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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-04-07 14:47:04 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-04-14 14:51:17 +0200
commit91a58d9068a7882ae0369eb5461b9502c61e971a (patch)
treea2d6c1232ea40f9bd9977116dc66888855f50133 /src/quick/scenegraph/util/qsgimagenode.cpp
parent13ede1b97224e60e6a314348e574a91f2a5b387d (diff)
Implement the todo for adding anisotropy virtuals to QSGImageNode
Task-number: QTBUG-82997 Change-Id: I236f5dadd8214ed1008ef4a7c9955c6f4c6b43cf Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/quick/scenegraph/util/qsgimagenode.cpp')
-rw-r--r--src/quick/scenegraph/util/qsgimagenode.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgimagenode.cpp b/src/quick/scenegraph/util/qsgimagenode.cpp
index b154023247..a94e3e0a5d 100644
--- a/src/quick/scenegraph/util/qsgimagenode.cpp
+++ b/src/quick/scenegraph/util/qsgimagenode.cpp
@@ -143,6 +143,18 @@ QT_BEGIN_NAMESPACE
*/
/*!
+ \fn void QSGImageNode::setAnisotropyLevel(QSGTexture::AnisotropyLevel level)
+
+ Sets this image node's anistropy level to \a level.
+*/
+
+/*!
+ \fn QSGTexture::AnisotropyLevel QSGImageNode::anisotropyLevel() const
+
+ Returns this image node's anistropy level.
+*/
+
+/*!
\enum QSGImageNode::TextureCoordinatesTransformFlag
The TextureCoordinatesTransformFlag enum is used to specify the mode used