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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2013-05-11 21:54:00 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-07-08 15:17:04 +0200
commit6c7a3a3e41d63057d43b3066026a7df87c7996e9 (patch)
tree02ffcb7df9401b6b1d8e8669c339808bb7c4ddf0 /src
parentb924cbe71179d9928f57c33e2327e2a35a879dc6 (diff)
Fixed typo 'backens'
Change-Id: I65e4492d1bc70e5344c0edc37a7c2f87fe355e62 Reviewed-by: Thorbjørn Lindeijer <bjorn@lindeijer.nl>
Diffstat (limited to 'src')
-rw-r--r--src/quick/scenegraph/util/qsgtexture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/util/qsgtexture.cpp b/src/quick/scenegraph/util/qsgtexture.cpp
index 078c86b27f..f17aa59e3e 100644
--- a/src/quick/scenegraph/util/qsgtexture.cpp
+++ b/src/quick/scenegraph/util/qsgtexture.cpp
@@ -222,7 +222,7 @@ static void qt_debug_remove_texture(QSGTexture* texture)
\section1 Texture Atlasses
- Some scene graph backens use texture atlasses, grouping multiple
+ Some scene graph backends use texture atlasses, grouping multiple
small textures into one large texture. If this is the case, the
function isAtlasTexture() will return true. Atlasses are used to
aid the rendering algorithm to do better sorting which increases