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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-10-26 13:07:41 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2023-10-30 10:30:37 +0200
commit85e65e101bb7f4eecff0bdbbc6bde59ea8f6d73e (patch)
tree10bbe16805388968bdc54876f5eca465e6749730 /examples/quick/scenegraph/d3d11underqml/squircle.frag
parent14f8c083daafd4c1aa97f08ef8722b02570bd32a (diff)
Add license headers to shader source
Pick-to: 5.15 6.2 6.5 6.6 Change-Id: I007eaddf0a3a9e7e6242d4e02b487fa0806c96a7 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'examples/quick/scenegraph/d3d11underqml/squircle.frag')
-rw-r--r--examples/quick/scenegraph/d3d11underqml/squircle.frag3
1 files changed, 3 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/d3d11underqml/squircle.frag b/examples/quick/scenegraph/d3d11underqml/squircle.frag
index a907c84e58..713b2d89f2 100644
--- a/examples/quick/scenegraph/d3d11underqml/squircle.frag
+++ b/examples/quick/scenegraph/d3d11underqml/squircle.frag
@@ -1,3 +1,6 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
cbuffer buf : register(b0)
{
float ubuf_t : packoffset(c0);