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authorLars Knoll <lars.knoll@nokia.com>2012-03-07 22:00:57 +0100
committerLars Knoll <lars.knoll@nokia.com>2012-03-07 22:01:11 +0100
commit616bbd1988f3b92f7d980b6c9a1278f11b712573 (patch)
treec6f9489bc1b53649130be21de858870f574db906 /src/quick/scenegraph/qsgcontext.cpp
parent3bc907d155034fe64efc8cb6056b48f0c6401bfb (diff)
parent70966df1be02dd94ecf9a122ff9e4976245aeb92 (diff)
Merge remote-tracking branch 'origin/master' into api_changes
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r--src/quick/scenegraph/qsgcontext.cpp27
1 files changed, 23 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index ffc64b6edc..02fbaa1a7f 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -109,6 +109,7 @@ public:
QOpenGLContext *gl;
QHash<QSGMaterialType *, QSGMaterialShader *> materials;
+ QMutex textureMutex;
QHash<QQuickTextureFactory *, QSGTexture *> textures;
QSGDistanceFieldGlyphCacheManager *distanceFieldCacheManager;
@@ -118,6 +119,13 @@ public:
bool distanceFieldDisabled;
};
+class QSGTextureCleanupEvent : public QEvent
+{
+public:
+ QSGTextureCleanupEvent(QSGTexture *t) : QEvent(QEvent::User), texture(t) { }
+ ~QSGTextureCleanupEvent() { delete texture; }
+ QSGTexture *texture;
+};
/*!
\class QSGContext
@@ -146,8 +154,10 @@ QSGContext::~QSGContext()
void QSGContext::invalidate()
{
Q_D(QSGContext);
+ d->textureMutex.lock();
qDeleteAll(d->textures.values());
d->textures.clear();
+ d->textureMutex.unlock();
qDeleteAll(d->materials.values());
d->materials.clear();
delete d->distanceFieldCacheManager;
@@ -165,6 +175,7 @@ QSGTexture *QSGContext::textureForFactory(QQuickTextureFactory *factory, QQuickC
if (!factory)
return 0;
+ d->textureMutex.lock();
QSGTexture *texture = d->textures.value(factory);
if (!texture) {
if (QQuickDefaultTextureFactory *dtf = qobject_cast<QQuickDefaultTextureFactory *>(factory))
@@ -172,8 +183,9 @@ QSGTexture *QSGContext::textureForFactory(QQuickTextureFactory *factory, QQuickC
else
texture = factory->createTexture(canvas);
d->textures.insert(factory, texture);
- connect(factory, SIGNAL(destroyed(QObject *)), this, SLOT(textureFactoryDestroyed(QObject *)));
+ connect(factory, SIGNAL(destroyed(QObject *)), this, SLOT(textureFactoryDestroyed(QObject *)), Qt::DirectConnection);
}
+ d->textureMutex.unlock();
return texture;
}
@@ -183,9 +195,16 @@ void QSGContext::textureFactoryDestroyed(QObject *o)
Q_D(QSGContext);
QQuickTextureFactory *f = static_cast<QQuickTextureFactory *>(o);
- // This function will only be called on the scene graph thread, so it is
- // safe to directly delete the texture here.
- delete d->textures.take(f);
+ d->textureMutex.lock();
+ QSGTexture *t = d->textures.take(f);
+ d->textureMutex.unlock();
+
+ if (t) {
+ if (t->thread() == thread())
+ t->deleteLater();
+ else
+ QCoreApplication::postEvent(this, new QSGTextureCleanupEvent(t));
+ }
}