diff options
-rw-r--r-- | src/quick/doc/src/concepts/effects/sprites.qdoc | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/src/quick/doc/src/concepts/effects/sprites.qdoc b/src/quick/doc/src/concepts/effects/sprites.qdoc index 805a423002..31a5502128 100644 --- a/src/quick/doc/src/concepts/effects/sprites.qdoc +++ b/src/quick/doc/src/concepts/effects/sprites.qdoc @@ -144,14 +144,12 @@ to some graphics memory limitations. Because it requires all the sprites for a s texture, attempting to load many different animations can run into texture memory limits on embedded devices. In these situations, a warning will be output to the console containing the maximum texture size. -There are several software tools to help turn images into sprite sheets, here are some examples: -Photoshop plugin: -http://www.personal.psu.edu/zez1/blogs/my_blog/2011/05/scripts-4-photoshop-file-sequence-to-layers-to-sprite-sheet.html -Gimp plugin: -http://registry.gimp.org/node/20943 -Cmd-line tool: -http://www.imagemagick.org/script/montage.php - +There are several tools to help turn a set of images into sprite sheets, here are some examples: +\list + \li Photoshop plugin: \l http://www.johnwordsworth.com/projects/photoshop-sprite-sheet-generator-script + \li Gimp plugin: \l http://registry.gimp.org/node/20943 + \li Cmd-line tool: \l http://www.imagemagick.org/script/montage.php +\endlist \section2 QML Types Using the Sprite Engine |