aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/util/qsgtexture.cpp
Commit message (Expand)AuthorAgeFilesLines
* Merge remote-tracking branch 'origin/5.12' into devLiang Qi2019-01-221-1/+1
|\
| * Documentation: Start using the \nullptr macroFriedemann Kleint2019-01-211-1/+1
* | Share texture upload logic with QtGuiAllan Sandfeld Jensen2018-08-211-70/+9
|/
* Remove custom swizzle implementationsAllan Sandfeld Jensen2018-07-181-12/+1
* use nullptr consistently (clang-tidy)Shawn Rutledge2018-02-261-1/+1
* Fix debug builds using musl libcJan Murawski2018-02-071-1/+1
* Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2017-05-311-1/+4
|\
| * Merge remote-tracking branch 'origin/5.9' into devLars Knoll2017-05-021-1/+4
| |\
| | * Run includemocs in qtdeclarativeThiago Macieira2017-04-261-0/+3
| | * Support for Q_OS_ANDROID_EMBEDDED and android-embedded buildsOtto Ryynänen2017-04-251-1/+1
* | | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2017-04-251-0/+2
|\| |
| * | Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-04-211-0/+2
| |\|
| | * Add \since to QSGTexture::AnisotropyLevelFriedemann Kleint2017-04-191-0/+2
| * | Document that wrap modes do not work with atlas texturesGunnar Sletta2017-04-041-0/+2
| |/
* | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2017-03-011-0/+53
|\|
| * Add anisotropic filtering support to QSGTexturePaolo Angelelli2017-01-251-0/+53
* | Add QQuickPathItem and its backend infraLaszlo Agocs2016-12-191-4/+20
|/
* Get rid of most QT_NO_FOO usagesLars Knoll2016-11-291-9/+9
* Merge remote-tracking branch 'origin/5.7' into 5.8Liang Qi2016-11-281-6/+12
|\
| * Merge remote-tracking branch 'origin/5.6' into 5.75.7Liang Qi2016-11-251-6/+12
| |\
| | * QmlProfiler: Explicitly specify the offsets for scene graph eventsUlf Hermann2016-11-241-6/+12
* | | Cleanup some unused functions and variables with QT_NO_OPENGLAndy Nichols2016-06-281-0/+4
* | | Fix build with QT_NO_OPENGL after rebaseAndy Nichols2016-05-081-0/+2
* | | Merge remote-tracking branch 'origin/dev' into wip/scenegraphngLaszlo Agocs2016-04-061-1/+1
|\| |
| * | Remove traces of the discontinued android-no-sdk platformEirik Aavitsland2016-04-011-1/+1
* | | Enable building Qt Quick module with QT_NO_OPENGL definedAndy Nichols2016-03-221-5/+21
|/ /
* | Quick: replace QStringLiteral with QLatin1StringAnton Kudryavtsev2016-02-101-3/+3
* | Updated license headersJani Heikkinen2016-01-191-14/+20
* | tvOS supportMike Krus2016-01-011-1/+1
|/
* Quick: Sanitize reading environment variables.Friedemann Kleint2015-10-261-1/+1
* Merge remote-tracking branch 'origin/5.4' into 5.5Frederik Gladhorn2015-02-241-2/+11
|\
| * Scale mipmapped npot images when not supportedLaszlo Agocs2015-01-191-2/+11
* | Update copyright headersJani Heikkinen2015-02-121-7/+7
* | Merge remote-tracking branch 'origin/5.4' into devFrederik Gladhorn2014-10-091-1/+1
|\|
| * Let QSGPlainTexture support shutting down without a GL context.Gunnar Sletta2014-09-121-1/+1
| * Select specific features to be recorded when profiling QMLUlf Hermann2014-09-111-1/+2
* | Use QQuickProfiler's own timer to sample eventsUlf Hermann2014-09-121-10/+10
|/
* Fix the dynamic build by not calling glGet directlyLaszlo Agocs2014-08-291-1/+1
* Update license headers and add new licensesJani Heikkinen2014-08-251-19/+11
* Downscale textures which exceed the GL texture limitGunnar Sletta2014-08-231-6/+22
* Doc: Remove duplicated wordsTopi Reinio2014-08-121-1/+1
* Call glBindTexture() via QOpenGLFunctions in qsg_safeguard_texture().Friedemann Kleint2014-07-081-1/+3
* Verbose fatal instead of crash when the scene graph state is invalid.Gunnar Sletta2014-07-041-0/+25
* Properly collect polish timings from all render loopsUlf Hermann2014-07-021-2/+2
* Use categorized logging for all things scenegraph.Gunnar Sletta2014-07-011-41/+20
* Avoid direct GL calls in QuickLaszlo Agocs2014-05-231-16/+17
* Follow QOpenGLContext API renamingLaszlo Agocs2014-04-251-1/+1
* Regenerate mipmaps after changing the imagedata of a texture.Gunnar Sletta2014-04-151-0/+1
* Clearly point out the distinction between GUI and Render threads.Gunnar Sletta2014-03-201-0/+6
* Dynamic GL in QuickLaszlo Agocs2014-03-181-5/+6