diff options
author | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2024-03-18 21:57:47 +0100 |
---|---|---|
committer | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2024-03-25 19:03:08 +0100 |
commit | 655ff8592be71b726f39d3b1a178c3ca57944715 (patch) | |
tree | 1627403b98e24632e7345b67d8efd87bb740ef48 /src/quick | |
parent | 7ff6ebb7bdf0f8ceaad50948ceda50e728b5b9cd (diff) |
Use new Qt configure feature for Metal
Change-Id: I603018d3f4c6a49c39f7daed25101c24edbbfc02
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Diffstat (limited to 'src/quick')
-rw-r--r-- | src/quick/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/quick/items/qquickgraphicsdevice.cpp | 2 | ||||
-rw-r--r-- | src/quick/items/qquickgraphicsdevice.h | 4 | ||||
-rw-r--r-- | src/quick/items/qquickrendertarget.cpp | 2 | ||||
-rw-r--r-- | src/quick/items/qquickrendertarget.h | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture.cpp | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture_p.h | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgtexture_platform.h | 4 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgrhisupport.cpp | 14 | ||||
-rw-r--r-- | src/quick/scenegraph/qsgrhisupport_p.h | 2 |
10 files changed, 21 insertions, 21 deletions
diff --git a/src/quick/CMakeLists.txt b/src/quick/CMakeLists.txt index 74ae42ad4c..86edb893c2 100644 --- a/src/quick/CMakeLists.txt +++ b/src/quick/CMakeLists.txt @@ -553,7 +553,7 @@ qt_internal_extend_target(Quick CONDITION QT_FEATURE_opengl OR QT_FEATURE_opengl util/qquickopenglutils.cpp util/qquickopenglutils.h ) -qt_internal_extend_target(Quick CONDITION IOS OR MACOS +qt_internal_extend_target(Quick CONDITION QT_FEATURE_metal SOURCES scenegraph/coreapi/qsgtexture_mac.mm scenegraph/qsgrhisupport_mac.mm diff --git a/src/quick/items/qquickgraphicsdevice.cpp b/src/quick/items/qquickgraphicsdevice.cpp index 650c72e221..84eeb3e69e 100644 --- a/src/quick/items/qquickgraphicsdevice.cpp +++ b/src/quick/items/qquickgraphicsdevice.cpp @@ -153,7 +153,7 @@ QQuickGraphicsDevice QQuickGraphicsDevice::fromDeviceAndContext(void *device, vo that the native resource exists as long as necessary. */ -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) QQuickGraphicsDevice QQuickGraphicsDevice::fromDeviceAndCommandQueue(MTLDevice *device, MTLCommandQueue *commandQueue) { diff --git a/src/quick/items/qquickgraphicsdevice.h b/src/quick/items/qquickgraphicsdevice.h index 40c8020a2d..d668f5e576 100644 --- a/src/quick/items/qquickgraphicsdevice.h +++ b/src/quick/items/qquickgraphicsdevice.h @@ -10,7 +10,7 @@ #include <QtGui/qvulkaninstance.h> #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) Q_FORWARD_DECLARE_OBJC_CLASS(MTLDevice); Q_FORWARD_DECLARE_OBJC_CLASS(MTLCommandQueue); #endif @@ -40,7 +40,7 @@ public: static QQuickGraphicsDevice fromDeviceAndContext(void *device, void *context); #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) static QQuickGraphicsDevice fromDeviceAndCommandQueue(MTLDevice *device, MTLCommandQueue *commandQueue); #endif diff --git a/src/quick/items/qquickrendertarget.cpp b/src/quick/items/qquickrendertarget.cpp index b8f9000d8a..54c83803b3 100644 --- a/src/quick/items/qquickrendertarget.cpp +++ b/src/quick/items/qquickrendertarget.cpp @@ -719,7 +719,7 @@ QQuickRenderTarget QQuickRenderTarget::fromD3D12Texture(void *texture, \sa QQuickWindow::setRenderTarget(), QQuickRenderControl */ -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) QQuickRenderTarget QQuickRenderTarget::fromMetalTexture(MTLTexture *texture, uint format, const QSize &pixelSize, int sampleCount) { diff --git a/src/quick/items/qquickrendertarget.h b/src/quick/items/qquickrendertarget.h index f604b91412..995eb553ec 100644 --- a/src/quick/items/qquickrendertarget.h +++ b/src/quick/items/qquickrendertarget.h @@ -11,7 +11,7 @@ #include <QtGui/qvulkaninstance.h> #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) Q_FORWARD_DECLARE_OBJC_CLASS(MTLTexture); #endif @@ -59,7 +59,7 @@ public: static QQuickRenderTarget fromD3D12Texture(void *texture, int resourceState, uint format, uint viewFormat, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags); #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, const QSize &pixelSize, int sampleCount = 1); static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, uint format, const QSize &pixelSize, int sampleCount = 1); static QQuickRenderTarget fromMetalTexture(MTLTexture *texture, uint format, uint viewFormat, const QSize &pixelSize, int sampleCount, int arraySize, Flags flags); diff --git a/src/quick/scenegraph/coreapi/qsgtexture.cpp b/src/quick/scenegraph/coreapi/qsgtexture.cpp index c5acb2e462..57111e9e5f 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture.cpp +++ b/src/quick/scenegraph/coreapi/qsgtexture.cpp @@ -87,7 +87,7 @@ QSGTexturePrivate::QSGTexturePrivate(QSGTexture *t) , m_d3d11TextureAccessor(t) , m_d3d12TextureAccessor(t) #endif -#if defined(Q_OS_APPLE) +#if QT_CONFIG(metal) , m_metalTextureAccessor(t) #endif #if QT_CONFIG(vulkan) @@ -1047,7 +1047,7 @@ void *QSGTexture::resolveInterface(const char *name, int revision) const #if QT_CONFIG(vulkan) QT_NATIVE_INTERFACE_RETURN_IF(QSGVulkanTexture, &dd->m_vulkanTextureAccessor); #endif -#if defined(Q_OS_APPLE) +#if QT_CONFIG(metal) QT_NATIVE_INTERFACE_RETURN_IF(QSGMetalTexture, &dd->m_metalTextureAccessor); #endif #if defined(Q_OS_WIN) diff --git a/src/quick/scenegraph/coreapi/qsgtexture_p.h b/src/quick/scenegraph/coreapi/qsgtexture_p.h index d6e943b392..178bd23265 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture_p.h +++ b/src/quick/scenegraph/coreapi/qsgtexture_p.h @@ -69,7 +69,7 @@ public: }; #endif -#if defined(Q_OS_APPLE) +#if QT_CONFIG(metal) class Q_QUICK_EXPORT QSGTexturePlatformMetal : public QNativeInterface::QSGMetalTexture { public: @@ -121,7 +121,7 @@ public: QSGTexturePlatformD3D11 m_d3d11TextureAccessor; QSGTexturePlatformD3D12 m_d3d12TextureAccessor; #endif -#if defined(Q_OS_APPLE) +#if QT_CONFIG(metal) QSGTexturePlatformMetal m_metalTextureAccessor; #endif #if QT_CONFIG(vulkan) diff --git a/src/quick/scenegraph/coreapi/qsgtexture_platform.h b/src/quick/scenegraph/coreapi/qsgtexture_platform.h index 29e3a41302..63c35c381d 100644 --- a/src/quick/scenegraph/coreapi/qsgtexture_platform.h +++ b/src/quick/scenegraph/coreapi/qsgtexture_platform.h @@ -15,7 +15,7 @@ #include <QtGui/qvulkaninstance.h> #endif -#if defined(Q_OS_APPLE) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) # if