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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-04-06 14:18:18 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-04-07 17:08:39 +0200
commitfd4f121fcaccc671f942b8542e3c8f9eaedc7942 (patch)
treef15d4230c2e84eeb56268198cf5f4080166eb1b6 /src/quick/items/qquickitem.cpp
parentaafd78d0340a971bfc72ac1ce5adaf8a175265af (diff)
Remove QSGSimpleMaterial
And port the graph example to QSGMaterial and the RHI. We will not anymore add a direct OpenGL path (that would mean using QSGMaterialShader) for the example because the upcoming purge renders that useless anyway. Task-number: QTBUG-82988 Change-Id: I137575ed5df45b6bfc34a11d73dc5100945081c5 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/items/qquickitem.cpp')
-rw-r--r--src/quick/items/qquickitem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickitem.cpp b/src/quick/items/qquickitem.cpp
index 707f149baf..a1f8fd35d8 100644
--- a/src/quick/items/qquickitem.cpp
+++ b/src/quick/items/qquickitem.cpp
@@ -3802,7 +3802,7 @@ void QQuickItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeo
\note All classes with QSG prefix should be used solely on the scene graph's
rendering thread. See \l {Scene Graph and Rendering} for more information.
- \sa QSGMaterial, QSGSimpleMaterial, QSGGeometryNode, QSGGeometry,
+ \sa QSGMaterial, QSGGeometryNode, QSGGeometry,
QSGFlatColorMaterial, QSGTextureMaterial, QSGNode::markDirty(), {Graphics Resource Handling}
*/