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-rw-r--r--src/plugins/scenegraph/d3d12/d3d12.pro61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/plugins/scenegraph/d3d12/d3d12.pro b/src/plugins/scenegraph/d3d12/d3d12.pro
deleted file mode 100644
index 9cca5458ee..0000000000
--- a/src/plugins/scenegraph/d3d12/d3d12.pro
+++ /dev/null
@@ -1,61 +0,0 @@
-TARGET = qsgd3d12backend
-
-QT += core-private gui-private qml-private quick-private
-
-PLUGIN_TYPE = scenegraph
-PLUGIN_CLASS_NAME = QSGD3D12Adaptation
-load(qt_plugin)
-
-QMAKE_TARGET_PRODUCT = "Qt Quick D3D12 Renderer (Qt $$QT_VERSION)"
-QMAKE_TARGET_DESCRIPTION = "Quick D3D12 Renderer for Qt."
-
-SOURCES += \
- $$PWD/qsgd3d12adaptation.cpp \
- $$PWD/qsgd3d12renderloop.cpp \
- $$PWD/qsgd3d12threadedrenderloop.cpp \
- $$PWD/qsgd3d12renderer.cpp \
- $$PWD/qsgd3d12context.cpp \
- $$PWD/qsgd3d12rendercontext.cpp \
- $$PWD/qsgd3d12internalrectanglenode.cpp \
- $$PWD/qsgd3d12material.cpp \
- $$PWD/qsgd3d12builtinmaterials.cpp \
- $$PWD/qsgd3d12texture.cpp \
- $$PWD/qsgd3d12internalimagenode.cpp \
- $$PWD/qsgd3d12glyphnode.cpp \
- $$PWD/qsgd3d12glyphcache.cpp \
- $$PWD/qsgd3d12layer.cpp \
- $$PWD/qsgd3d12shadereffectnode.cpp \
- $$PWD/qsgd3d12painternode.cpp \
- $$PWD/qsgd3d12publicnodes.cpp \
- $$PWD/qsgd3d12spritenode.cpp
-
-NO_PCH_SOURCES += \
- $$PWD/qsgd3d12engine.cpp
-
-HEADERS += \
- $$PWD/qsgd3d12adaptation_p.h \
- $$PWD/qsgd3d12renderloop_p.h \
- $$PWD/qsgd3d12threadedrenderloop_p.h \
- $$PWD/qsgd3d12renderer_p.h \
- $$PWD/qsgd3d12context_p.h \
- $$PWD/qsgd3d12rendercontext_p.h \
- $$PWD/qsgd3d12engine_p.h \
- $$PWD/qsgd3d12engine_p_p.h \
- $$PWD/qsgd3d12internalrectanglenode_p.h \
- $$PWD/qsgd3d12material_p.h \
- $$PWD/qsgd3d12builtinmaterials_p.h \
- $$PWD/qsgd3d12texture_p.h \
- $$PWD/qsgd3d12internalimagenode_p.h \
- $$PWD/qsgd3d12glyphnode_p.h \
- $$PWD/qsgd3d12glyphcache_p.h \
- $$PWD/qsgd3d12layer_p.h \
- $$PWD/qsgd3d12shadereffectnode_p.h \
- $$PWD/qsgd3d12painternode_p.h \
- $$PWD/qsgd3d12publicnodes_p.h \
- $$PWD/qsgd3d12spritenode_p.h
-
-LIBS += -ldxgi -ld3d12 -ld3dcompiler -ldcomp
-
-include($$PWD/shaders/shaders.pri)
-
-OTHER_FILES += $$PWD/d3d12.json