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author | Kaj Grönholm <kaj.gronholm@qt.io> | 2023-10-05 13:33:51 +0300 |
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committer | Kaj Grönholm <kaj.gronholm@qt.io> | 2023-10-05 13:51:44 +0300 |
commit | 0bdb7b2a411d2fd480d8041fab91e883b5fd253f (patch) | |
tree | 7cde290e7de4e9c993e495a846d8b8ebfd66d890 /src/qml/types/qqmlbind.cpp | |
parent | b44f466621868128672163d3044e508debd57601 (diff) |
Avoid crashing with MultiEffect
Seems that on some cases updateEffectShaders() can be reached before
m_shaderEffect exists. So check this.
Task-number: QTBUG-117830
Pick-to: 6.6 6.5
Change-Id: I55aff305eefa6150275032e859728bf62fdbeb28
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Diffstat (limited to 'src/qml/types/qqmlbind.cpp')
0 files changed, 0 insertions, 0 deletions