diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/d3d12.pro')
-rw-r--r-- | src/plugins/scenegraph/d3d12/d3d12.pro | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/src/plugins/scenegraph/d3d12/d3d12.pro b/src/plugins/scenegraph/d3d12/d3d12.pro deleted file mode 100644 index 9cca5458ee..0000000000 --- a/src/plugins/scenegraph/d3d12/d3d12.pro +++ /dev/null @@ -1,61 +0,0 @@ -TARGET = qsgd3d12backend - -QT += core-private gui-private qml-private quick-private - -PLUGIN_TYPE = scenegraph -PLUGIN_CLASS_NAME = QSGD3D12Adaptation -load(qt_plugin) - -QMAKE_TARGET_PRODUCT = "Qt Quick D3D12 Renderer (Qt $$QT_VERSION)" -QMAKE_TARGET_DESCRIPTION = "Quick D3D12 Renderer for Qt." - -SOURCES += \ - $$PWD/qsgd3d12adaptation.cpp \ - $$PWD/qsgd3d12renderloop.cpp \ - $$PWD/qsgd3d12threadedrenderloop.cpp \ - $$PWD/qsgd3d12renderer.cpp \ - $$PWD/qsgd3d12context.cpp \ - $$PWD/qsgd3d12rendercontext.cpp \ - $$PWD/qsgd3d12internalrectanglenode.cpp \ - $$PWD/qsgd3d12material.cpp \ - $$PWD/qsgd3d12builtinmaterials.cpp \ - $$PWD/qsgd3d12texture.cpp \ - $$PWD/qsgd3d12internalimagenode.cpp \ - $$PWD/qsgd3d12glyphnode.cpp \ - $$PWD/qsgd3d12glyphcache.cpp \ - $$PWD/qsgd3d12layer.cpp \ - $$PWD/qsgd3d12shadereffectnode.cpp \ - $$PWD/qsgd3d12painternode.cpp \ - $$PWD/qsgd3d12publicnodes.cpp \ - $$PWD/qsgd3d12spritenode.cpp - -NO_PCH_SOURCES += \ - $$PWD/qsgd3d12engine.cpp - -HEADERS += \ - $$PWD/qsgd3d12adaptation_p.h \ - $$PWD/qsgd3d12renderloop_p.h \ - $$PWD/qsgd3d12threadedrenderloop_p.h \ - $$PWD/qsgd3d12renderer_p.h \ - $$PWD/qsgd3d12context_p.h \ - $$PWD/qsgd3d12rendercontext_p.h \ - $$PWD/qsgd3d12engine_p.h \ - $$PWD/qsgd3d12engine_p_p.h \ - $$PWD/qsgd3d12internalrectanglenode_p.h \ - $$PWD/qsgd3d12material_p.h \ - $$PWD/qsgd3d12builtinmaterials_p.h \ - $$PWD/qsgd3d12texture_p.h \ - $$PWD/qsgd3d12internalimagenode_p.h \ - $$PWD/qsgd3d12glyphnode_p.h \ - $$PWD/qsgd3d12glyphcache_p.h \ - $$PWD/qsgd3d12layer_p.h \ - $$PWD/qsgd3d12shadereffectnode_p.h \ - $$PWD/qsgd3d12painternode_p.h \ - $$PWD/qsgd3d12publicnodes_p.h \ - $$PWD/qsgd3d12spritenode_p.h - -LIBS += -ldxgi -ld3d12 -ld3dcompiler -ldcomp - -include($$PWD/shaders/shaders.pri) - -OTHER_FILES += $$PWD/d3d12.json |