diff options
Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12internalimagenode.cpp')
-rw-r--r-- | src/plugins/scenegraph/d3d12/qsgd3d12internalimagenode.cpp | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12internalimagenode.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12internalimagenode.cpp deleted file mode 100644 index aa163cacbf..0000000000 --- a/src/plugins/scenegraph/d3d12/qsgd3d12internalimagenode.cpp +++ /dev/null @@ -1,123 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2016 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the QtQuick module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qsgd3d12internalimagenode_p.h" - -QT_BEGIN_NAMESPACE - -QSGD3D12InternalImageNode::QSGD3D12InternalImageNode() -{ - setMaterial(&m_material); -} - -void QSGD3D12InternalImageNode::setFiltering(QSGTexture::Filtering filtering) -{ - if (m_material.filtering() == filtering) - return; - - m_material.setFiltering(filtering); - m_smoothMaterial.setFiltering(filtering); - markDirty(DirtyMaterial); -} - -void QSGD3D12InternalImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) -{ - if (m_material.mipmapFiltering() == filtering) - return; - - m_material.setMipmapFiltering(filtering); - m_smoothMaterial.setMipmapFiltering(filtering); - markDirty(DirtyMaterial); -} - -void QSGD3D12InternalImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode) -{ - if (m_material.verticalWrapMode() == wrapMode) - return; - - m_material.setVerticalWrapMode(wrapMode); - m_smoothMaterial.setVerticalWrapMode(wrapMode); - markDirty(DirtyMaterial); -} - -void QSGD3D12InternalImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) -{ - if (m_material.horizontalWrapMode() == wrapMode) - return; - - m_material.setHorizontalWrapMode(wrapMode); - m_smoothMaterial.setHorizontalWrapMode(wrapMode); - markDirty(DirtyMaterial); -} - -void QSGD3D12InternalImageNode::updateMaterialAntialiasing() -{ - if (m_antialiasing) - setMaterial(&m_smoothMaterial); - else - setMaterial(&m_material); -} - -void QSGD3D12InternalImageNode::setMaterialTexture(QSGTexture *texture) -{ - m_material.setTexture(texture); - m_smoothMaterial.setTexture(texture); -} - -QSGTexture *QSGD3D12InternalImageNode::materialTexture() const -{ - return m_material.texture(); -} - -bool QSGD3D12InternalImageNode::updateMaterialBlending() -{ - const bool alpha = m_material.flags() & QSGMaterial::Blending; - if (materialTexture() && alpha != materialTexture()->hasAlphaChannel()) { - m_material.setFlag(QSGMaterial::Blending, !alpha); - return true; - } - return false; -} - -bool QSGD3D12InternalImageNode::supportsWrap(const QSize &) const -{ - return true; -} - -QT_END_NAMESPACE |