defined(__OBJC__) || defined(Q_QDOC) @protocol MTLTexture; # define QT_OBJC_PROTOCOL(protocol) id<protocol> @@ -68,7 +68,7 @@ struct Q_QUICK_EXPORT QSGD3D12Texture }; #endif -#if defined(Q_OS_APPLE) || defined(Q_QDOC) +#if QT_CONFIG(metal) || defined(Q_QDOC) struct Q_QUICK_EXPORT QSGMetalTexture { QT_DECLARE_NATIVE_INTERFACE(QSGMetalTexture, 1, QSGTexture) diff --git a/src/quick/scenegraph/qsgrhisupport.cpp b/src/quick/scenegraph/qsgrhisupport.cpp index 4f7ca6b338..a24a3e6160 100644 --- a/src/quick/scenegraph/qsgrhisupport.cpp +++ b/src/quick/scenegraph/qsgrhisupport.cpp @@ -97,7 +97,7 @@ void QSGRhiSupport::applySettings() } #if defined(Q_OS_WIN) m_rhiBackend = QRhi::D3D11; -#elif defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#elif QT_CONFIG(metal) m_rhiBackend = QRhi::Metal; #elif QT_CONFIG(opengl) m_rhiBackend = QRhi::OpenGLES2; @@ -120,7 +120,7 @@ void QSGRhiSupport::applySettings() void QSGRhiSupport::adjustToPlatformQuirks() { -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) // A macOS VM may not have Metal support at all. We have to decide at this // point, it will be too late afterwards, and the only way is to see if // MTLCreateSystemDefaultDevice succeeds. @@ -612,7 +612,7 @@ QRhiTexture::Format QSGRhiSupport::toRhiTextureFormatFromDXGI(uint format, QRhiT } #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) namespace QSGRhiSupportMac { QRhiTexture::Format toRhiTextureFormatFromMetal(uint format, QRhiTexture::Flags *flags); } @@ -772,7 +772,7 @@ static const void *qsgrhi_d3d12_rifResource(QSGRendererInterface::Resource res, } #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) static const void *qsgrhi_mtl_rifResource(QSGRendererInterface::Resource res, const QRhiNativeHandles *nat, const QRhiNativeHandles *cbNat) { @@ -849,7 +849,7 @@ const void *QSGRhiSupport::rifResource(QSGRendererInterface::Resource res, case QRhi::D3D12: return qsgrhi_d3d12_rifResource(res, nat); #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) case QRhi::Metal: { QRhiCommandBuffer *cb = rc->currentFrameCommandBuffer(); @@ -1262,7 +1262,7 @@ QSGRhiSupport::RhiCreateResult QSGRhiSupport::createRhi(QQuickWindow *window, QS } } #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) if (backend == QRhi::Metal) { QRhiMetalInitParams rhiParams; if (customDevD->type == QQuickGraphicsDevicePrivate::Type::DeviceAndCommandQueue) { @@ -1595,7 +1595,7 @@ QRhiTexture::Format QSGRhiSupport::toRhiTextureFormat(uint nativeFormat, QRhiTex case QRhi::D3D12: return toRhiTextureFormatFromDXGI(nativeFormat, flags); #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) case QRhi::Metal: return toRhiTextureFormatFromMetal(nativeFormat, flags); #endif diff --git a/src/quick/scenegraph/qsgrhisupport_p.h b/src/quick/scenegraph/qsgrhisupport_p.h index b832f55676..535317d48c 100644 --- a/src/quick/scenegraph/qsgrhisupport_p.h +++ b/src/quick/scenegraph/qsgrhisupport_p.h @@ -56,7 +56,7 @@ public: static QRhiTexture::Format toRhiTextureFormatFromDXGI(uint format, QRhiTexture::Flags *flags); #endif -#if defined(Q_OS_MACOS) || defined(Q_OS_IOS) +#if QT_CONFIG(metal) static QRhiTexture::Format toRhiTextureFormatFromMetal(uint format, QRhiTexture::Flags *flags); #endif |