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authorMatthias Rauter <matthias.rauter@qt.io>2024-05-29 09:57:01 +0200
committerMatthias Rauter <matthias.rauter@qt.io>2024-06-05 00:02:57 +0200
commit828ac00990ed2a7920d59a0fb6ecac290696a842 (patch)
tree1a58fce5d527612b8c3c4f3fb2c55d06c5888384 /src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp
parent7987d9060cd28d24709cf025194ec959bc2d2c02 (diff)
Be more careful in intersection solver at start/end of segment 1HEADdev
At ordinary intersections we use the intersection angle to decide on the next step forward. This does not work for intersections at the start and end points and we are falling back to finding inside/outside numerically. However, this was only done for one of the segments, leading to rendering bugs if it happened on the other segment. This patch also applies the numerical method to the second segment. Pick-to: 6.7 Fixes: QTBUG-125864 Change-Id: I490acb74ea6215efa1986c7c6bfbcdd8c3172120 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp')
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