diff options
author | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-03-20 11:43:21 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-20 11:59:07 +0100 |
commit | 5277a60f56c83376c1f2e9d9d502f1793d8c4857 (patch) | |
tree | dceda35e45ef46731f0932ce9a32a052e03e049b /src/quick/scenegraph/util/qsgtexture.cpp | |
parent | 3ce2063cfa36a4165445c6e41a4add198a78aa06 (diff) |
Clearly point out the distinction between GUI and Render threads.
This is something it is easy to get wrong, so try to make it as
visible as possible.
Change-Id: I2253ae63214cef0fb91c8b9423d7918ffc20e888
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick/scenegraph/util/qsgtexture.cpp')
-rw-r--r-- | src/quick/scenegraph/util/qsgtexture.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp index d9e29f6ec0..ec563273a1 100644 --- a/src/quick/scenegraph/util/qsgtexture.cpp +++ b/src/quick/scenegraph/util/qsgtexture.cpp @@ -235,6 +235,9 @@ static void qt_debug_remove_texture(QSGTexture* texture) the function removedFromAtlas() can be used to extract a non-atlassed copy. + \note All classes with QSG prefix should be used solely on the scene graph's + rendering thread. See \l {Scene Graph and Rendering} for more information. + \sa {Scene Graph - Rendering FBOs}, {Scene Graph - Rendering FBOs in a thread} */ @@ -766,6 +769,9 @@ void QSGPlainTexture::bind() To update the content of the texture, call updateTexture() explicitly. Simply calling bind() will not update the texture. + + \note All classes with QSG prefix should be used solely on the scene graph's + rendering thread. See \l {Scene Graph and Rendering} for more information. */ |