diff options
Diffstat (limited to 'src/particles/shaders/customparticletemplate.vert')
-rw-r--r-- | src/particles/shaders/customparticletemplate.vert | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/src/particles/shaders/customparticletemplate.vert b/src/particles/shaders/customparticletemplate.vert deleted file mode 100644 index eef8458a85..0000000000 --- a/src/particles/shaders/customparticletemplate.vert +++ /dev/null @@ -1,28 +0,0 @@ -#version 120 - -attribute highp vec2 qt_ParticlePos; -attribute highp vec2 qt_ParticleTex; -attribute highp vec4 qt_ParticleData; // x = time, y = lifeSpan, z = size, w = endSize -attribute highp vec4 qt_ParticleVec; // x,y = constant velocity, z,w = acceleration -attribute highp float qt_ParticleR; - -uniform highp mat4 qt_Matrix; -uniform highp float qt_Timestamp; - -varying highp vec2 qt_TexCoord0; - -void defaultMain() -{ - qt_TexCoord0 = qt_ParticleTex; - highp float size = qt_ParticleData.z; - highp float endSize = qt_ParticleData.w; - highp float t = (qt_Timestamp - qt_ParticleData.x) / qt_ParticleData.y; - highp float currentSize = mix(size, endSize, t * t); - if (t < 0. || t > 1.) - currentSize = 0.; - highp vec2 pos = qt_ParticlePos - - currentSize / 2. + currentSize * qt_ParticleTex // adjust size - + qt_ParticleVec.xy * t * qt_ParticleData.y // apply velocity vector.. - + 0.5 * qt_ParticleVec.zw * pow(t * qt_ParticleData.y, 2.); - gl_Position = qt_Matrix * vec4(pos.x, pos.y, 0, 1); -} |