diff options
author | Oswald Buddenhagen <oswald.buddenhagen@digia.com> | 2014-09-11 10:44:17 +0200 |
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committer | Oswald Buddenhagen <oswald.buddenhagen@digia.com> | 2014-09-11 10:44:17 +0200 |
commit | 22fcb0efbe0644f5bd29e9538ebb76fa0dbc37b3 (patch) | |
tree | 523582d6d950035b90bddbfb778302abe3fb2599 /src/quick/items/qquickshadereffectsource_p.h | |
parent | 57459d769e10170aea4e084917c1fb7267278aa2 (diff) | |
parent | c6a71e297447e27d49fce6a3ec3e28c303ec7042 (diff) |
Merge remote-tracking branch 'origin/5.4' into dev
Conflicts:
src/quick/items/qquickpainteditem.h
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h
Change-Id: If98096443afe85fc4370cef971eace050006a61b
Diffstat (limited to 'src/quick/items/qquickshadereffectsource_p.h')
-rw-r--r-- | src/quick/items/qquickshadereffectsource_p.h | 129 |
1 files changed, 13 insertions, 116 deletions
diff --git a/src/quick/items/qquickshadereffectsource_p.h b/src/quick/items/qquickshadereffectsource_p.h index b43c8bdec5..7add0b1033 100644 --- a/src/quick/items/qquickshadereffectsource_p.h +++ b/src/quick/items/qquickshadereffectsource_p.h @@ -1,40 +1,32 @@ /**************************************************************************** ** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** -** $QT_BEGIN_LICENSE:LGPL$ +** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** General Public License version 2.1 or version 3 as published by the Free +** Software Foundation and appearing in the file LICENSE.LGPLv21 and +** LICENSE.LGPLv3 included in the packaging of this file. Please review the +** following information to ensure the GNU Lesser General Public License +** requirements will be met: https://www.gnu.org/licenses/lgpl.html and +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception +** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** ** $QT_END_LICENSE$ ** ****************************************************************************/ @@ -53,8 +45,6 @@ #include "qsize.h" #include "qrect.h" -#define QSG_DEBUG_FBO_OVERLAY - QT_BEGIN_NAMESPACE class QSGNode; @@ -64,99 +54,6 @@ class QSGSimpleRectNode; class QQuickShaderEffectSourceTextureProvider; -class QQuickShaderEffectSourceNode : public QObject, public QSGDefaultImageNode -{ - Q_OBJECT - -public: - QQuickShaderEffectSourceNode(); - -private Q_SLOTS: - void markDirtyTexture(); -}; - -class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectTexture : public QSGDynamicTexture -{ - Q_OBJECT -public: - QQuickShaderEffectTexture(QQuickItem *shaderSource); - ~QQuickShaderEffectTexture(); - - bool updateTexture() Q_DECL_OVERRIDE; - - // The item's "paint node", not effect node. - QSGNode *item() const { return m_item; } - void setItem(QSGNode *item); - - QRectF rect() const { return m_rect; } - void setRect(const QRectF &rect); - - QSize size() const { return m_size; } - void setSize(const QSize &size); - - void setHasMipmaps(bool mipmap); - - void bind(); - - bool hasAlphaChannel() const; - bool hasMipmaps() const; - int textureId() const; - QSize textureSize() const { return m_size; } - - GLenum format() const { return m_format; } - void setFormat(GLenum format); - - bool live() const { return bool(m_live); } - void setLive(bool live); - - bool recursive() const { return bool(m_recursive); } - void setRecursive(bool recursive); - - void setDevicePixelRatio(qreal ratio) { m_device_pixel_ratio = ratio; } - - void scheduleUpdate(); - - QImage toImage() const; - -Q_SIGNALS: - void updateRequested(); - void scheduledUpdateCompleted(); - -public Q_SLOTS: - void markDirtyTexture(); - void invalidated(); - -private: - void grab(); - - QSGNode *m_item; - QRectF m_rect; - QSize m_size; - qreal m_device_pixel_ratio; - GLenum m_format; - - QSGRenderer *m_renderer; - QOpenGLFramebufferObject *m_fbo; - QOpenGLFramebufferObject *m_secondaryFbo; - QSharedPointer<QSGDepthStencilBuffer> m_depthStencilBuffer; - - GLuint m_transparentTexture; - -#ifdef QSG_DEBUG_FBO_OVERLAY - QSGSimpleRectNode *m_debugOverlay; -#endif - - QSGRenderContext *m_context; - - uint m_mipmap : 1; - uint m_live : 1; - uint m_recursive : 1; - uint m_dirtyTexture : 1; - uint m_multisamplingChecked : 1; - uint m_multisampling : 1; - uint m_grab : 1; -}; - class Q_QUICK_PRIVATE_EXPORT QQuickShaderEffectSource : public QQuickItem, public QQuickItemChangeListener { Q_OBJECT @@ -235,7 +132,7 @@ Q_SIGNALS: private Q_SLOTS: void sourceItemDestroyed(QObject *item); - void invalidateSG(); + void invalidateSceneGraph(); protected: void releaseResources() Q_DECL_OVERRIDE; @@ -248,7 +145,7 @@ private: void ensureTexture(); QQuickShaderEffectSourceTextureProvider *m_provider; - QQuickShaderEffectTexture *m_texture; + QSGLayer *m_texture; WrapMode m_wrapMode; QQuickItem *m_sourceItem; QRectF m_sourceRect; |