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authorAlan Alpert <alan.alpert@nokia.com>2012-02-14 18:16:21 +1000
committerQt by Nokia <qt-info@nokia.com>2012-02-28 09:19:40 +0100
commit75a0d33d250a97d5ee0314f5b7aad876d9ee2fa8 (patch)
tree6d90ab5b35158ddc4b0c8d6343eec17bbceee641 /examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml
parentf7dae3960b2ab6f5db3a79e3ea701f2531b909d7 (diff)
Rename SpriteImage to SpriteSequence
Also rename Sprite::frames->Sprite::frameCount Change-Id: I2e7a71adc37044fd696ffda2a5da4835725ba3a8 Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
Diffstat (limited to 'examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml')
-rw-r--r--examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml b/examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml
index 05d74ab0ea..bed03e99aa 100644
--- a/examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml
+++ b/examples/qtquick/touchinteraction/multipointtouch/content/BearWhackParticleSystem.qml
@@ -151,7 +151,7 @@ ParticleSystem {
Sprite{
name: "floating"
source: "Bear1.png"
- frames: 9
+ frameCount: 9
frameWidth: 256
frameHeight: 256
frameDuration: 80
@@ -160,7 +160,7 @@ ParticleSystem {
Sprite{
name: "flailing"
source: "Bear2.png"
- frames: 8
+ frameCount: 8
frameWidth: 256
frameHeight: 256
frameDuration: 80
@@ -169,7 +169,7 @@ ParticleSystem {
Sprite{
name: "falling"
source: "Bear3.png"
- frames: 5
+ frameCount: 5
frameWidth: 256
frameHeight: 256
frameDuration: 80