diff options
author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2012-07-30 11:09:23 +0200 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-08-13 15:06:46 +0200 |
commit | 3ddf7f1cf638091c8c7c7380bf0414dcc1145d2c (patch) | |
tree | 24ca7353ee789e5ea0ffa372eb899e6d2e93b9c3 /src/quick/scenegraph/util/qsgsimplematerial.cpp | |
parent | 917a2cbc76a8433e550770b1414153ab16215381 (diff) |
Three scene graph examples with docs.
How to make a custom QSGGeometry, how to use QSGSimpleMaterial and how
to use render with raw GL.
Change-Id: I3e5a32b6ae12d7d781c11050ed26a54845e92cca
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgsimplematerial.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgsimplematerial.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgsimplematerial.cpp b/src/quick/scenegraph/util/qsgsimplematerial.cpp index 1a25fac67f..73f1a2da17 100644 --- a/src/quick/scenegraph/util/qsgsimplematerial.cpp +++ b/src/quick/scenegraph/util/qsgsimplematerial.cpp @@ -140,6 +140,8 @@ renderer internally uses to identify this shader. For this reason, the unique QSGSimpleMaterialShader implemenation must be instantiated with a unique C++ type. + + \sa {Simple Material Example} */ /*! |