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authorEirik Aavitsland <eirik.aavitsland@qt.io>2021-05-20 13:07:56 +0200
committerEirik Aavitsland <eirik.aavitsland@qt.io>2021-05-22 11:04:43 +0000
commit309ee39b74406a11c24e7fcf05fa8dce2407486f (patch)
treed8a87d519aeb46a57b08750a2dfee414eef86dbb /tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml
parent843807fad86f6e79f533363f9efa768f96a157de (diff)
Use build time shader compilation in lancelot tests
Clean up the remains of Qt 5 shaders, and use the simpler Qt 6 way of adding shaders to the app. Change-Id: Ibbdf7ada899507705a2709913410b24d476d25d3 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> (cherry picked from commit 0b1c7c95e08d1ef0165ff9237c194cfcebdcefce) Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml')
-rw-r--r--tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml b/tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml
index 24aa5db5e8..e0026c1412 100644
--- a/tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml
+++ b/tests/manual/scenegraph_lancelot/data/shaders/basic/basic.qml
@@ -6,6 +6,6 @@ Item {
ShaderEffect {
anchors.fill: parent;
- fragmentShader: "qrc:shaders/basic.frag"
+ fragmentShader: "qrc:shaders/basic.frag.qsb"
}
}