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author | Lars Knoll <lars.knoll@qt.io> | 2016-08-17 09:43:21 +0200 |
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committer | Lars Knoll <lars.knoll@qt.io> | 2016-10-10 14:12:04 +0000 |
commit | d64503bbdc62bb1839ddfe3e5f5813e406eafaaa (patch) | |
tree | 3c79555d851b420644c1585ea567b032d3f92d09 /src/quick/scenegraph/qsgcontext_p.h | |
parent | d6a4bd5938e763db419c64cc503f918a1f6d8f47 (diff) |
Make Sprite a configurable feature
Change-Id: Iab5c5261cb3cdce3d02fa6cd19ae6f594b6fc649
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index 899278843e..6b9db105e7 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -178,7 +178,9 @@ public: virtual QSGGuiThreadShaderEffectManager *createGuiThreadShaderEffectManager(); virtual QSGShaderEffectNode *createShaderEffectNode(QSGRenderContext *renderContext, QSGGuiThreadShaderEffectManager *mgr); +#if QT_CONFIG(quick_sprite) virtual QSGSpriteNode *createSpriteNode() = 0; +#endif virtual QAnimationDriver *createAnimationDriver(QObject *parent); virtual QSize minimumFBOSize() const; |