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authorJan Arve Saether <jan-arve.saether@digia.com>2014-09-04 17:11:08 +0200
committerJan Arve Sæther <jan-arve.saether@digia.com>2014-10-06 13:35:44 +0200
commit1670097fa2b0a549a9509ba4c8be13924bd25c4c (patch)
tree6cd5cf65165bdec0583e0b7da698fe298c950cf2 /src/quick/scenegraph/qsgcontext.cpp
parent367fd6dd2860fe8c6a4f1a4f50b04de56450c76c (diff)
Fixed AnimatedSprite to respect 'loops' properly
Previously, AnimatedSprite could stop before it had performed its desired number of loops. Task-number: QTBUG-36338 Change-Id: I9485886681f55d410786f27b4f6afdc72a058202 Reviewed-by: Michael Brasser <michael.brasser@live.com>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
0 files changed, 0 insertions, 0 deletions