diff options
Diffstat (limited to 'examples/quick/scenegraph/rhitextureitem/shaders')
3 files changed, 55 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/rhitextureitem/shaders/checker.frag b/examples/quick/scenegraph/rhitextureitem/shaders/checker.frag new file mode 100644 index 0000000000..53f4a8aed1 --- /dev/null +++ b/examples/quick/scenegraph/rhitextureitem/shaders/checker.frag @@ -0,0 +1,26 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +#version 440 + +layout(std140, binding = 0) uniform buf { + // built-in Qt data + mat4 qt_Matrix; + float qt_Opacity; + // custom data + vec4 color1; + vec4 color2; + vec2 pixelSize; +}; + +layout(location = 0) in vec2 qt_TexCoord0; +layout(location = 0) out vec4 fragColor; + +void main() +{ + vec2 tc = sign(sin(3.14159265358979323846 * qt_TexCoord0 * pixelSize)); + if (tc.x != tc.y) + fragColor = color1; + else + fragColor = color2; +} diff --git a/examples/quick/scenegraph/rhitextureitem/shaders/color.frag b/examples/quick/scenegraph/rhitextureitem/shaders/color.frag new file mode 100644 index 0000000000..b7e36638e3 --- /dev/null +++ b/examples/quick/scenegraph/rhitextureitem/shaders/color.frag @@ -0,0 +1,13 @@ +// Copyright (C) 2023 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause + +#version 440 + +layout(location = 0) in vec3 v_color; + +layout(location = 0) out vec4 fragColor; + +void main() +{ + fragColor = vec4(v_color, 1.0); +} diff --git a/examples/quick/scenegraph/rhitextureitem/shaders/color.vert b/examples/quick/scenegraph/rhitextureitem/shaders/color.vert new file mode 100644 index 0000000000..e876f290e7 --- /dev/null +++ b/examples/quick/scenegraph/rhitextureitem/shaders/color.vert @@ -0,0 +1,16 @@ +#version 440 + +layout(location = 0) in vec4 position; +layout(location = 1) in vec3 color; + +layout(location = 0) out vec3 v_color; + +layout(std140, binding = 0) uniform buf { + mat4 mvp; +}; + +void main() +{ + v_color = color; + gl_Position = mvp * position; +} |