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author | Simon Hausmann <simon.hausmann@digia.com> | 2014-08-09 09:28:10 +0200 |
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committer | Simon Hausmann <simon.hausmann@digia.com> | 2014-08-12 14:23:15 +0200 |
commit | a111b1b108f2d3344cb2b2b677e738fd9dd68945 (patch) | |
tree | fa8ca62b349eb79f114b478dbb4185e1bee2ff16 /src | |
parent | 0af61d773fc7263573afc6b7a973451783bf7424 (diff) |
Fix the nine patch node factory function (part 2)
Change-Id: I9edb6b0052d3b02cc412f56ae73e02652af0c93c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h index da0de12a42..cd69180c56 100644 --- a/src/quick/scenegraph/qsgcontext_p.h +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -176,7 +176,6 @@ public: virtual QSGImageNode *createImageNode(); virtual QSGGlyphNode *createGlyphNode(QSGRenderContext *rc, bool preferNativeGlyphNode); virtual QSGNinePatchNode *createNinePatchNode(); - QSGNinePatchNode *createQStyleNode() { return createNinePatchNode(); } virtual QAnimationDriver *createAnimationDriver(QObject *parent); virtual QSize minimumFBOSize() const; |