aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
diff options
context:
space:
mode:
authorLiang Qi <liang.qi@theqtcompany.com>2015-06-30 09:08:35 +0200
committerLiang Qi <liang.qi@theqtcompany.com>2015-06-30 09:08:35 +0200
commit5112821a37ab749f758e354e84703df2d09d5471 (patch)
tree8f19ba6e7661109675b5e1e9b0ddae94b4c96d4f /src/quick/scenegraph/qsgdefaultrectanglenode.cpp
parent5d2ea1d5e9d6e29a16d0e9333cfc2dc8e7c5b677 (diff)
parenta3f686cf7cc14ff481b972b1170a7ff76d0e0fd0 (diff)
Merge remote-tracking branch 'origin/5.5' into dev
Conflicts: .qmake.conf src/qml/qml/qqmlengine.cpp src/quick/items/qquickitemsmodule.cpp tools/qml/main.cpp Change-Id: Ida8daf6b4d7e675385f2f5514c446e52dedaf136
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultrectanglenode.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultrectanglenode.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
index 3e251a4051..f3f5c7f79f 100644
--- a/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultrectanglenode.cpp
@@ -323,11 +323,11 @@ void QSGDefaultRectangleNode::updateGeometry()
const QGradientStops &stops = m_gradient_stops;
int nextGradientStop = 0;
- float gradientPos = 0.5f * penWidth / height;
+ float gradientPos = penWidth / height;
while (nextGradientStop < stops.size() && stops.at(nextGradientStop).first <= gradientPos)
++nextGradientStop;
int lastGradientStop = stops.size() - 1;
- float lastGradientPos = 1.0f - 0.5f * penWidth / height;
+ float lastGradientPos = 1.0f - penWidth / height;
while (lastGradientStop >= nextGradientStop && stops.at(lastGradientStop).first >= lastGradientPos)
--lastGradientStop;
int gradientIntersections = (lastGradientStop - nextGradientStop + 1);
@@ -643,11 +643,11 @@ void QSGDefaultRectangleNode::updateGeometry()
for (int part = -1; part <= 1; part += 2) {
float y = (part == 1 ? innerRect.bottom() : innerRect.top());
float Y = (part == 1 ? outerRect.bottom() : outerRect.top());
- gradientPos = (y - innerRect.top() + 0.5f * penWidth) / height;
+ gradientPos = (y - innerRect.top() + penWidth) / height;
while (nextGradientStop <= lastGradientStop && stops.at(nextGradientStop).first <= gradientPos) {
// Insert vertices at gradient stops.
- float gy = (innerRect.top() - 0.5f * penWidth) + stops.at(nextGradientStop).first * height;
+ float gy = (innerRect.top() - penWidth) + stops.at(nextGradientStop).first * height;
fillColor = colorToColor4ub(stops.at(nextGradientStop).second);