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authorShawn Rutledge <shawn.rutledge@qt.io>2018-02-26 17:34:27 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2018-02-27 08:27:38 +0000
commite17c89f4ce74e5699ed50dc2187a39d8990316c4 (patch)
treeb1f9b85d5bd1233d8931813dc4e06f7342be2249 /src/quick/scenegraph/coreapi/qsgnode.h
parente41d067227eb6225b05df88ab724708588fa5304 (diff)
use the override keyword consistently and correctly (clang-tidy)
Change-Id: If9e28d143f8cba3df3c757476b4f2265e2eb8b2a Reviewed-by: Johan Helsing <johan.helsing@qt.io>
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgnode.h')
-rw-r--r--src/quick/scenegraph/coreapi/qsgnode.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgnode.h b/src/quick/scenegraph/coreapi/qsgnode.h
index 528f100f8e..854e284c9e 100644
--- a/src/quick/scenegraph/coreapi/qsgnode.h
+++ b/src/quick/scenegraph/coreapi/qsgnode.h
@@ -190,7 +190,7 @@ void Q_QUICK_EXPORT qsgnode_set_description(QSGNode *node, const QString &descri
class Q_QUICK_EXPORT QSGBasicGeometryNode : public QSGNode
{
public:
- ~QSGBasicGeometryNode();
+ ~QSGBasicGeometryNode() override;
void setGeometry(QSGGeometry *geometry);
const QSGGeometry *geometry() const { return m_geometry; }
@@ -224,7 +224,7 @@ class Q_QUICK_EXPORT QSGGeometryNode : public QSGBasicGeometryNode
{
public:
QSGGeometryNode();
- ~QSGGeometryNode();
+ ~QSGGeometryNode() override;
void setMaterial(QSGMaterial *material);
QSGMaterial *material() const { return m_material; }
@@ -257,7 +257,7 @@ class Q_QUICK_EXPORT QSGClipNode : public QSGBasicGeometryNode
{
public:
QSGClipNode();
- ~QSGClipNode();
+ ~QSGClipNode() override;
void setIsRectangular(bool rectHint);
bool isRectangular() const { return m_is_rectangular; }
@@ -277,7 +277,7 @@ class Q_QUICK_EXPORT QSGTransformNode : public QSGNode
{
public:
QSGTransformNode();
- ~QSGTransformNode();
+ ~QSGTransformNode() override;
void setMatrix(const QMatrix4x4 &matrix);
const QMatrix4x4 &matrix() const { return m_matrix; }
@@ -295,7 +295,7 @@ class Q_QUICK_EXPORT QSGRootNode : public QSGNode
{
public:
QSGRootNode();
- ~QSGRootNode();
+ ~QSGRootNode() override;
private:
void notifyNodeChange(QSGNode *node, DirtyState state);
@@ -312,7 +312,7 @@ class Q_QUICK_EXPORT QSGOpacityNode : public QSGNode
{
public:
QSGOpacityNode();
- ~QSGOpacityNode();
+ ~QSGOpacityNode() override;
void setOpacity(qreal opacity);
qreal opacity() const { return m_opacity; }