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authorLaszlo Agocs <laszlo.agocs@qt.io>2023-09-19 12:20:55 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2023-09-25 11:01:17 +0200
commitbcda7aa6e442a33203eb99b63427dcd1ad1fd343 (patch)
treeea7367b4b50be5e552de827f4be22e9f43d2ba63 /examples/quick
parentaeb3bd235a7eaba163b9867b97a9869cc9ecaf7d (diff)
Show item size in rhitextureitem example
To make the logical window/item size vs. reality (texture sizes in pixels) difference obvious immediately. Also change the slider max value to 2048 to allow exercising up to 2048x2048 textures. Also clean up the texture format label. Change-Id: I27e0d1fe99fa2a32f55176612ac1ca65c9045a4d Reviewed-by: Christian Strømme <christian.stromme@qt.io> Reviewed-by: Kristoffer Skau <kristoffer.skau@qt.io>
Diffstat (limited to 'examples/quick')
-rw-r--r--examples/quick/scenegraph/rhitextureitem/main.qml8
1 files changed, 6 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/rhitextureitem/main.qml b/examples/quick/scenegraph/rhitextureitem/main.qml
index c29cd2ecd6..4cf06c6ad7 100644
--- a/examples/quick/scenegraph/rhitextureitem/main.qml
+++ b/examples/quick/scenegraph/rhitextureitem/main.qml
@@ -170,7 +170,7 @@ Item {
id: slSize
enabled: cbSize.checked
from: 8
- to: 1024
+ to: 2048
value: 128
}
}
@@ -179,6 +179,10 @@ Item {
text: qsTr("Backing texture size: %1x%2 pixels").arg(renderer.effectiveTextureSize.width).arg(renderer.effectiveTextureSize.height)
}
+ Label {
+ text: qsTr("Item logical size: %1x%2").arg(renderer.width).arg(renderer.height)
+ }
+
CheckBox {
id: cbBlend
text: qsTr("Force alpha blending\nregardless of item opacity")
@@ -224,7 +228,7 @@ Item {
}
GroupBox {
- title: qsTr("Texture format (no visible effect)")
+ title: qsTr("Texture format")
ColumnLayout {
RadioButton {
id: rdFormatRGBA8