, ExtentChanged };
FixupMode fixupMode;
diff --git a/src/quick/util/qquicktimeline.cpp b/src/quick/util/qquicktimeline.cpp
index 7ec7c827eb..abe6eb7261 100644
--- a/src/quick/util/qquicktimeline.cpp
+++ b/src/quick/util/qquicktimeline.cpp
@@ -53,6 +53,8 @@
QT_BEGIN_NAMESPACE
+Q_LOGGING_CATEGORY(lcTl, "qt.quick.timeline")
+
struct Update {
Update(QQuickTimeLineValue *_g, qreal _v)
: g(_g), v(_v) {}
@@ -513,6 +515,7 @@ void QQuickTimeLine::reset(QQuickTimeLineValue &timeLineValue)
qWarning() << "QQuickTimeLine: Cannot reset a QQuickTimeLineValue owned by another timeline.";
return;
}
+ qCDebug(lcTl) << static_cast<QObject*>(this) << timeLineValue.value();
remove(&timeLineValue);
timeLineValue._t = nullptr;
}
diff --git a/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp b/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
index 3d57cae9da..52cf7b5255 100644
--- a/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
+++ b/tests/auto/quick/qquickflickable/tst_qquickflickable.cpp
@@ -869,6 +869,7 @@ void tst_qquickflickable::wheel()
QVERIFY(flick != nullptr);
QQuickFlickablePrivate *fp = QQuickFlickablePrivate::get(flick);
QSignalSpy moveEndSpy(flick, SIGNAL(movementEnded()));
+ quint64 timestamp = 10;
// test a vertical flick
{
@@ -876,6 +877,7 @@ void tst_qquickflickable::wheel()
QWheelEvent event(pos, window->mapToGlobal(pos), QPoint(), QPoint(0,-120),
Qt::NoButton, Qt::NoModifier, Qt::NoScrollPhase, false);
event.setAccepted(false);
+ event.setTimestamp(timestamp);
QGuiApplication::sendEvent(window.data(), &event);
}
@@ -886,6 +888,7 @@ void tst_qquickflickable::wheel()
QCOMPARE(fp->velocityTimeline.isActive(), false);
QCOMPARE(fp->timeline.isActive(), false);
QTest::qWait(50); // make sure that onContentYChanged won't sneak in again
+ timestamp += 50;
QCOMPARE(flick->property("movementsAfterEnd").value<int>(), 0); // QTBUG-55886
// get ready to test horizontal flick
@@ -899,8 +902,8 @@ void tst_qquickflickable::wheel()
QPoint pos(200, 200);
QWheelEvent event(pos, window->mapToGlobal(pos), QPoint(), QPoint(-120,0),
Qt::NoButton, Qt::NoModifier, Qt::NoScrollPhase, false);
-
event.setAccepted(false);
+ event.setTimestamp(timestamp);
QGuiApplication::sendEvent(window.data(), &event);
}
@@ -925,11 +928,13 @@ void tst_qquickflickable::trackpad()
QVERIFY(flick != nullptr);
QSignalSpy moveEndSpy(flick, SIGNAL(movementEnded()));
QPoint pos(200, 200);
+ quint64 timestamp = 10;
{
QWheelEvent event(pos, window->mapToGlobal(pos), QPoint(0,-100), QPoint(0,-120),
Qt::NoButton, Qt::NoModifier, Qt::ScrollBegin, false);
event.setAccepted(false);
+ event.setTimestamp(timestamp++);
QGuiApplication::sendEvent(window.data(), &event);
}
@@ -943,6 +948,7 @@ void tst_qquickflickable::trackpad()
QWheelEvent event(pos, window->mapToGlobal(pos), QPoint(-100,0), QPoint(-120,0),
Qt::NoButton, Qt::NoModifier, Qt::ScrollUpdate, false);
event.setAccepted(false);
+ event.setTimestamp(timestamp++);
QGuiApplication::sendEvent(window.data(), &event);
}
@@ -953,6 +959,7 @@ void tst_qquickflickable::trackpad()
QWheelEvent event(pos, window->mapToGlobal(pos), QPoint(0,0), QPoint(0,0),
Qt::NoButton, Qt::NoModifier, Qt::ScrollEnd, false);
event.setAccepted(false);
+ event.setTimestamp(timestamp++);
QGuiApplication::sendEvent(window.data(), &event);
}
diff --git a/tests/manual/touch/flicktext.qml b/tests/manual/touch/flicktext.qml
index 9e84261687..e69d6207a9 100644
--- a/tests/manual/touch/flicktext.qml
+++ b/tests/manual/touch/flicktext.qml
@@ -380,6 +380,36 @@ Rectangle {
text: "content X " + flick.contentX.toFixed(2) + " Y " + flick.contentY.toFixed(2)
}
}
+
+ Column {
+ Row {
+ spacing: 2
+ Examples.Button {
+ id: decrButton
+ text: "-"
+ onClicked: flick.flickDeceleration -= 100
+ Timer {
+ running: decrButton.pressed
+ interval: 100; repeat: true
+ onTriggered: flick.flickDeceleration -= 100
+ }
+ }
+ Text {
+ horizontalAlignment: Text.AlignHCenter
+ text: "decel:\n" + flick.flickDeceleration.toFixed(4)
+ }
+ Examples.Button {
+ id: incrButton
+ text: "+"
+ onClicked: flick.flickDeceleration += 100
+ }
+ Timer {
+ running: incrButton.pressed
+ interval: 100; repeat: true
+ onTriggered: flick.flickDeceleration += 100
+ }
+ }
+ }
}
Component.onCompleted: {